Commit Graph

65 Commits

Author SHA1 Message Date
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
Hellhake
5a97a4b63b Fix StyleCop warnings in OpenRA.Game 2015-01-02 12:11:01 +01:00
Paul Chote
2ed594fd86 Introduce map Visibility field.
This replaces the Selectable, UseAsShellmap, and special-cased Type = "Mission" fields.
2014-12-23 09:08:00 +13:00
Alexander Fast
070d00c678 Fixes year numbers in license text in file headers. 2014-08-21 11:27:52 +02:00
ScottNZ
dbffce81a6 Remove unused usings 2014-06-15 22:16:40 +12:00
RoosterDragon
0c8bdff5be Formatting fixes.
Spaces to tabs, indents, etc.
2014-05-26 18:10:59 +01:00
Paul Chote
28c0310357 Merge pull request #5192 from matija-hustic/spawnchoice
Spawnchoice
2014-05-17 17:53:00 +12:00
matija-hustic
ae149c420e Bigger spawn points, numbers within. 2014-05-03 19:08:56 +01:00
Pavlos Touboulidis
ddabe080cd Style fixes 2014-04-26 03:18:12 +03:00
Pavlos Touboulidis
ef066560ad Fix text-wrapping special case
If a line of text contained a whole word that was longer than the
allotted space, it would fail to wrap that line completely, even
if it was possible to wrap at other locations.

Fixing this uncovered a second issue, where it would drop the last
line if the input had more than one lines and one of the first ones
was wider than the specified width.
2014-04-25 13:54:14 +03:00
Paul Chote
aa77536e96 Support borderless panel types. 2014-04-03 07:15:02 +13:00
Paul Chote
c30b18a9d6 Introduce MapCache and MapPreview for improved UI map previews. 2014-03-16 21:45:59 +13:00
Paul Chote
b8e492eda6 Attempt to pick a more sensible starting map. Fixes #4273. 2013-12-10 09:15:56 +13:00
Paul Chote
6881dcc710 Fix UI rendering of offset sprites. 2013-12-01 09:49:27 +13:00
Paul Chote
6d6d1e230b Remove runtime mod merging. Closes #3421. 2013-11-15 09:54:42 +13:00
ScottNZ
506790e09c Add "leading minute zero" overload to FormatTime 2013-07-16 18:35:28 +12:00
Paul Chote
7beef85a64 Use PaletteReferences everywhere. 2013-06-15 19:16:08 +12:00
Matthias Mailänder
7f40f59d85 added button to extract the selected SHP and convert it to PNG 2013-05-15 18:13:39 +02:00
Scott_NZ
83e1855919 Add indication of what players are building 2013-01-08 22:42:40 +13:00
Chris Forbes
f83c9fd4d7 add IEnum<T>.JoinWith, use it to clean up a bunch of things 2011-11-01 21:57:58 +13:00
Chris Forbes
bdcd8097e5 start reducing differences between cnc and ra mapchoosers 2011-10-06 22:58:27 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
e7900d069d move ActiveModVersion,ActiveModTitle out of cnc-specific code 2011-09-26 08:40:38 +13:00
Paul Chote
926b396605 Fix bogus naming of Shaders/Renderers. Split LineRenderer into world and chrome variants. 2011-07-25 22:23:16 +12:00
Paul Chote
b1fe085b4d Remove incorrectly hardcoded "dialog4" from WidgetUtils.GetBorderSizes(). 2011-07-14 20:29:12 +12:00
Chris Forbes
8610222e2c remove spurious typenames from WidgetUtils.WrapText 2011-07-14 20:29:05 +12:00
Chris Forbes
5b5bca9903 split FormatTime, FormatTimeSeconds 2011-07-14 20:29:05 +12:00
Chris Forbes
d40b071ab1 tidy in WidgetUtils 2011-07-14 20:29:05 +12:00
Paul Chote
bcbd18bb52 Skirmish mode starts with a bot selected. 2011-06-20 22:50:22 +12:00
Chris Forbes
5ad2c43761 remove duplicated crap from CncLoadScreen 2011-05-22 21:34:59 +12:00
Chris Forbes
310ecc34ce clean up usings everywhere 2011-05-21 17:26:18 +12:00
Paul Chote
c270f9ff4a Refactor text wrapping into WidgetUtils 2011-05-21 16:27:06 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
d1850e8b4b Fix a time format bug. Fix subsequent gps bug. 2010-12-07 21:49:33 +13:00
Paul Chote
b8eda5a152 Tidy more uses of BottomRight/TopLeft, bogus location of FormatTime. 2010-11-24 11:37:18 +13:00
Bob
6ea2a06e4b pass WorldRenderer to Widget.Draw, DrawInner 2010-10-12 17:27:08 +13:00
Bob
597dba8584 untangling WorldRenderer from World 2010-10-12 17:24:23 +13:00
Bob
ab1e930ba3 pass worldRenderer around as necessary 2010-10-12 17:24:07 +13:00
Bob
14e517cab5 Autoflush renderer. Sprite.DrawAt convenience function. 2010-09-24 18:11:03 +12:00
Paul Chote
4855b6bca6 Use the correct palette for sidebar icons (fixes icon glitch in cnc desert). 2010-09-08 00:34:04 +12:00
Paul Chote
8e42dd95fc RGBASpriteRender doesn't care about palettes 2010-08-25 20:15:44 +12:00
Bob
b4c84a11f2 changes to allow widgets to be in mods/; moved BuildPaletteWidget into mods/ 2010-07-30 20:15:14 +12:00
alzeih
2f9f539857 big pile of Render refactoring 2010-07-21 18:59:33 +12:00
alzeih
222b29cec6 Bye Bye Chrome! 2010-07-21 17:57:06 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Paul Chote
84ac8d9d16 Remove some duplication 2010-07-16 19:03:32 +12:00
Chris Forbes
be12ca7492 converted special power tooltips to use DrawPanelPartial 2010-04-15 19:28:28 +12:00
Chris Forbes
23506a328f remove some unused crap from DrawRightTooltip 2010-04-15 19:17:06 +12:00