Matthias Mailänder
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3167ca48ff
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check if the neutral player is set up correctly
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2015-05-31 09:44:50 +02:00 |
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abcdefg30
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4c72b0066c
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Merge pull request #8283 from obrakmann/fix8266_missing_damangetype_in_missions
Add a missing DamageType to missions which re-define weapons
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2015-05-29 18:07:35 +02:00 |
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Taryn Hill
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17a16ac8e0
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Restore correct SupportPower cursors in yaml.
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2015-05-29 09:47:09 -05:00 |
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Oliver Brakmann
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c61b893e11
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Add a missing DamageType to missions which re-define weapons
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2015-05-28 22:23:59 +02:00 |
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Oliver Brakmann
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2ce9af41d3
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Merge pull request #8275 from abcdefg30/FacingGlobal
Add default facings to lua
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2015-05-27 23:51:10 +02:00 |
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Matthias Mailänder
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34f3d2d5f1
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avoid code duplication
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2015-05-27 22:17:42 +02:00 |
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Matthias Mailänder
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05229e79ce
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use the new facing global
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2015-05-27 22:17:42 +02:00 |
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abcdefg30
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5aa9d50551
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Use the new lua UserInterface in the missions
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2015-05-27 16:51:26 +02:00 |
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Oliver Brakmann
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7ddf11433b
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Merge pull request #8243 from abcdefg30/capturecontrol
Fixed captured buildings producing bot controled units
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2015-05-27 14:55:55 +02:00 |
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abcdefg30
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d5ceb2623b
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Make use of the new lua UserInterface in survival02
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2015-05-25 16:57:16 +02:00 |
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abcdefg30
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35374d168f
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Add support for custom mission timers: UserInterfaceGlobal
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2015-05-25 16:57:15 +02:00 |
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abcdefg30
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b771b3fd86
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Disable hijackers in monster tank madness
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2015-05-25 15:38:16 +02:00 |
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Paul Chote
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c5614d4c3a
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Merge pull request #8223 from Mailaender/fix-sequences
Fixed several broken YAML sequences
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2015-05-24 13:12:22 +01:00 |
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Paul Chote
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8483152a3c
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Merge pull request #8222 from Mailaender/water-troopers
Fixed the AI not avoiding boats when searching for viable paradrop targets
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2015-05-24 12:54:48 +01:00 |
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Matthias Mailänder
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d87d3e5283
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Merge pull request #8220 from abcdefg30/bombletcrash
Fix a crash in the ParaBomb weapon defintion
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2015-05-24 08:10:23 +02:00 |
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Pavel Penev
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9e0e866199
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Merge pull request #8207 from obrakmann/map-chooser-overhaul
Split maps into system and custom maps in the map chooser
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2015-05-24 04:12:23 +03:00 |
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Oliver Brakmann
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dc08b7a90a
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Add buttons for map file management to map chooser
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2015-05-24 01:49:30 +02:00 |
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Oliver Brakmann
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1854d994fd
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Split map chooser in system- and user-installed map lists
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2015-05-24 01:28:22 +02:00 |
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penev92
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9ea78285fa
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Add an upgrade rule for DeathSounds.DeathTypes
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2015-05-24 00:16:26 +03:00 |
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penev92
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1c44fcbad4
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Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
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2015-05-24 00:15:09 +03:00 |
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penev92
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b5e4876b7f
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Add DeathTypes to WithDeathAnimation
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2015-05-24 00:15:08 +03:00 |
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Matthias Mailänder
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486c7527c9
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Merge pull request #8012 from reaperrr/voiceset
Extracted actor Voices from Selectable into own Voiced trait
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2015-05-23 21:59:34 +02:00 |
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Matthias Mailänder
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47927963a7
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fix misnamed TakeCover sequence
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2015-05-23 16:10:55 +02:00 |
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Matthias Mailänder
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add0cc565a
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don't paradrop units near boats
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2015-05-23 16:05:56 +02:00 |
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abcdefg30
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b5b2a6bdcb
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Fix a crash in the ParaBomb weapon defintion
in Fort Lonestar and Survival02
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2015-05-23 13:31:45 +02:00 |
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abcdefg30
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89db7bbf05
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Add a tooltip to FLARE
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2015-05-22 23:25:42 +02:00 |
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Oliver Brakmann
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e75e6fee0e
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Remove superfluous traits from crate actor definitions
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2015-05-22 22:29:07 +02:00 |
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abcdefg30
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bc55748e81
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Removed bogus traits from FLARE
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2015-05-22 22:29:06 +02:00 |
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reaperrr
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b9e8406aeb
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Fix Unload definition in voice sets.
