Commit Graph

3206 Commits

Author SHA1 Message Date
Paul Chote
d7a580584d Remove renderer type setting.
Multiple people have needed support after breaking
their game by switching to an unsupported renderer.
2013-06-29 12:53:09 +12:00
Paul Chote
f7f8740745 Simplify some setting descriptions. 2013-06-29 12:53:09 +12:00
Paul Chote
7eb579cb6c Remove settings UI for IgnoreVersionMismatch. 2013-06-29 12:53:08 +12:00
Paul Chote
8307014de9 Improve kick button label for C&C. 2013-06-29 12:53:08 +12:00
Paul Chote
daf94e61e0 Add some noise to the C&C dialog textures. 2013-06-29 12:53:08 +12:00
ScottNZ
a6e5a0b53f Add temp banning to servers 2013-06-29 10:58:37 +12:00
ScottNZ
7e7d48444b Reduce RA oil derrick capture bonus from $500 to $100 2013-06-27 16:31:44 +12:00
Paul Chote
1fce900801 Set spectator color to white & remove selector. 2013-06-26 22:32:27 +12:00
Paul Chote
859af00f1c Remove unused spectator ready checkboxes. 2013-06-26 22:21:13 +12:00
Chris Forbes
836a0ffe4b Merge pull request #3465 from Mailaender/legacy-capture-fixes
Various fixes towards LegacyCapture
2013-06-23 13:48:19 -07:00
Matthias Mailänder
d18289d5bc remove SupportPowerBin from observer widget
fixes #3444
2013-06-23 13:45:33 +02:00
Matthias Mailänder
e6bdacce9c various fixes towards LegacyCapture
- sniper using Captures, but churches using LegacyCapturable
- unable to parse CaptureThreshold/SabotageHPRemoval from yaml
- not firing up INotifyCapture and breaking:
  * sniper transforming the church on capture in ra
  * proc not giving away it's contents in cnc
2013-06-23 12:43:24 +02:00
Paul Chote
c94e80d682 Fix D2k harvester dock animation. 2013-06-22 19:31:18 +12:00
Paul Chote
2e2e95ef57 Add D2k harvest animation.
harvest2.shp is movingsand2.shp with a corrected frame order.
2013-06-22 19:25:10 +12:00
Paul Chote
80c3cf479d Remove harvester dependency on RenderUnit. 2013-06-22 16:58:40 +12:00
Andy Perkins
23d9d611c1 Lobby, Add Bots button 2013-06-22 07:56:06 +10:00
Paul Chote
90d7f230ed Move RallyPoint offset into sequences. 2013-06-20 22:35:01 +12:00
Paul Chote
88fd5ba094 Move SatelliteLaunch offsets into sequences. 2013-06-20 22:28:57 +12:00
Paul Chote
3095c6ea5f Move WithFire, Burns offsets into sequences. 2013-06-20 22:01:59 +12:00
Paul Chote
5084b30f3f Simplify RenderGunboat. 2013-06-20 21:53:31 +12:00
Paul Chote
ac0094176a Reduce C&C silo pip count to a reasonable number. 2013-06-20 18:39:27 +12:00
Paul Chote
5734131310 Remove unnecessary fields from RenderBuilding*. 2013-06-20 18:29:20 +12:00
Paul Chote
e99d0a0b43 RenderBuildingRefinery -> WithResources. 2013-06-20 18:28:33 +12:00
Paul Chote
f376eb9b2a Move proc light offset into sequences. Fixes #3391. 2013-06-20 17:59:27 +12:00
Chris Forbes
979ac4f91f Merge pull request #3407 from pchote/voxel-fbo
Voxel refactoring
2013-06-19 14:57:17 -07:00
Chris Forbes
5a0bd24a4e Merge pull request #3411 from Mailaender/save-the-gnomes
Made ore mines indestructible
2013-06-18 19:57:24 -07:00
Paul Chote
a0e224ec71 Add a Credits menu. Fixes #2864. 2013-06-19 13:21:29 +12:00
Paul Chote
66383a57d1 Merge pull request #3435 from chrisforbes/revert-sniper-hotkey
fix sniper hotkey conflict AGAIN
2013-06-17 22:16:43 -07:00
Chris Forbes
d7bafdf0c8 Merge pull request #3428 from ScottNZ/maps
Remove some maps
2013-06-17 22:12:43 -07:00
Chris Forbes
698efb4995 fix sniper hotkey conflict AGAIN
You can't use `s`, it's a combat hotkey.
2013-06-18 11:32:22 +12:00
Chris Forbes
6c1d4efb07 remove useless Buildable.BuiltAt
V2: don't leave the broken [ActorReference] attached to Owner.
2013-06-18 09:02:12 +12:00
Matthias Mailänder
734f12bbc6 Merge pull request #3426 from chrisforbes/ra_perf_removal
ra_perf removal
2013-06-17 09:34:02 -07:00
ScottNZ
6f3cd5dff2 Remove hotzone, mjolnir-2, seaside 2013-06-17 20:55:42 +12:00
Chris Forbes
787fde31ed Merge pull request #3405 from Mailaender/fort-bugstar
Fixed the worsed problems in Fort Lonestar
2013-06-16 21:37:07 -07:00
Chris Forbes
c273a02b94 remove ra_perf mod 2013-06-17 13:23:32 +12:00
Chris Forbes
cec62bd356 Merge pull request #3424 from wuschel/bleed
Updating 7 large scale wuschel maps
2013-06-16 15:53:49 -07:00
wuschel
b34a31b5be Updating 7 wuschel maps
updated: RA map POSEIDON - facelift, small tactical changes on middle
island.
updated: RA map PLUTO - corrected oil derrick that was not capturable.
updated: RA map ARTEMIS - some cosmetic changes on main island.
updated: RA map ARES - minor yaml changes to MISS.
updated: RA map APOLLO - minor yaml changes to MISS.
updated: RA map DIONYSUS - cosmetic changes on main island, minor yaml
changes to MISS.
added: RA map ZEUS, 256x320 (lo and behold, the father of all mapz!)

