Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
1,727 Commits 1 Branch 0 Tags
2e97f3d3080c991a4bef7dd4e5422b2d2291bce6
Commit Graph

6 Commits

Author SHA1 Message Date
Chris Forbes
3b1dc39d6d removed needless cursor indirection 2010-02-06 22:07:48 +13:00
Bob
73c16d5d9d smart queries for World.Actors 2010-01-31 01:27:50 +13:00
Bob
99e59e8fb2 chat no longer sets Order.Player (or Subject); clientId is used instead. 2010-01-26 16:25:27 +13:00
Bob
f3f8fdef90 added Sound.PlayToPlayer. changed existing if(localPlayer) Play() idiom to use it. fixed two places that used Play where PlayToPlayer was correct (mcvUndeploy and "spyplane ready") 2010-01-26 12:43:42 +13:00
Chris Forbes
054cfa6862 #38 more pedantry wrt who hears sounds 2010-01-25 20:57:52 +13:00
Paul Chote
8ffb000e2e Half implemented Nuke 2010-01-24 23:49:58 +13:00
Powered by Gitea Version: 1.25.1 Page: 386ms Template: 18ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API