Introduce MapCache and MapPreview for improved UI map previews.

This commit is contained in:
Paul Chote
2014-03-14 13:30:03 +13:00
parent 63068d5a7c
commit c30b18a9d6
20 changed files with 407 additions and 290 deletions

View File

@@ -370,7 +370,7 @@ namespace OpenRA
modData = new ModData(mod);
Renderer.InitializeFonts(modData.Manifest);
modData.InitializeLoaders();
modData.LoadMaps();
modData.MapCache.LoadMaps();
PerfHistory.items["render"].hasNormalTick = false;
PerfHistory.items["batches"].hasNormalTick = false;
@@ -401,7 +401,7 @@ namespace OpenRA
if (Settings.Server.DedicatedLoop)
{
Console.WriteLine("Starting a new server instance...");
modData.LoadMaps();
modData.MapCache.LoadMaps();
continue;
}
@@ -426,13 +426,14 @@ namespace OpenRA
static string ChooseShellmap()
{
var shellmaps = modData.AvailableMaps
.Where(m => m.Value.UseAsShellmap);
var shellmaps = modData.MapCache
.Where(m => m.Status == MapStatus.Available && m.Map.UseAsShellmap)
.Select(m => m.Uid);
if (!shellmaps.Any())
throw new InvalidDataException("No valid shellmaps available");
return shellmaps.Random(CosmeticRandom).Key;
return shellmaps.Random(CosmeticRandom);
}
static bool quit;
@@ -553,7 +554,7 @@ namespace OpenRA
WebClient webClient = new WebClient();
webClient.DownloadFile(url, tempFile);
File.Move(tempFile, mapPath);
Game.modData.AvailableMaps.Add(mapHash, new Map(mapPath));
Game.modData.MapCache[mapHash].UpdateFromMap(new Map(mapPath));
Log.Write("debug", "New map has been downloaded to '{0}'", mapPath);
return true;

View File

@@ -67,6 +67,14 @@ namespace OpenRA.Graphics
return rect;
}
public Sprite Add(Bitmap src)
{
var rect = Allocate(src.Size);
Util.FastCopyIntoSprite(rect, src);
current.CommitData();
return rect;
}
public Sprite Add(Size size, byte paletteIndex)
{
var data = new byte[size.Width * size.Height];

View File

@@ -9,6 +9,8 @@
#endregion
using System;
using System.Drawing;
using System.Drawing.Imaging;
using OpenRA.FileFormats.Graphics;
namespace OpenRA.Graphics
@@ -59,6 +61,36 @@ namespace OpenRA.Graphics
}
}
public static void FastCopyIntoSprite(Sprite dest, Bitmap src)
{
var destStride = dest.sheet.Size.Width;
var width = dest.bounds.Width;
var height = dest.bounds.Height;
var srcData = src.LockBits(src.Bounds(),
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
unsafe
{
var c = (int*)srcData.Scan0;
// Cast the data to an int array so we can copy the src data directly
fixed (byte* bd = &dest.sheet.Data[0])
{
var data = (int*)bd;
var x = dest.bounds.Left;
var y = dest.bounds.Top;
for (var j = 0; j < height; j++)
for (var i = 0; i < width; i++)
data[(y + j) * destStride + x + i] = *(c + (j * srcData.Stride >> 2) + i);
}
}
src.UnlockBits(srcData);
}
public static float[] IdentityMatrix()
{
return Exts.MakeArray(16, j => (j % 5 == 0) ? 1.0f : 0);

148
OpenRA.Game/MapCache.cs Executable file
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@@ -0,0 +1,148 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Threading;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Widgets;
namespace OpenRA
{
public class MapCache : IEnumerable<MapPreview>
{
public static readonly MapPreview UnknownMap = new MapPreview(null, null);
readonly Cache<string, MapPreview> previews;
readonly Manifest manifest;
readonly SheetBuilder sheetBuilder;
Thread previewLoaderThread;
object syncRoot = new object();
Queue<MapPreview> generateMinimap = new Queue<MapPreview>();
public MapCache(Manifest m)
{
manifest = m;
previews = new Cache<string, MapPreview>(uid => new MapPreview(uid, this));
sheetBuilder = new SheetBuilder(SheetType.BGRA);
}
public void LoadMaps()
{
var paths = manifest.MapFolders.SelectMany(f => FindMapsIn(f));
foreach (var path in paths)
{
try
{
var map = new Map(path, manifest.Mod.Id);
if (manifest.MapCompatibility.Contains(map.RequiresMod))
previews[map.Uid].UpdateFromMap(map);
}
catch (Exception e)
{
Console.WriteLine("Failed to load map: {0}", path);
Console.WriteLine("Details: {0}", e);
}
}
}
static IEnumerable<string> FindMapsIn(string dir)
{
string[] noMaps = { };
// Ignore optional flag
if (dir.StartsWith("~"))
dir = dir.Substring(1);
// Paths starting with ^ are relative to the user directory
if (dir.StartsWith("^"))
dir = Platform.SupportDir + dir.Substring(1);
if (!Directory.Exists(dir))
return noMaps;
var dirsWithMaps = Directory.GetDirectories(dir)
.Where(d => Directory.GetFiles(d, "map.yaml").Any() && Directory.GetFiles(d, "map.bin").Any());
return dirsWithMaps.Concat(Directory.GetFiles(dir, "*.oramap"));
}
void LoadAsyncInternal()
{
for (;;)
{
MapPreview p;
lock (syncRoot)
{
if (generateMinimap.Count == 0)
break;
p = generateMinimap.Peek();
// Preview already exists
if (p.Minimap != null)
{
generateMinimap.Dequeue();
continue;
}
}
// Render the minimap into the shared sheet
// Note: this is not generally thread-safe, but it works here because:
// (a) This worker is the only thread writing to this sheet
// (b) The main thread is the only thread reading this sheet
// (c) The sheet is marked dirty after the write is completed,
// which causes the main thread to copy this to the texture during
// the next render cycle.
// (d) Any partially written bytes from the next minimap is in an
// unallocated area, and will be committed in the next cycle.
var bitmap = Minimap.RenderMapPreview(p.Map, true);
p.Minimap = sheetBuilder.Add(bitmap);
lock (syncRoot)
generateMinimap.Dequeue();
// Yuck... But this helps the UI Jank when opening the map selector significantly.
Thread.Sleep(50);
}
}
public void CacheMinimap(MapPreview preview)
{
lock (syncRoot)
generateMinimap.Enqueue(preview);
if (previewLoaderThread == null || !previewLoaderThread.IsAlive)
{
previewLoaderThread = new Thread(LoadAsyncInternal);
previewLoaderThread.Start();
}
}
public MapPreview this[string key]
{
get { return previews[key]; }
}
public IEnumerator<MapPreview> GetEnumerator()
{
return previews.Values.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}