Note: ZEUS, ARTEMIS and APOLLO need
https://github.com/OpenRA/OpenRA/pull/3375 to be implemented in order to
avoid lags. The first map is lagging badly.
2013-06-16 23:48:50 +02:00
Chris Forbes
5d733b8e45 Merge pull request #3414 from Mailaender/sound.rs
Added native support for Dune 2000 SOUND.RS packages
2013-06-16 14:00:41 -07:00
Matthias Mailänder
ce01eca4d7 clean up d2k map folder
- removed Forgotten Path as it lacks quality
- replaced small originals with larger/modded versions
2013-06-16 22:39:42 +02:00
Matthias Mailänder
ae8c556187 added Imperial Basin
http://content.open-ra.org/index.php?p=detail&table=maps&id=1028
2013-06-16 22:34:03 +02:00
Matthias Mailänder
cdeea80037 replaced Dune 2000 AUD with original WAV
removed *.aud hard-coding everywhere
2013-06-15 19:41:07 +02:00
Matthias Mailänder
d98a766362 Merge pull request #3403 from wuschel/bleed
added new RA multiplayer (desert) map: Pluto
2013-06-15 10:40:02 -07:00
Paul Chote
0e21107694 Add "Change Mod" buttons to RA and D2K. Fixes #3401. 2013-06-15 21:24:49 +12:00
Matthias Mailänder
f918d1d0b2 removed spurious tabs 2013-06-15 11:02:46 +02:00
Matthias Mailänder
52de4e1796 made ore mines indestructible
don't inherit tree to avoid future regressions
2013-06-15 10:50:25 +02:00
Paul Chote
9b576d3fdd Add a visualization layer for renderable geometry. 2013-06-15 19:16:08 +12:00
Matthias Mailänder
b2201a0463 fixed conflicting sniper hotkey and too much damage vs walls
closes #3381
2013-06-15 08:35:29 +02:00
Matthias Mailänder
ebe0b0323e make the snipers fire at targets in Fort Lonestar 2013-06-15 08:35:29 +02:00
Matthias Mailänder
2b8319090e fixed Mig bombers crashing to earth when entering Fort Lonestar 2013-06-15 08:35:29 +02:00
Matthias Mailänder
bad3bd5fbb added the parabox animation when parabomb cates are collected 2013-06-15 08:35:21 +02:00