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2015-05-22 01:51:56 +02:00 |
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reaperrr
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0d05fdefbb
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Extract actor voice set into Voiced trait
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2015-05-22 01:51:51 +02:00 |
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Matthias Mailänder
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6f3c11da1d
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remove actors without palette glitches, but non-sensical
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2015-05-18 19:41:47 +02:00 |
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Matthias Mailänder
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2fbe7b0013
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filter actors with glitchy remap errors on certain tilesets
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2015-05-18 19:12:20 +02:00 |
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Pavel Penev
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a47235d162
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Merge pull request #8065 from pchote/ingame-map-editor
Add the new map editor.
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2015-05-18 19:16:16 +03:00 |
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Paul Chote
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60f96fcb7b
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Overhaul save panel.
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2015-05-17 12:09:41 +01:00 |
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Paul Chote
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445c0d76a2
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Fix create map panel geometry.
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2015-05-17 12:09:40 +01:00 |
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abcdefg30
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d50ed6ec2f
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Replace a bogus tab
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2015-05-16 13:19:46 +02:00 |
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Paul Chote
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469f47aeea
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Add new map editor UI.
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2015-05-15 17:09:27 +01:00 |
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Paul Chote
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d211fe9fe1
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Add the world components of the new editor.
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2015-05-15 17:09:20 +01:00 |
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Matthias Mailänder
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1f024a8695
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Add menu plumbing for the new map editor.
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2015-05-15 17:08:33 +01:00 |
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Pavel Penev
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29c4b646e3
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Merge pull request #8144 from abcdefg30/lowfakepower
Add a low power overlay to fake structures
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2015-05-15 15:40:35 +03:00 |
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Deniz Ayikol
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153bac4602
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Removes Spy's ability to disguise as Attack Dog and Giant Ant.
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2015-05-13 20:03:26 +03:00 |
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abcdefg30
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e9884b740b
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ArmorDrop has been removed
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2015-05-12 13:53:08 +02:00 |
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abcdefg30
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e55364dd0f
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Add a low power overlay to fake structures
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2015-05-11 16:35:17 +02:00 |
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Pavel Penev
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ffd45e9b04
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Merge pull request #7982 from Mailaender/ts-obelisk
Added the Tiberian Sun Nod Obelisk charge animation
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2015-05-11 03:30:48 +03:00 |
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Matthias Mailänder
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4b50f34c46
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Merge pull request #7849 from penev92/bleed_notifications
Add new enemy detection voice notifications to RA and D2k
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2015-05-10 18:32:13 +02:00 |
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Paul Chote
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7eae157ad8
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Rework player palette loading.
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2015-05-10 00:01:14 +01:00 |
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Matthias Mailänder
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d99ae3bcb9
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split render building/overlay and play sound for charge
to add the Tiberian Sun Nod Obelisk
tick slightly faster
tweak the local offsets
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2015-05-09 19:56:15 +02:00 |
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penev92
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873c47127a
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Add "Enemy detected" notification to RA
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2015-05-08 20:07:08 +03:00 |
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penev92
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8e730c264f
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Revert removal of EnemyWatcher and AnnounceOnSeen traits from RA and D2k
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2015-05-08 20:06:52 +03:00 |
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Paul Chote
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ba131fcf0a
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Merge pull request #7805 from penev92/bleed_prerequisites
Make buildings explicitly provide their names as prerequisites
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2015-05-08 17:29:22 +01:00 |
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