Commit Graph

14 Commits

Author SHA1 Message Date
Paul Chote
155d0cc97d Reveal the initial resources if shroud is disabled.
Fixes #8943.
2015-08-05 20:27:36 +01:00
Paul Chote
d2b7d42cca Use TerrainSpriteLayer for rendering resources. 2015-07-06 20:36:29 +01:00
Paul Chote
7c0d3f4e40 Use a HashSet for ResourceLayer dirty cells. 2015-07-06 19:54:44 +01:00
Paul Chote
ae0d9c0e7d Move ResourceLayer init into the constructor.
Stylecop rules force renaming content and render.
2015-07-06 19:54:43 +01:00
Paul Chote
2156a234db Render shroud outside map bounds.
Fixes a regression from #8337.
2015-06-15 18:06:43 +01:00
Paul Chote
aee951c86f Remove region assumptions from fast shroud tests. 2015-06-15 18:06:42 +01:00
Paul Chote
6e09c62fdd Allow resource placement outside the map cordon. 2015-06-11 21:27:35 +01:00
Paul Chote
bf4722fb9f Distinguish between all map cells and cells inside map bounds. 2015-06-02 21:53:25 +01:00
Paul Chote
d211fe9fe1 Add the world components of the new editor. 2015-05-15 17:09:20 +01:00
Paul Chote
098d69f120 Prevent resources from spawning on ramps. 2015-04-27 19:21:12 +12:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
RoosterDragon
7cfece6dc0 Introduce a new type for representing map coordinates.
To resolve the ambiguity introduced when the introduction of isometric maps meant that cell and map coordinates were no longer equivalent, a new type has been introduced so they can each be represented separately.
2015-01-07 17:30:34 +00:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
reaperrr
9dfd369446 Move some Building traits and related elements to Mods.Common 2014-12-26 21:38:49 +01:00