91
OpenRA.Game/MapPreview.cs Executable file
View File

@@ -0,0 +1,91 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Threading;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Widgets;
namespace OpenRA
{
public enum MapStatus { Available, Unavailable }
public class MapPreview
{
static readonly List<CPos> NoSpawns = new List<CPos>();
public readonly string Uid;
public string Title { get; private set; }
public string Type { get; private set; }
public string Author { get; private set; }
public int PlayerCount { get; private set; }
public List<CPos> SpawnPoints { get; private set; }
public Rectangle Bounds { get; private set; }
public Map Map { get; private set; }
public MapStatus Status { get; private set; }
Sprite minimap;
bool generatingMinimap;
public Sprite Minimap
{
get
{
if (minimap != null)
return minimap;
if (!generatingMinimap && Status == MapStatus.Available)
{
generatingMinimap = true;
cache.CacheMinimap(this);
}
return null;
}
set
{
minimap = value;
generatingMinimap = false;
}
}
MapCache cache;
public MapPreview(string uid, MapCache cache)
{
this.cache = cache;
Uid = uid;
Title = "Unknown Map";
Type = "Unknown";
Author = "Unknown Author";
PlayerCount = 0;
Bounds = Rectangle.Empty;
SpawnPoints = NoSpawns;
Status = MapStatus.Unavailable;
}
public void UpdateFromMap(Map m)
{
Map = m;
Title = m.Title;
Type = m.Type;
Type = m.Type;
Author = m.Author;
PlayerCount = m.Players.Count(x => x.Value.Playable);
Bounds = m.Bounds;
SpawnPoints = m.GetSpawnPoints().ToList();
Status = MapStatus.Available;
}
}
}

View File

@@ -22,34 +22,13 @@ namespace OpenRA
{
public readonly Manifest Manifest;
public readonly ObjectCreator ObjectCreator;
public Dictionary<string, Map> AvailableMaps { get; private set; }
public readonly WidgetLoader WidgetLoader;
public readonly MapCache MapCache;
public ILoadScreen LoadScreen = null;
public SheetBuilder SheetBuilder;
public SpriteLoader SpriteLoader;
public VoxelLoader VoxelLoader;
public static IEnumerable<string> FindMapsIn(string dir)
{
string[] noMaps = { };
// ignore optional flag
if (dir.StartsWith("~"))
dir = dir.Substring(1);
// paths starting with ^ are relative to the user directory
if (dir.StartsWith("^"))
dir = Platform.SupportDir + dir.Substring(1);
if (!Directory.Exists(dir))
return noMaps;
var dirsWithMaps = Directory.GetDirectories(dir)
.Where(d => Directory.GetFiles(d, "map.yaml").Any() && Directory.GetFiles(d, "map.bin").Any());
return dirsWithMaps.Concat(Directory.GetFiles(dir, "*.oramap"));
}
public ModData(string mod)
{
Languages = new string[0];
@@ -59,6 +38,7 @@ namespace OpenRA
LoadScreen.Init(Manifest, Manifest.LoadScreen.NodesDict.ToDictionary(x => x.Key, x => x.Value.Value));
LoadScreen.Display();
WidgetLoader = new WidgetLoader(this);
MapCache = new MapCache(Manifest);
// HACK: Mount only local folders so we have a half-working environment for the asset installer
FileSystem.UnmountAll();
@@ -119,17 +99,13 @@ namespace OpenRA
FieldLoader.Translations = translations;
}
public void LoadMaps()
{
AvailableMaps = FindMaps();
}
public Map PrepareMap(string uid)
{
LoadScreen.Display();
if (!AvailableMaps.ContainsKey(uid))
var map = MapCache[uid].Map;
if (map == null)
throw new InvalidDataException("Invalid map uid: {0}".F(uid));
var map = new Map(AvailableMaps[uid].Path);
LoadTranslations(map);
@@ -148,33 +124,6 @@ namespace OpenRA
VoxelProvider.Initialize(Manifest.VoxelSequences, map.VoxelSequences);
return map;
}
public Dictionary<string, Map> FindMaps()
{
var paths = Manifest.MapFolders.SelectMany(f => FindMapsIn(f));
var ret = new Dictionary<string, Map>();
foreach (var path in paths)
{
try
{
var map = new Map(path, Manifest.Mod.Id);
if (Manifest.MapCompatibility.Contains(map.RequiresMod))
ret.Add(map.Uid, map);
}
catch (Exception e)
{
Console.WriteLine("Failed to load map: {0}", path);
Console.WriteLine("Details: {0}", e);
}
}
return ret;
}
public Map FindMapByUid(string uid)
{
return AvailableMaps.ContainsKey(uid) ? AvailableMaps[uid] : null;
}
}
public interface ILoadScreen

