Commit Graph

24357 Commits

Author SHA1 Message Date
Smittytron
5471a3e729 Assign Gunboat and Sub to Techlevel Low 2017-10-15 23:15:43 +02:00
Paul Chote
d967c564a2 Remove TargetActor and TargetLocation from order issuing. 2017-10-15 19:07:46 +02:00
Paul Chote
4896a90b8d Add plumbing to issue orders against a generic Target. 2017-10-15 19:07:46 +02:00
Paul Chote
19b2c33514 Remove unused code from AttackOrderPower. 2017-10-15 19:07:46 +02:00
Andre Mohren
10740de6e9 DefaultSpriteSequence now allows derived classes to enhance sprites. 2017-10-14 19:50:05 +02:00
Raffael Zica
f2b5040d30 YamlException is now thrown if WeaponInfo can not be found in Ruleset.Weapons
Removed invalid spacing at the end of the line 36 in ThrowsShrapnel

Prevented NullReferenceException in cases where weapons aren't optional
2017-10-14 14:12:08 +02:00
abc013
c8b2a7dc04 Changed Aircraft explosion 2017-10-14 13:59:59 +02:00
abcdefg30
7ccf41be77 Catch invalid default game speeds while loading the ruleset 2017-10-14 13:54:26 +02:00
gkaretka
97e0f17e15 Add notification sound when paratroopers land 2017-10-14 13:40:53 +02:00
abcdefg30
a8c6d12c43 Fix the map editor crashing on invisible actors 2017-10-14 13:35:33 +02:00
Paul Chote
0e3de71036 Add line limit to global chat. 2017-10-14 13:10:27 +02:00
Paul Chote
ef43d8a86f Add missing StringComparison to IngameChatLogic. 2017-10-14 13:10:27 +02:00
Paul Chote
75d4062698 Limit chat messages to 2500 characters. 2017-10-14 13:10:27 +02:00
Paul Chote
249e813444 Fix submarine autotarget behaviour. 2017-10-08 20:11:30 +02:00
Paul Chote
e3e5dc1b49 Fix Defend stance auto-targeting naval structures. 2017-10-08 20:11:30 +02:00
Paul Chote
f425cbe0a4 Fix double-chronoshift return location exploit. 2017-10-08 20:04:36 +02:00
Paul Chote
f96c2710cd Remove directory creation side effect from Platform.SupportDir. 2017-10-08 19:53:10 +02:00
abcdefg30
4bca0c4c24 Fix devastators being carryable while overloading 2017-10-08 18:48:28 +01:00
abcdefg30
49e1af7f3f Fix the devastator lint warnings 2017-10-08 18:48:28 +01:00
abcdefg30
0727f7e9ff Only lint system maps 2017-10-08 18:23:25 +01:00
abcdefg30
5fdb828b60 Log which maps are processed by UpgradeModCommand
Upgrading the maps can take quite some time,
and at the moment you are left without information if something is happening.
2017-10-08 18:23:25 +01:00
abcdefg30
98170b0452 Use MapCache.LoadMapsWithoutCaching in UpgradeModCommand 2017-10-08 18:23:25 +01:00
abcdefg30
27345c1f6a Fix map linting crashing for not existing directories 2017-10-08 18:23:25 +01:00
abcdefg30
24c293e821 Fix Cargo force-requiring ConditionManager 2017-10-08 13:32:22 +01:00
abcdefg30
2366490fa0 Add an domain index check 2017-10-08 13:08:51 +02:00
abcdefg30
f48ba0ff86 Find alternative landing spots for blocked reinforcements 2017-10-08 13:08:51 +02:00
DeadlySurprise
80bf36e1a8 Deprecate Actor.IsDisabled 2017-10-08 00:12:15 +02:00
abc013
fb74c8351f Change Road -> Bridge on bridge tiles 2017-10-07 10:27:18 +02:00
reaperrr
8533debc44 Require explicit INotifyAddedToWorld and INotifyRemovedFromWorld 2017-10-07 10:17:11 +02:00
reaperrr
8ec3d5ddb8 Require explicit ITickRender 2017-10-07 10:17:11 +02:00
reaperrr
0ce3c113e1 Require explicit ITargetableCells 2017-10-07 10:17:11 +02:00
reaperrr
7ca9679b34 Require explicit ITargetablePositions 2017-10-07 10:17:11 +02:00
Andre Mohren
edeb980f5b Implemented a percentual chance to play the ImpactSound to CreateEffectWarhead 2017-10-07 10:15:22 +02:00
Matthias Mailänder
5b16bb952f Count all zero images as valid. 2017-10-07 10:09:35 +02:00
Matthias Mailänder
a8288a38f8 Allow sprites with empty frames to pass the ShpTS checks. 2017-10-07 10:09:35 +02:00
Matthias Mailänder
d7323e07cc Avoid modData.MapCache during lint checks 2017-10-07 10:08:53 +02:00
Mustafa Alperen Seki
2102fad2b5 Add CashTricklerBar 2017-10-06 23:02:02 +02:00
Mustafa Alperen Seki
a4b0bf5c52 Make CashTrickler PausableConditional 2017-10-06 23:02:02 +02:00
Mustafa Alperen Seki
049096efd7 Add InitialDelay to CashTrickler 2017-10-06 23:02:02 +02:00
abc013
dfe2076826 Fix passive vehicles can become ranks 2017-10-06 22:24:24 +02:00
abc013
f84699454f Fix some tiling errors in the map Haos Ridges [RA] 2017-10-06 22:04:32 +02:00
abc013
8c387c3bcf Fix a tile error in map Asymetric Battle [RA] 2017-10-06 22:02:39 +02:00
Andre Mohren
4e45747b41 Game no longer crashes if no ResourceLayer is used. 2017-10-06 21:57:57 +02:00
Matthias Mailänder
d64a9e6afc Add Devastator reactor overload upon deployment 2017-10-06 18:14:17 +02:00
Matthias Mailänder
370ee0841f Add GrantsCondition to KillsSelf 2017-10-06 18:14:17 +02:00
Forcecore
18c6fe09db Sound and Animation support for DonateCash 2017-10-06 18:07:18 +02:00
Paul Chote
d170262e09 Fix yaml merging of nodes that define their own overrides. 2017-10-06 17:54:11 +02:00
Paul Chote
18f6317560 Add a unit test for merging duplicated yaml nodes. 2017-10-06 17:54:11 +02:00
abcdefg30
178e7afd30 Remove a tiny bit of duplication on the TS walls 2017-10-06 15:38:53 +02:00
Paul Chote
4aee91cd47 Remove unnecessary trait lookups when cloaking/decloaking. 2017-10-06 10:09:12 +02:00