Forcecore
ef878c6aeb
Introduced CaptureTypes for TransformOnCapture
2017-11-12 18:14:30 +00:00
Mustafa Alperen Seki
3aa91a08cc
Fix Fake Naval Yard's Name
2017-11-12 12:30:28 +00:00
Arular101
a8d27257eb
Remove custom aud for cruiser in shellmap
2017-11-11 11:21:27 +01:00
Mustafa Alperen Seki
dadfc0b09c
Fix AutoTargetPriority traits of ra infantry
2017-11-09 22:38:52 +02:00
abcdefg30
0377c8ae20
Replace bogus values in the Fort Lonestar rules
2017-11-09 22:24:14 +02:00
abcdefg30
eac9286b78
Fix tiling errors on some RA maps
2017-11-09 09:54:59 +01:00
Mustafa Alperen Seki
ba50fbba18
Dont show refund text if Sellable: trait is disabled.
2017-11-05 16:22:42 +02:00
Forcecore
4c78a05081
ADD GrantConditionOnAttack Trait
...
Useful for making Gattling weapons (Yuri's Revenge and C&C Generals) or
Boris (RA2) / Natasha (RA3) call for airstrike.
2017-11-04 17:18:24 +01:00
Mustafa Alperen Seki
8914227811
Add ShowTicks to sellable
2017-11-04 17:16:26 +01:00
Paul Chote
a3636c69d9
Update macOS launcher with space-in-filename metadata registration fix.
2017-11-04 16:23:41 +01:00
Paul Chote
faf2634e3d
Upgrade mod rules.
2017-11-04 16:08:58 +01:00
Paul Chote
d2f0e5ac2d
Replace Allow(Allies|Neutral|Enemies) with ValidStances enum.
2017-11-04 16:08:58 +01:00
Paul Chote
1caf982c1f
Support multiple capture types on Capturable.
2017-11-04 16:08:58 +01:00
Mustafa Alperen Seki
77feb3f76d
Add GPS Dots for Comm Center and Forward Command
2017-11-03 13:36:40 +01:00
Paul Chote
4fe7ffed85
Simplify and fix code quality in GpsDot.
2017-11-03 09:56:00 +01:00
Paul Chote
1376ad674e
Remove Player.CanViewActor and .CanTargetActor.
2017-11-03 09:56:00 +01:00
Paul Chote
47634b25f9
Remove IFogVisibilityModifier.
2017-11-03 09:56:00 +01:00
Paul Chote
4dba9f5b88
Add RevealDisguiseType.Move.
2017-11-03 09:30:50 +01:00
Paul Chote
7afd219742
Expose Disguise ValidStances and TargetTypes to yaml.
2017-11-03 09:30:50 +01:00
Paul Chote
c9c7c5744c
Explicitly implement interfaces in Disguise trait.
2017-11-03 09:30:50 +01:00
Mustafa Alperen Seki
bfe540cd8b
Add Harkonnen 6a
2017-11-03 08:32:04 +01:00
abcdefg30
025d5c8d05
Fix the "Secure the convoy's path" objective being completed without securing a path
2017-11-03 07:54:48 +01:00
Mustafa Alperen Seki
817449c018
Fix Inconsistency with AcceptsDeliveredCash on RA mod
2017-11-01 20:41:00 +01:00
Andrii Yukhymchak
636a9a74a1
Font Crash gracious fallback
2017-11-01 18:50:15 +01:00
kosti1
6a750d7a65
Added buildradius checkbox to lobby options
2017-11-01 18:18:41 +01:00
Paul Chote
b8326bfead
Fix crash with AllyRepair on dead structures.
2017-10-26 18:48:41 +03:00
Paul Chote
5f9a67ed87
Migrate frozen actors from ExtraData to Target.
2017-10-26 18:48:41 +03:00
Paul Chote
29c423772f
Serialize order Target directly instead of TargetActor/TargetCell.
2017-10-26 18:48:41 +03:00
Andrii Yukhymchak
6e1c1eaa94
Submarine fix
2017-10-26 01:48:36 +02:00
Paul Chote
77a7453347
Improve WidgetUtils.WrapText performance on long lines.
2017-10-26 01:42:16 +02:00
Andre Mohren
88c94ee841
Allow remaining time to be hidden in ProductionPaletteWidget.
2017-10-26 01:31:32 +02:00
Andre Mohren
aadfcdac66
Allow RallyPoint cursor to be defined via Yaml
2017-10-26 01:28:42 +02:00
Andre Mohren
cfeeb6563e
RallyPointIndicator now optional
2017-10-26 01:21:29 +02:00
abcdefg30
cba7c60f6f
Fix the "Unit Ready" notification playing erroneously
2017-10-25 22:43:35 +01:00
Paul Chote
cfac996438
Generalize factionVariant to a TypeDictionary of Inits.
2017-10-22 03:32:21 +03:00
rob-v
315cc966f4
Clear team in lobby for spectators
2017-10-21 14:12:11 +01:00
Paul Chote
5540eb1f2f
Specify C# 5 as the language version in the Makefile too.
2017-10-19 14:18:03 +02:00
RoosterDragon
3a9abda441
Specify C# 5 as the language version used in all projects.
...
Attempts to use features from a new version will generate compile errors (on Roslyn and possibly other compilers), preventing accidental adoption of new language features.
2017-10-19 14:18:03 +02:00
Pi Delport
7da7764a65
(Update my name)
2017-10-18 08:03:57 -05:00
Paul Chote
9bdedda43a
Make float2 immutable.
2017-10-17 15:46:07 +02:00
Paul Chote
69b4b541d2
Fix mutable use of float2 in SpriteFont.
2017-10-17 15:46:07 +02:00
Paul Chote
bee3f33f5f
Remove long dead ResourceBarStyle.Bevelled code.
2017-10-17 15:46:07 +02:00
Matthias
cdedd1c7ac
Some packages have been renamed in openSUSE
...
tested with openSUSE Leap 42.3
2017-10-16 15:35:06 +02:00
Matthias
7675c87593
Nuget dependency was dropped in #13912
2017-10-16 15:35:06 +02:00
Sam Gleske
80ce6d9988
Update package-all.sh
...
- Remove subshells and instead use bash parameter expansion.
- Utilize a function with a subshell to make adding additional packages easy.
2017-10-16 15:12:42 +02:00
Matthias Mailänder
ebb982789e
Display a blocked cursor when not allowed to MoveIntoShroud.
2017-10-16 14:38:26 +02:00
Matthias Mailänder
b27289106d
Don't give an okay voice when not allowed to move into shroud.
2017-10-16 14:38:26 +02:00
Matthias Mailänder
d4340fa799
Add a MoveIntoShroud switch to AttackMove as well.
2017-10-16 14:38:26 +02:00
reaperrr
db2d432c39
Fix Helis facing target center instead of attacked position
2017-10-16 14:25:03 +02:00
reaperrr
95dbcc1273
Update upgrade rule dates
...
These were merged after the release preparation branch for release 20171014 was created.
2017-10-16 14:22:11 +02:00