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Network
// Don't have the map locally
// TODO: We allow joining, then drop on game start if the map isn't available
if (!Game.modData.AvailableMaps.ContainsKey(Map) && !Game.Settings.Game.AllowDownloading)
if (Game.modData.MapCache[Map].Status != MapStatus.Available && !Game.Settings.Game.AllowDownloading)
return false;
return true;

View File

@@ -35,10 +35,7 @@ namespace OpenRA.Network
return null;
var map = LobbyInfo.GlobalSettings.Map;
if (!Game.modData.AvailableMaps.ContainsKey(map))
return null;
return Game.modData.AvailableMaps[map];
return Game.modData.MapCache[map].Map;
}
}
}

View File

@@ -232,6 +232,8 @@
<Compile Include="Traits\World\ActorMap.cs" />
<Compile Include="Widgets\HotkeyEntryWidget.cs" />
<Compile Include="Effects\MoveFlash.cs" />
<Compile Include="MapCache.cs" />
<Compile Include="MapPreview.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Widgets
{
public class MapPreviewWidget : Widget
{
public Func<Map> Map = () => null;
public Func<MapPreview> Preview = () => null;
public Func<Dictionary<CPos, Session.Client>> SpawnClients = () => new Dictionary<CPos, Session.Client>();
public Action<MouseInput> OnMouseDown = _ => {};
public bool IgnoreMouseInput = false;
@@ -32,6 +32,9 @@ namespace OpenRA.Widgets
Lazy<TooltipContainerWidget> tooltipContainer;
public int TooltipSpawnIndex = -1;
Rectangle MapRect;
float PreviewScale = 0;
public MapPreviewWidget()
{
tooltipContainer = Lazy.New(() => Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
@@ -40,8 +43,7 @@ namespace OpenRA.Widgets
protected MapPreviewWidget(MapPreviewWidget other)
: base(other)
{
lastMap = other.lastMap;
Map = other.Map;
Preview = other.Preview;
SpawnClients = other.SpawnClients;
ShowSpawnPoints = other.ShowSpawnPoints;
TooltipTemplate = other.TooltipTemplate;
@@ -65,74 +67,51 @@ namespace OpenRA.Widgets
public override void MouseEntered()
{
if (TooltipContainer == null) return;
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() {{ "preview", this }});
if (TooltipContainer != null)
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() {{ "preview", this }});
}
public override void MouseExited()
{
if (TooltipContainer == null) return;
tooltipContainer.Value.RemoveTooltip();
if (TooltipContainer != null)
tooltipContainer.Value.RemoveTooltip();
}
public int2 ConvertToPreview(CPos point)
{
var map = Map();
return new int2(MapRect.X + (int)(PreviewScale*(point.X - map.Bounds.Left)) , MapRect.Y + (int)(PreviewScale*(point.Y - map.Bounds.Top)));
var preview = Preview();
return new int2(MapRect.X + (int)(PreviewScale*(point.X - preview.Bounds.Left)) , MapRect.Y + (int)(PreviewScale*(point.Y - preview.Bounds.Top)));
}
Sheet mapChooserSheet;
Sprite mapChooserSprite;
Map lastMap;
Rectangle MapRect;
float PreviewScale = 0;
Sprite minimap;
public override void Draw()
{
var map = Map();
if (map == null)
var preview = Preview();
if (preview == null)
return;
// Preview unavailable
if (!Loaded)
{
GeneratePreview();
// Stash a copy of the minimap to ensure consistency
// (it may be modified by another thread)
minimap = preview.Minimap;
if (minimap == null)
return;
}
if (lastMap != map)
{
lastMap = map;
// Update image data
Bitmap preview;
lock (syncRoot)
preview = Previews[map.Uid];
if (mapChooserSheet == null || mapChooserSheet.Size.Width != preview.Width || mapChooserSheet.Size.Height != preview.Height)
mapChooserSheet = new Sheet(new Size(preview.Width, preview.Height));
mapChooserSheet.Texture.SetData(preview);
mapChooserSprite = new Sprite(mapChooserSheet, new Rectangle(0, 0, map.Bounds.Width, map.Bounds.Height), TextureChannel.Alpha);
}
// Update map rect
PreviewScale = Math.Min(RenderBounds.Width * 1.0f / map.Bounds.Width, RenderBounds.Height * 1.0f / map.Bounds.Height);
var size = Math.Max(map.Bounds.Width, map.Bounds.Height);
var dw = (int)(PreviewScale * (size - map.Bounds.Width)) / 2;
var dh = (int)(PreviewScale * (size - map.Bounds.Height)) / 2;
MapRect = new Rectangle(RenderBounds.X + dw, RenderBounds.Y + dh, (int)(map.Bounds.Width * PreviewScale), (int)(map.Bounds.Height * PreviewScale));
