Commit Graph

19 Commits

Author SHA1 Message Date
Matthias Mailänder
3b7a176aa6 Don't crash when a faction flag from another mod doesn't exist. 2016-05-08 16:02:23 +02:00
Paul Chote
96eda08677 Replace map type with a category list. 2016-03-27 12:16:55 +01:00
Paul Chote
84b470017f Remove static Game.ModData references from widget logic. 2016-02-23 23:34:34 +00:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Oliver Brakmann
6fa4b2bbda Fix missing 'Cancel' buttons on some confirmation prompts 2016-02-12 16:48:59 +01:00
RoosterDragon
8e89a6a696 Simplify names, remove unused usings, remove redundant casts. 2016-01-17 21:35:36 +00:00
Whinis
9059e3e2c8 Changes to the RestartGame function to make it more streamlined
Removal of PromptAbortAction and inclusion into PromptConfirmAction
Changes to prevent a restart button being required for all mods
ConfirmAction
Addtion of named parameters to PromptConfirmAction
Moved StartGame from MissionBrowserLogic.cs to Game.cs
2016-01-15 15:34:00 -05:00
Paul Chote
491e96466d Truncate player name in replay browser. 2015-11-09 18:55:54 +00:00
Paul Chote
19aa07d019 Truncate long map name in replay browser. 2015-11-08 14:59:59 +00:00
Paul Chote
b6f463729b Add a ChromeLogic base class for chrome logic. 2015-10-21 19:35:35 +01:00
RoosterDragon
60238a858d Load replays asynchronously and in parallel.
This prevents the UI blocking, and also speeds up loading time for getting all the replays displayed.
2015-04-25 18:55:46 +01:00
RoosterDragon
1515ac54f6 Enforce a line length limit. 2015-03-19 17:20:34 +00:00
Matthias Mailänder
e13447e641 automatically switch mods when possible 2015-03-07 10:12:16 +01:00
Matthias Mailänder
3bb448b29b warn before loading incompatible replays 2015-03-07 10:06:17 +01:00
Paul Chote
aa550790e5 Merge pull request #4528 from Mailaender/mime
Registered Linux MIME type to directly load replays
2015-02-12 11:21:37 +00:00
RoosterDragon
82bea961ba Checked LINQ queries and collections for inefficiencies.
- Made Array.IndexOf available via extension method.
- Made ToHashSet extension method.
- Change collections queried often via Contains into sets.
- Avoid Count() extension if Count or Length property exist.
- Made Count() > 0 checks and variations calls to Any() instead.
- Don't call ToList/ToArray if there is no benefit to materializing the sequence.
- If the sequence does benefit from materialization, follow this general pattern:
  - Collection queried often via Contains use ToHashSet to speed up lookups.
  - Short lived variables use ToList. This is because ToArray requires an extra copy to output the final size.
  - Collections persisted into fields or for a long time use ToArray to minimize memory overhead.
2015-01-29 19:20:11 +00:00
Matthias Mailänder
1b5928879c save replays in a less generic file extension 2015-01-18 13:17:11 +01:00
Matthias Mailänder
5aeb6eda06 move connection UI to commons 2015-01-17 15:17:54 +01:00