Commit Graph

13 Commits

Author SHA1 Message Date
reaperrr
28e1f391e0 Make ITick require explicit implementation 2017-09-16 15:51:37 +02:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
Matthias Mailänder
be3ea7b79e Move audio traits into Sounds namespace. 2016-04-10 22:34:10 +02:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Paul Chote
0a2757d0e0 Remove Shroud.IsExplored(Actor) and IsVisible(Actor). 2015-06-19 22:01:48 +01:00
abcdefg30
1c44f30e2c Fix an issue in EnemyWatcher.cs 2015-04-19 21:48:14 +02:00
penev92
460d0b84a6 Fix EnemyWatcher's interaction with disguised actors 2015-03-26 15:20:26 +02:00
penev92
1b616123ef Introduce INotifyDiscovered interface and use it to move notifications from EnemyWatcher to AnnounceOnSeen 2015-03-21 07:53:41 +02:00
penev92
4a5b3b59ed Properly remove worms from the world 2015-03-08 15:01:40 +02:00
penev92
58ab28206f Fix multiple notifications in multiplayer bug 2015-03-08 15:01:38 +02:00
penev92
1261fd1b07 Increase NotificationInterval to 30 seconds 2015-03-08 15:01:36 +02:00
penev92
e2832bb3d7 Implement EnemyWatcher and AnnounceOnSeen traits 2015-01-17 14:41:22 +02:00