PreviewScale = Math.Min(RenderBounds.Width / minimap.size.X, RenderBounds.Height / minimap.size.Y);
var w = (int)(PreviewScale * minimap.size.X);
var h = (int)(PreviewScale * minimap.size.Y);
var x = RenderBounds.X + (RenderBounds.Width - w) / 2;
var y = RenderBounds.Y + (RenderBounds.Height - h) / 2;
MapRect = new Rectangle(x, y, w, h);
Game.Renderer.RgbaSpriteRenderer.DrawSprite(mapChooserSprite,
new float2(MapRect.Location),
new float2(MapRect.Size));
Game.Renderer.RgbaSpriteRenderer.DrawSprite(minimap, new float2(MapRect.Location), new float2(MapRect.Size));
TooltipSpawnIndex = -1;
if (ShowSpawnPoints)
{
var colors = SpawnClients().ToDictionary(c => c.Key, c => c.Value.Color.RGB);
var spawnPoints = map.GetSpawnPoints().ToList();
var spawnPoints = preview.SpawnPoints;
foreach (var p in spawnPoints)
{
var owned = colors.ContainsKey(p);
@@ -151,79 +130,6 @@ namespace OpenRA.Widgets
}
}
// Async map preview generation bits
enum PreviewStatus { Invalid, Uncached, Generating, Cached }
static Thread previewLoaderThread;
static object syncRoot = new object();
static Queue<string> cacheUids = new Queue<string>();
static readonly Dictionary<string, Bitmap> Previews = new Dictionary<string, Bitmap>();
void LoadAsyncInternal()
{
for (;;)
{
string uid;
lock (syncRoot)
{
if (cacheUids.Count == 0)
break;
uid = cacheUids.Peek();
}
var bitmap = Minimap.RenderMapPreview(Game.modData.AvailableMaps[uid], false);
lock (syncRoot)
{
// TODO: We should add previews to a sheet here (with multiple previews per sheet)
Previews.Add(uid, bitmap);
cacheUids.Dequeue();
}
// Yuck... But this helps the UI Jank when opening the map selector significantly.
Thread.Sleep(50);
}
}
bool compatibleTileset;
void GeneratePreview()
{
var m = Map();
if (m == null)
return;
compatibleTileset = Rules.TileSets.Values.Any(t => t.Id == m.Tileset);
var status = Status(m);
if (status == PreviewStatus.Uncached)
lock (syncRoot)
cacheUids.Enqueue(m.Uid);
if (previewLoaderThread == null || !previewLoaderThread.IsAlive)
{
previewLoaderThread = new Thread(LoadAsyncInternal);
previewLoaderThread.Start();
}
}
PreviewStatus Status(Map m)
{
if (m == null)
return PreviewStatus.Invalid;
lock (syncRoot)
{
if (Previews.ContainsKey(m.Uid))
return PreviewStatus.Cached;
if (cacheUids.Contains(m.Uid))
return PreviewStatus.Generating;
if (!compatibleTileset)
return PreviewStatus.Invalid;
}
return PreviewStatus.Uncached;
}
public bool Loaded { get { return Status(Map()) == PreviewStatus.Cached; } }
public bool Loaded { get { return minimap != null; } }
}
}

View File

@@ -225,14 +225,13 @@ namespace OpenRA.Widgets
public static Action Once( Action a ) { return () => { if (a != null) { a(); a = null; } }; }
public static string ChooseInitialMap(string map)
public static string ChooseInitialMap(string initialUid)
{
var availableMaps = Game.modData.AvailableMaps;
if (string.IsNullOrEmpty(map) || !availableMaps.ContainsKey(map))
if (string.IsNullOrEmpty(initialUid) || Game.modData.MapCache[initialUid].Status != MapStatus.Available)
{
Func<Map, bool> isIdealMap = m =>
Func<MapPreview, bool> isIdealMap = m =>
{
if (!m.Selectable)
if (m.Status != MapStatus.Available || !m.Map.Selectable)
return false;
// Other map types may have confusing settings or gameplay
@@ -240,22 +239,22 @@ namespace OpenRA.Widgets
return false;
// Maps with bots disabled confuse new players
if (m.Players.Any(s => !s.Value.AllowBots))
if (m.Map.Players.Any(s => !s.Value.AllowBots))
return false;
// Large maps expose unfortunate performance problems
if (m.MapSize.X > 128 || m.MapSize.Y > 128)
if (m.Bounds.Width > 128 || m.Bounds.Height > 128)
return false;
return true;
};
var selected = availableMaps.Values.Where(m => isIdealMap(m)).RandomOrDefault(Game.CosmeticRandom) ??
availableMaps.Values.First(m => m.Selectable);
var selected = Game.modData.MapCache.Where(m => isIdealMap(m)).RandomOrDefault(Game.CosmeticRandom) ??
Game.modData.MapCache.First(m => m.Status == MapStatus.Available && m.Map.Selectable);
return selected.Uid;
}
return map;
return initialUid;
}
}

