Commit Graph

84 Commits

Author SHA1 Message Date
Paul Chote
3bc42543fa Decouple color picker palette definitions to their own trait. 2021-05-15 15:29:46 +02:00
Paul Chote
f65de2dd43 Merge ColorPreviewManagerWidget into ColorPickerManager. 2021-05-15 15:29:46 +02:00
teinarss
0c50057220 Update KickSpectators clientCount to be passed as int 2021-05-08 22:20:59 +02:00
teinarss
10676be377 Replace F extension with string interpolation 2021-05-08 22:20:59 +02:00
Paul Chote
0bbb32e8ac Rework MapPreview custom rule handling.
The previous asynchronous approach did not work particularly well,
leading to large janks when switching to custom maps or opening the
mission browser.

This commit introduces two key changes:

 * Rule loading for WorldActorInfo and PlayerActorInfo is made
   synchronous, in preparation for the next commit which will
   significantly optimize this path.
 * The full ruleset loading, which is required for map validation,
   is moved to the server-side and managed by a new ServerMapStatusCache.
   The previous syntax check is expanded to include the ability to run
   lint tests.
2021-04-21 18:57:44 +02:00
Paul Chote
abee274f88 Remove direct access to MapPreview.Rules. 2021-04-21 18:57:44 +02:00
Matthias Mailänder
5a0bcc01a6 Add a lint check for trait placement on hardcoded actor names. 2021-04-11 20:20:00 +02:00
Paul Chote
02a2624bcc Add a per-player handicap option to the lobby.
Handicaps reduce unit health, firepower, and build speed.
2021-01-10 22:23:52 +01:00
abcdefg30
8840a690c6 Fix maps without spawn points no longer working 2020-11-15 09:38:02 +01:00
Trevor Nichols
d66e0bb22e Right click lobby spawns to disable or remove players. 2020-11-07 19:33:28 +01:00
Paul Chote
60df247416 Streamline SpawnOccupant management. 2020-10-09 12:19:19 +02:00
teinarss
19b02875c7 Use Tuple syntax 2020-08-15 10:37:10 +01:00
Andre Mohren
006a87692a Removed unused imports. 2020-07-28 18:22:51 +02:00
Paul Chote
de4a7cecf0 Rework multi-resolution sprite handling:
- Sprite.Bounds now refers to rectangles in the source image.
  Use this when copying pixels, etc.
- Sprite.Size now refers to sizes in effective pixel coordinates.
  Use this when rendering.
- Sheet.DPIScale has been removed.
- "Density" term is introduced to refer to the number of artwork
  pixels per effective pixel.
2020-02-26 23:47:15 +01:00
Paul Chote
6b2c019caa Evaluate player location on the server. 2020-01-15 12:12:54 +01:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
Paul Chote
441585b3aa Truncate SLOT_OPTIONS and PLAYER_ACTION dropdown labels. 2019-08-15 17:25:14 +02:00
teinarss
551d72b061 Fixes flag in spec ui 2019-07-21 13:50:02 +02:00
Paul Chote
ebf2ce32c0 Make sure braces for multi-line statements are on their own lines. 2019-06-08 19:26:53 +02:00
teinarss
d9d2202599 System messages should be yellow to distinguish them from normal 2019-04-27 14:51:59 +02:00
Paul Chote
3e404f6ac2 Remove HSLColor. 2019-03-04 18:26:42 +00:00
Paul Chote
ab4a7e3558 Replace System.Drawing primitives with our own. 2019-03-04 18:26:42 +00:00
SoScared
b480fecdbd Alter default bot and faction dropdownhights for the RA mod. 2019-02-22 21:26:37 +00:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
teinarss
bc009634e5 Show team/spawn widget after admin transfer. 2018-11-18 14:47:10 +01:00
Andre Mohren
89e3b62f61 Allow different color picker preview actors per faction. 2018-11-02 21:17:50 +00:00
Paul Chote
48f2519811 Make SetupLatencyWidget consistent with SetupProfileWidget. 2018-08-25 21:56:10 +02:00
Paul Chote
0c098e74f1 Don't crash when mousing over a bot as a non-admin. 2018-08-25 21:56:10 +02:00
Paul Chote
a51b916eaa Hide the Ready checkbox when a spectator transfers away Admin. 2018-08-04 22:12:43 +02:00
Paul Chote
70706ca531 Add lobby tooltips for registered / anonymous players. 2018-07-29 00:30:17 +02:00
Paul Chote
630936a211 Adjust lobby tooltip plumbing:
- Pass Client instead of Client ID
- Pass WorldRenderer and OrderManager to util helpers.
2018-07-29 00:30:17 +02:00
Paul Chote
97c03b00f2 Strip the client block down to latency only. 2018-07-29 00:30:17 +02:00
teinarss
1c0aa24640 Added a player action dropdown.
Adds options for:
 - handling kick
 - transferring admin
 - move to spectator
2018-07-05 23:22:09 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Paul Chote
fa8ab19dfd Fix global chat history buffer timestamps. 2017-09-28 15:09:12 +02:00
Paul Chote
6e145f902b Fix empty lobby faction tooltips. 2017-07-08 22:45:51 +02:00
Paul Chote
b0906e1836 Add a bot type identifier. 2017-07-07 21:31:45 +01:00
Paul Chote
714b24329c Use standard button tooltip for faction descriptions. 2017-06-27 23:27:53 +02:00
rob-v
0e3cc1ad28 (Lobby)MapPreviewLogic refactoring 2017-05-14 21:06:16 +01:00
rob-v
224bda6de5 Fix Player slot when changing map 2017-05-14 13:19:18 +02:00
reaperrr
ea29cce3cf Merge pull request #13002 from rob-v/LobbyOptionsEditableByHost
Host can change Team and Spawn of any player. #12936
2017-05-04 19:15:01 +02:00
rob-v
bd025873cf Host can change Team and Spawn of any player. #12936 2017-04-23 12:06:44 +02:00
rob-v
1206205d17 Enhance - unify global chat (with lobby chat) 2017-04-22 20:25:20 +02:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
Matthew Uzzell
6110357460 #10416 Added ready checkbox for spectating admins 2016-07-14 23:42:32 +01:00
Matthias Mailänder
5245df729d Migrate to Open.Nat version 2.0.16
Move the dependency from all libraries to game engine only.
Initialize after the renderer setup to ensure a visible window.
2016-06-19 08:41:14 +02:00
Oliver Brakmann
c0dd7c3182 Fix NREs in LobbyUtils.GetExternalIP 2016-06-05 12:55:00 +02:00
Oliver Brakmann
fe02bea521 Fix several NREs during setup of client tooltips in GameInfoStatsLogic 2016-04-09 15:21:17 +02:00
Paul Chote
d40bff3fd9 Support map-defined AI in the lobby. 2016-03-16 21:03:31 +00:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00