Paul Chote
2cb634b8f5
New spawn selector tooltip for C&C.
2013-04-06 14:50:40 +13:00
Paul Chote
5e2e284cbf
Add map type and author to lobby.
2013-04-06 01:52:16 +13:00
Scott_NZ
c0e3861891
Fix #2888
...
Only choose out of the selectable maps when pressing Random Map in the lobby
2013-04-02 12:36:02 +13:00
Matthias Mailänder
c68d939e4f
Merge pull request #2823 from ihptru/auto-map-dl
...
Auto map downloading
2013-04-01 09:11:25 -07:00
Sascha Biedermann
10c38d1339
hotfix for #2789 , ready CheckBox
2013-03-27 12:58:43 +01:00
Igor Popov
10ec82d1bb
give user info that new map has been downloaded (being in lobby). so he is not confused with the reason of black screen
2013-03-23 19:46:41 +04:00
Igor Popov
1005c0bc08
auto-map-downloading
2013-03-23 19:29:52 +04:00
Igor Popov
586723926a
auto-map-downloading updated. (sync)
2013-03-23 19:27:53 +04:00
Matthias Mailänder
15324b1f1a
bring the Diplomacy menu back to life, but
...
- rename LockTeams to FragileAlliances to avoid confusion
- only allow it in Free-For-All, not Team games or Missions
- grey out non-functional buttons and disabled checkboxes
2013-03-22 18:34:52 +01:00
Sascha Biedermann
b6d09b8829
fixed child removal
...
fixed relayout on draw
refactored child remove/replace into ScrollPanelWidget
fixed scrolling on child remove
2013-03-19 17:39:07 +01:00
Sascha Biedermann
770d79da0b
update player list in lobby gracefully for better user experience
2013-03-18 22:25:31 +01:00
Scott_NZ
bd292b56cf
Ignore spectators when counting clients for the assignteams command
2013-03-11 01:20:08 +13:00
Scott_NZ
7af91f1747
Disable the button/order when there aren't enough clients to assign
2013-03-11 00:29:23 +13:00
Scott_NZ
8c46b421de
Add "Assign Teams" lobby drop down button
2013-03-10 20:46:29 +13:00
Matthias Mailänder
4cf8f9a434
remove admin indicator icon to avoid confusion/overlapping
...
print admin names in bold text instead
2013-03-02 15:01:11 +01:00
Chris Forbes
3ab4112631
Merge remote-tracking branch 'pchote/cleanup'
2013-02-28 08:45:47 +13:00
Scott_NZ
026a86ba75
Add 'Crates' lobby checkbox and setting for enabling/disabling crate drops
2013-02-25 21:24:17 +13:00
Paul Chote
f593807617
Rework color picker palette modification.
...
The old method had the lobby code dig around inside
the palette modification machinery, which was a giant
hack preventing necessary streamlining.
2013-02-22 15:04:41 +13:00
Scott_NZ
4b3feed324
Make a lack of random map yaml be non-fatal
2013-02-12 22:47:34 +13:00
Scott_NZ
57dd8bb91e
Add Random Map lobby button
2013-02-12 22:21:34 +13:00
Scott_NZ
eb3685fe67
Fix a lack of difficulty dropdown yaml in other mods (d2k/cnc) causing crashes
2013-01-09 21:50:20 +13:00
Scott_NZ
a8dbedd486
Fix default difficulty not being serialised
2013-01-08 22:43:55 +13:00
Scott_NZ
988a68dae5
Attempt to fix NRE that hamb got
2013-01-08 22:43:55 +13:00
Scott_NZ
bfb07e9948
Add support for mission difficulties
2013-01-08 22:43:54 +13:00
Carko
e10920d4ea
Added the spawnpoint map tooltip that displays players name in the lobby ( closes #2024 )
2013-01-08 22:22:25 +13:00
Matthias Mailänder
7a578a0679
notifications (formerly EVAalerts) centralized and race specific
...
outsourced into notifications.yaml
triggered with PlayNotification(...)
(v2: less redundant code for PlayVoice/Notifications)
added harvester under attack and battlecontrol terminated
2012-07-01 14:39:30 +12:00
Chris Forbes
984a498ed2
Finish fixing #2136
2012-06-26 19:24:59 +12:00
Igor Popov
c122e6f54d
indicate-admin: implementation (ra)
2012-06-26 18:58:31 +12:00
Chris Forbes
c000640928
remove dead function from LobbyLogic
2012-05-22 17:42:19 +12:00
Chris Forbes
c30d46c014
#2051 fixed -- Widget.Get() throws by default
2012-04-27 19:39:07 +12:00
Curtis Shmyr
499234e5dd
Fixed #1321 ; no main menu after lobby disconnect/failed retry
2012-04-02 10:13:17 +12:00
Chris Forbes
bf5be88c75
rename Ui.RootWidget to just Ui.Root
2011-12-13 23:46:58 +13:00
Chris Forbes
ed429a3b30
split Widget static bits into Ui static class
2011-12-13 23:38:59 +13:00
Chris Forbes
772734d032
merge cnc and ra lobby, fixes #1267 , #1224 , #106 , others
2011-11-06 17:01:00 +13:00
Chris Forbes
57e2d4f9b1
fixed #1237 - crash in UpdateCurrentMap
2011-11-04 19:16:53 +13:00
Chris Forbes
c9fd874b07
unify colorpickers across ra and cnc
2011-11-01 22:00:29 +13:00
Chris Forbes
eaa4d06052
tidy readiness checks in lobby
2011-11-01 21:57:57 +13:00
Chris Forbes
6010034b4a
remove ObjectCreator.Param and all associated nonsense
2011-10-21 18:16:07 +13:00
Chris Forbes
c790c41465
unify bot spawn choosers in CNC and RA
2011-10-18 21:39:12 +13:00
Chris Forbes
7161b8062e
remove useless 'map' arg on ConvertToPreview
2011-10-18 20:55:49 +13:00
Chris Forbes
12968ff9b9
tidy LobbyLogic spawn chooser
2011-10-18 20:43:00 +13:00
Chris Forbes
7ef93f2cf5
remove useless var in LobbyLogic
2011-10-18 20:38:06 +13:00
Chris Forbes
59fdceb4fd
convert Map.SpawnPoints to int2[]; tidy
2011-10-18 20:34:00 +13:00
Chris Forbes
50010faf58
move duplicates of GetSpawnColors to LobbyInfo
2011-10-18 20:15:31 +13:00
Chris Forbes
89ea4d1e0a
unify C&C and RA colorpicker palette manipulation code
2011-10-18 20:09:24 +13:00
Chris Forbes
bc6af1841b
fix indents everywhere
2011-10-18 15:10:17 +13:00
Curtis S
4812eb95b6
show bot info to all players in lobby
2011-10-16 15:06:13 -06:00
Chris Forbes
1e32014190
add CountryInfo.Selectable
2011-10-15 13:00:19 +13:00
Curtis S
62e9f5c3f7
Removed pointless var in spawn picking logic
2011-10-10 17:15:45 +13:00
Curtis S
2da46a418f
Added more options for bots in RA game lobby
2011-10-08 18:44:21 -06:00