View File

@@ -9,6 +9,7 @@
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Traits;
@@ -52,14 +53,16 @@ namespace OpenRA.Lint
AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
Game.modData = new ModData(mod);
var maps = new Map[] { new Map() };
if (!string.IsNullOrEmpty(map))
maps = new Map[] { new Map(map) };
else
IEnumerable<Map> maps;
if (string.IsNullOrEmpty(map))
{
Game.modData.LoadMaps();
maps = Game.modData.AvailableMaps.Values.ToArray();
Game.modData.MapCache.LoadMaps();
maps = Game.modData.MapCache
.Where(m => m.Status == MapStatus.Available)
.Select(m => m.Map);
}
else
maps = new [] { new Map(map) };
foreach (var testMap in maps)
{

View File

@@ -280,7 +280,7 @@ namespace OpenRA.Mods.RA.Server
return true;
}
if (!server.ModData.AvailableMaps.ContainsKey(s))
if (server.ModData.MapCache[s].Status != MapStatus.Available)
{
server.SendOrderTo(conn, "Message", "Map was not found on server");
return true;
@@ -720,7 +720,7 @@ namespace OpenRA.Mods.RA.Server
static void LoadMap(S server)
{
server.Map = new Map(server.ModData.AvailableMaps[server.LobbyInfo.GlobalSettings.Map].Path);
server.Map = server.ModData.MapCache[server.LobbyInfo.GlobalSettings.Map].Map;
server.LobbyInfo.Slots = server.Map.Players
.Select(p => MakeSlotFromPlayerReference(p.Value))
.Where(s => s != null)

View File

@@ -38,8 +38,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
ScrollPanelWidget players;
Dictionary<string, string> countryNames;
string mapUid;
Map map;
MapPreview preview = MapCache.UnknownMap;
ColorPreviewManagerWidget colorPreview;
@@ -124,31 +123,21 @@ namespace OpenRA.Mods.RA.Widgets.Logic
colorPreview.Color = Game.Settings.Player.Color;
var mapPreview = lobby.Get<MapPreviewWidget>("MAP_PREVIEW");
mapPreview.IsVisible = () => map != null;
mapPreview.Map = () => map;
mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, mapPreview, map, mi);
mapPreview.SpawnClients = () => LobbyUtils.GetSpawnClients(orderManager, map);
mapPreview.Preview = () => preview;
mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, mapPreview, preview, mi);
mapPreview.SpawnClients = () => LobbyUtils.GetSpawnClients(orderManager, preview);
var mapTitle = lobby.GetOrNull<LabelWidget>("MAP_TITLE");
if (mapTitle != null)
{
mapTitle.IsVisible = () => map != null;
mapTitle.GetText = () => map.Title;
}
mapTitle.GetText = () => preview.Title;
var mapType = lobby.GetOrNull<LabelWidget>("MAP_TYPE");
if (mapType != null)
{
mapType.IsVisible = () => map != null;
mapType.GetText = () => map.Type;
}
mapType.GetText = () => preview.Type;
var mapAuthor = lobby.GetOrNull<LabelWidget>("MAP_AUTHOR");
if (mapAuthor != null)
{
mapAuthor.IsVisible = () => map != null;
mapAuthor.GetText = () => "Created by {0}".F(map.Author);
}
mapAuthor.GetText = () => "Created by {0}".F(preview.Author);
countryNames = Rules.Info["world"].Traits.WithInterface<CountryInfo>()
.Where(c => c.Selectable)
@@ -174,7 +163,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs()
{
{ "initialMap", map.Uid },
{ "initialMap", preview.Uid },
{ "onExit", () => { } },
{ "onSelect", onSelect }
});
@@ -308,7 +297,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (allowCheats != null)
{
allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats;
allowCheats.IsDisabled = () => map.Options.Cheats.HasValue || configurationDisabled();
allowCheats.IsDisabled = () => preview.Status != MapStatus.Available || preview.Map.Options.Cheats.HasValue || configurationDisabled();
allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command(
"allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats)));
}
@@ -317,7 +306,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (crates != null)
{
crates.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Crates;
crates.IsDisabled = () => map.Options.Crates.HasValue || configurationDisabled();
crates.IsDisabled = () => preview.Status != MapStatus.Available || preview.Map.Options.Crates.HasValue || configurationDisabled();
crates.OnClick = () => orderManager.IssueOrder(Order.Command(
"crates {0}".F(!orderManager.LobbyInfo.GlobalSettings.Crates)));
}
@@ -326,7 +315,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (allybuildradius != null)
{
allybuildradius.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius;
allybuildradius.IsDisabled = () => map.Options.AllyBuildRadius.HasValue || configurationDisabled();
allybuildradius.IsDisabled = () => preview.Status != MapStatus.Available || preview.Map.Options.AllyBuildRadius.HasValue || configurationDisabled();
allybuildradius.OnClick = () => orderManager.IssueOrder(Order.Command(
"allybuildradius {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius)));
}
@@ -335,7 +324,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (fragileAlliance != null)
{
fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances;
fragileAlliance.IsDisabled = () => map.Options.FragileAlliances.HasValue || configurationDisabled();
fragileAlliance.IsDisabled = () => preview.Status != MapStatus.Available || preview.Map.Options.FragileAlliances.HasValue || configurationDisabled();
fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command(
"fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances)));
}
@@ -343,12 +332,12 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var difficulty = optionsBin.GetOrNull<DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON");
if (difficulty != null)
{
difficulty.IsVisible = () => map.Options.Difficulties.Any();
difficulty.IsDisabled = configurationDisabled;
difficulty.IsVisible = () => preview.Status == MapStatus.Available && preview.Map.Options.Difficulties.Any();
difficulty.IsDisabled = () => preview.Status != MapStatus.Available || configurationDisabled();
difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty;
difficulty.OnMouseDown = _ =>
{
var options = map.Options.Difficulties.Select(d => new DropDownOption
var options = preview.Map.Options.Difficulties.Select(d => new DropDownOption
{
Title = d,
IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d,
@@ -380,8 +369,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var classes = Rules.Info["world"].Traits.WithInterface<MPStartUnitsInfo>()
.Select(a => a.Class).Distinct();
startingUnits.IsDisabled = () => !map.Options.ConfigurableStartingUnits || configurationDisabled();
startingUnits.GetText = () => !map.Options.ConfigurableStartingUnits ? "Not Available" : className(orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass);
startingUnits.IsDisabled = () => preview.Status != MapStatus.Available || !preview.Map.Options.ConfigurableStartingUnits || configurationDisabled();
startingUnits.GetText = () => preview.Status != MapStatus.Available || !preview.Map.Options.ConfigurableStartingUnits ? "Not Available" : className(orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass);
startingUnits.OnMouseDown = _ =>
{
var options = classes.Select(c => new DropDownOption
@@ -407,8 +396,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var startingCash = optionsBin.GetOrNull<DropDownButtonWidget>("STARTINGCASH_DROPDOWNBUTTON");
if (startingCash != null)
{
startingCash.IsDisabled = () => map.Options.StartingCash.HasValue || configurationDisabled();
startingCash.GetText = () => map.Options.StartingCash.HasValue ? "Not Available" : "${0}".F(orderManager.LobbyInfo.GlobalSettings.StartingCash);
startingCash.IsDisabled = () => preview.Status != MapStatus.Available || preview.Map.Options.StartingCash.HasValue || configurationDisabled();
startingCash.GetText = () => preview.Status != MapStatus.Available || preview.Map.Options.StartingCash.HasValue ? "Not Available" : "${0}".F(orderManager.LobbyInfo.GlobalSettings.StartingCash);
startingCash.OnMouseDown = _ =>
{
var options = Rules.Info["player"].Traits.Get<PlayerResourcesInfo>().SelectableCash.Select(c => new DropDownOption
@@ -433,7 +422,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (enableShroud != null)
{
enableShroud.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Shroud;
enableShroud.IsDisabled = () => map.Options.Shroud.HasValue || configurationDisabled();
enableShroud.IsDisabled = () => preview.Status != MapStatus.Available || preview.Map.Options.Shroud.HasValue || configurationDisabled();
enableShroud.OnClick = () => orderManager.IssueOrder(Order.Command(
"shroud {0}".F(!orderManager.LobbyInfo.GlobalSettings.Shroud)));
}
@@ -442,7 +431,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (enableFog != null)
{
enableFog.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Fog;
enableFog.IsDisabled = () => map.Options.Fog.HasValue || configurationDisabled();
enableFog.IsDisabled = () => preview.Status != MapStatus.Available || preview.Map.Options.Fog.HasValue || configurationDisabled();
enableFog.OnClick = () => orderManager.IssueOrder(Order.Command(
"fog {0}".F(!orderManager.LobbyInfo.GlobalSettings.Fog)));
}
@@ -529,24 +518,25 @@ namespace OpenRA.Mods.RA.Widgets.Logic
void UpdateCurrentMap()
{
if (mapUid == orderManager.LobbyInfo.GlobalSettings.Map)
var uid = orderManager.LobbyInfo.GlobalSettings.Map;
if (preview.Uid == uid)
return;
mapUid = orderManager.LobbyInfo.GlobalSettings.Map;
if (!Game.modData.AvailableMaps.ContainsKey(mapUid))
preview = Game.modData.MapCache[uid];
if (preview.Status != MapStatus.Available)
{
if (Game.Settings.Game.AllowDownloading)
{
Game.DownloadMap(mapUid);
Game.DownloadMap(uid);
Game.Debug("A new map has been downloaded...");
}
else
throw new InvalidOperationException("Server's new map doesn't exist on your system and Downloading turned off");
map = new Map(Game.modData.AvailableMaps[mapUid].Path);
}
// Restore default starting cash if the last map set it to something invalid
var pri = Rules.Info["player"].Traits.Get<PlayerResourcesInfo>();
if (!map.Options.StartingCash.HasValue && !pri.SelectableCash.Contains(orderManager.LobbyInfo.GlobalSettings.StartingCash))
if (!preview.Map.Options.StartingCash.HasValue && !pri.SelectableCash.Contains(orderManager.LobbyInfo.GlobalSettings.StartingCash))
orderManager.IssueOrder(Order.Command("startingcash {0}".F(pri.DefaultCash)));
}
@@ -596,7 +586,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
LobbyUtils.SetupEditableColorWidget(template, slot, client, orderManager, colorPreview);
LobbyUtils.SetupEditableFactionWidget(template, slot, client, orderManager, countryNames);
LobbyUtils.SetupEditableTeamWidget(template, slot, client, orderManager, map.GetSpawnPoints().Length);
LobbyUtils.SetupEditableTeamWidget(template, slot, client, orderManager, preview.SpawnPoints.Count);
LobbyUtils.SetupEditableReadyWidget(template, slot, client, orderManager);
}
else

View File

@@ -130,26 +130,23 @@ namespace OpenRA.Mods.RA.Widgets.Logic
color.AttachPanel(colorChooser, onExit);
}
public static Dictionary<CPos, Session.Client> GetSpawnClients(OrderManager orderManager, Map map)
public static Dictionary<CPos, Session.Client> GetSpawnClients(OrderManager orderManager, MapPreview preview)
{
var spawns = map.GetSpawnPoints();
var spawns = preview.SpawnPoints;
return orderManager.LobbyInfo.Clients
.Where(c => c.SpawnPoint != 0)
.ToDictionary(
c => spawns[c.SpawnPoint - 1],
c => c);
.ToDictionary(c => spawns[c.SpawnPoint - 1], c => c);
}
public static void SelectSpawnPoint(OrderManager orderManager, MapPreviewWidget mapPreview, Map map, MouseInput mi)
public static void SelectSpawnPoint(OrderManager orderManager, MapPreviewWidget mapPreview, MapPreview preview, MouseInput mi)
{
if (map == null)
return;
if (mi.Button != MouseButton.Left)
return;
if (!orderManager.LocalClient.IsObserver && orderManager.LocalClient.State == Session.ClientState.Ready)
return;
var selectedSpawn = map.GetSpawnPoints()
var selectedSpawn = preview.SpawnPoints
.Select((sp, i) => Pair.New(mapPreview.ConvertToPreview(sp), i))
.Where(a => (a.First - mi.Location).LengthSquared < 64)
.Select(a => a.Second + 1)

View File

@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
[ObjectCreator.UseCtor]
internal MapChooserLogic(Widget widget, string initialMap, Action onExit, Action<Map> onSelect)
{
map = Game.modData.AvailableMaps[WidgetUtils.ChooseInitialMap(initialMap)];
map = Game.modData.MapCache[WidgetUtils.ChooseInitialMap(initialMap)].Map;
widget.Get<ButtonWidget>("BUTTON_OK").OnClick = () => { Ui.CloseWindow(); onSelect(map); };
widget.Get<ButtonWidget>("BUTTON_CANCEL").OnClick = () => { Ui.CloseWindow(); onExit(); };
@@ -44,9 +44,9 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var gameModeDropdown = widget.GetOrNull<DropDownButtonWidget>("GAMEMODE_FILTER");
if (gameModeDropdown != null)
{
var selectableMaps = Game.modData.AvailableMaps.Where(m => m.Value.Selectable).ToList();
var selectableMaps = Game.modData.MapCache.Where(m => m.Status == MapStatus.Available && m.Map.Selectable);
var gameModes = selectableMaps
.GroupBy(m => m.Value.Type)
.GroupBy(m => m.Type)
.Select(g => Pair.New(g.Key, g.Count())).ToList();
// 'all game types' extra item
@@ -87,8 +87,9 @@ namespace OpenRA.Mods.RA.Widgets.Logic
void EnumerateMaps(Action<Map> onSelect)
{
var maps = Game.modData.AvailableMaps
.Where(kv => kv.Value.Selectable)
var maps = Game.modData.MapCache
.Where(m => m.Status == MapStatus.Available && m.Map.Selectable)
.ToDictionary(m => m.Uid, m => m.Map)
.Where(kv => kv.Value.Type == gameMode || gameMode == null)
.OrderBy(kv => kv.Value.PlayerCount)
.ThenBy(kv => kv.Value.Title);
@@ -102,10 +103,11 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var titleLabel = item.Get<LabelWidget>("TITLE");
titleLabel.GetText = () => m.Title;
var preview = Game.modData.MapCache[m.Uid];
var previewWidget = item.Get<MapPreviewWidget>("PREVIEW");
previewWidget.IgnoreMouseOver = true;
previewWidget.IgnoreMouseInput = true;
previewWidget.Map = () => m;
previewWidget.Preview = () => preview;
previewWidget.IsVisible = () => previewWidget.RenderBounds.IntersectsWith(scrollpanel.RenderBounds);
var previewLoadingWidget = item.GetOrNull<BackgroundWidget>("PREVIEW_PLACEHOLDER");

View File

@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
}
Replay currentReplay;
Map currentMap;
MapPreview currentMap = MapCache.UnknownMap;
void SelectReplay(string filename)
{
@@ -61,11 +61,11 @@ namespace OpenRA.Mods.RA.Widgets.Logic
try
{
currentReplay = new Replay(filename);
currentMap = currentReplay.Map();
currentMap = Game.modData.MapCache[currentReplay.LobbyInfo.GlobalSettings.Map];
panel.Get<LabelWidget>("DURATION").GetText =
() => WidgetUtils.FormatTime(currentReplay.Duration);
panel.Get<MapPreviewWidget>("MAP_PREVIEW").Map = () => currentMap;
panel.Get<MapPreviewWidget>("MAP_PREVIEW").Preview = () => currentMap;
panel.Get<LabelWidget>("MAP_TITLE").GetText =
() => currentMap != null ? currentMap.Title : "(Unknown Map)";
@@ -77,7 +77,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
Log.Write("debug", "Exception while parsing replay: {0}", e);
currentReplay = null;
currentMap = null;
currentMap = MapCache.UnknownMap;
}
}

View File

@@ -155,10 +155,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (game == null || game.Players == 0)
return "";
var map = Game.modData.FindMapByUid(game.Map);
var maxPlayers = map == null ? "?" : (object)map.PlayerCount;
return "{0} / {1}".F(game.Players, maxPlayers);
var map = Game.modData.MapCache[game.Map];
return "{0} / {1}".F(game.Players, map.PlayerCount == 0 ? "?" : map.PlayerCount.ToString());
}
string GetStateLabel(GameServer game)
@@ -176,11 +174,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
return "Unknown server state";
}
Map GetMapPreview(GameServer game)
{
return (game == null) ? null : Game.modData.FindMapByUid(game.Map);
}
public static string GenerateModLabel(GameServer s)
{
Mod mod;
@@ -241,20 +234,16 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var item = ScrollItemWidget.Setup(serverTemplate, () => currentServer == game, () => currentServer = game, () => Join(game));
var map = Game.modData.MapCache[game.Map];
var preview = item.Get<MapPreviewWidget>("MAP_PREVIEW");
preview.Map = () => GetMapPreview(game);
preview.IsVisible = () => GetMapPreview(game) != null;
preview.Preview = () => map;
var title = item.Get<LabelWidget>("TITLE");
title.GetText = () => game.Name;
// TODO: Use game.MapTitle once the server supports it
var maptitle = item.Get<LabelWidget>("MAP");
maptitle.GetText = () =>
{
var map = Game.modData.FindMapByUid(game.Map);
return map == null ? "Unknown Map" : map.Title;
};
maptitle.GetText = () => map.Title;
// TODO: Use game.MaxPlayers once the server supports it
var players = item.Get<LabelWidget>("PLAYERS");

View File

@@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
Widget panel;
Action onCreate;
Action onExit;
Map map;
MapPreview preview = MapCache.UnknownMap;
bool advertiseOnline;
bool allowPortForward;
@@ -32,12 +32,11 @@ namespace OpenRA.Mods.RA.Widgets.Logic
this.onExit = onExit;
var settings = Game.Settings;
preview = Game.modData.MapCache[WidgetUtils.ChooseInitialMap(Game.Settings.Server.Map)];
panel.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); };
panel.Get<ButtonWidget>("CREATE_BUTTON").OnClick = CreateAndJoin;
map = Game.modData.AvailableMaps[ WidgetUtils.ChooseInitialMap(Game.Settings.Server.Map) ];
var mapButton = panel.GetOrNull<ButtonWidget>("MAP_BUTTON");
if (mapButton != null)
{
@@ -45,14 +44,14 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs()
{
{ "initialMap", map.Uid },
{ "initialMap", preview.Uid },
{ "onExit", () => {} },
{ "onSelect", (Action<Map>)(m => map = m) }
{ "onSelect", (Action<Map>)(m => preview = Game.modData.MapCache[m.Uid]) }
});
};
panel.Get<MapPreviewWidget>("MAP_PREVIEW").Map = () => map;
panel.Get<LabelWidget>("MAP_NAME").GetText = () => map.Title;
panel.Get<MapPreviewWidget>("MAP_PREVIEW").Preview = () => preview;
panel.Get<LabelWidget>("MAP_NAME").GetText = () => preview.Title;
}
panel.Get<TextFieldWidget>("SERVER_NAME").Text = settings.Server.Name ?? "";
@@ -97,7 +96,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
Game.Settings.Server.ExternalPort = externalPort;
Game.Settings.Server.AdvertiseOnline = advertiseOnline;
Game.Settings.Server.AllowPortForward = allowPortForward;
Game.Settings.Server.Map = map.Uid;
Game.Settings.Server.Map = preview.Uid;
Game.Settings.Server.Password = password;
Game.Settings.Save();

View File

@@ -301,7 +301,11 @@ namespace OpenRA.Utility
}
Console.WriteLine("Processing Maps:");
foreach (var map in Game.modData.FindMaps().Values)
var maps = Game.modData.MapCache
.Where(m => m.Status == MapStatus.Available)
.Select(m => m.Map);
foreach (var map in maps)
{
Console.WriteLine("\t" + map.Path);
UpgradeActorRules(engineDate, ref map.Rules, null, 0);