Matthias Mailänder
a4e3d7ee5f
Merge pull request #5008 from pchote/spritewidget
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Split ShpImageWidget into SpriteWidget and SpriteSequenceWidget.
2014-04-02 09:56:06 +02:00
Paul Chote
13f6075638
Merge pull request #5007 from psydev/patch-4
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Allow Chinook to land in tiberium
2014-04-02 20:32:41 +13:00
Paul Chote
6be25468bb
Animate the C&C color picker preview.
2014-04-02 19:24:07 +13:00
Paul Chote
143d3aa083
Replace ShpImageWidget -> SpriteSequenceWidget.
2014-04-02 19:24:07 +13:00
Paul Chote
bf0c7297e2
Clean up the AssetBrowser logic.
2014-04-02 19:24:07 +13:00
psydev
6b8fd4efd9
Allow Chinook to land in tiberium
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Seems to not make sense that it can't land in tiberium, especially since Chem Troopers can walk through it undamaged, and since tiberium is not quite as deadly in recent patches.
2014-04-01 04:03:41 -07:00
psydev
296d9c5072
Give ARTY a 75% chance of exploding
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The odds of exploding should be high, but not 100%, I think.
2014-04-01 03:12:21 -07:00
Paul Chote
b3e3b1bd7c
Merge pull request #4986 from Mailaender/scroll-velocity
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Scroll velocity polish
2014-04-01 18:06:09 +13:00
Paul Chote
bdfac27d14
Merge pull request #4984 from Mailaender/tileset-fixes
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Tileset YAML improvements
2014-04-01 17:53:01 +13:00
Oliver Brakmann
031461e188
Make husks not appear on radar. Fixes #4991 .
2014-03-30 12:56:02 +02:00
Matthias Mailänder
98a3d7d55d
scroll the game server list faster
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closes #3462
2014-03-29 20:06:17 +01:00
Matthias Mailänder
64b4f62af0
hard-coded TooltipTemplate to YAML
2014-03-29 20:02:52 +01:00
Matthias Mailänder
d514689ec7
hard-coded ScrollVelocity to YAML
2014-03-29 19:50:31 +01:00
Matthias Mailänder
f7551016c4
setup editor categories for INTERIOR
2014-03-29 19:33:55 +01:00
Matthias Mailänder
af5eed22a8
fixed the ant hill tile
2014-03-29 19:33:55 +01:00
Taryn
61749e145d
Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
2014-03-27 20:47:46 -05:00
Matthias Mailänder
758babcad4
Merge pull request #4899 from obrakmann/gdi04a
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Add port of scg04ea mission
2014-03-25 19:01:49 +01:00
Kanar
fc2d0510d8
Adds minibibs for bibless buildings in RA and C&C.
2014-03-25 13:23:05 +01:00
Oliver Brakmann
4c00b73818
Fix missing ZOffset in FIX's damaged-idle sequence. Fixes #4954
2014-03-24 21:28:42 +01:00
Matthias Mailänder
951e441ff9
Merge pull request #4959 from ScottNZ/beacon
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Add atom bomb beacon poster to ra
2014-03-24 20:57:15 +01:00
Matthias Mailänder
096ce9e9a3
Merge pull request #4960 from ScottNZ/balance
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Buff ftrk a bit
2014-03-24 20:40:29 +01:00
ScottNZ
ee05bd20fc
Buff ftrk a bit. Primarily addresses its weakness against aircraft
2014-03-24 20:31:47 +13:00
ScottNZ
b9fdf6b66a
Add atom bomb beacon poster to ra
2014-03-24 20:08:54 +13:00
Oliver Brakmann
c0a3a8d09a
Add port of scg04ea mission
2014-03-23 14:16:05 +01:00
Oliver Brakmann
7b3974d688
Add Reinforcements.ReinforceWithCargo
2014-03-23 14:16:05 +01:00
Paul Chote
55ad12d9a3
Show player and spawn details in the replay browser.
2014-03-23 13:00:53 +13:00
Matthias Mailänder
272e872357
Merge pull request #4942 from pchote/more-replays
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Overhaul observer shroud selector.
2014-03-22 12:20:40 +01:00
Paul Chote
3a8c94d8f8
Hook up observer view keybindings. Fixes #4435 .
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Uses 0-9 to select view (plus shift to cycle backwards), '-' for combined shroud and '=' for world view.
2014-03-22 23:18:52 +13:00
Paul Chote
a31cdec87a
Move control group logic into its own logic class.
2014-03-22 22:32:41 +13:00
Matthias Mailänder
8b207274ee
Merge pull request #4854 from obrakmann/lua
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More Lua updates
2014-03-22 09:28:23 +01:00
Paul Chote
2c8fc4603a
Add flags and player colours to the observer selector.
2014-03-22 20:01:09 +13:00
Curtis Shmyr
6ced7b274c
Chronotank teleporation by holding SHIFT or ALT and issuing a move order
2014-03-22 00:13:24 -06:00
Oliver Brakmann
ca786f6039
Add Production.BuildTeamFromTemplate
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Production.BuildTeamFromTemplate allows the production of teams from a
list of
actor types, assigning a function to that team once it is complete.
A 'template' in this case looks like this:
template = { {factory, {list of units to build using aforementioned factory}} }
e.g. template = { {barracks, {"e1", "e1", "e1", "e3", "e3"}} }
You can also build teams using multiple factories like this:
template = { {barracks, {"e3", "e3", "e3"}}, {war_factory, {"3tnk", "3tnk"}} }
Before using Production.BTFT you need to call
Production.EventHandlers.Setup once.
2014-03-21 23:22:01 +01:00
Oliver Brakmann
0eb1e2cc6d
Actor.Patrol*: make sure that the actor is still alive
2014-03-21 23:22:01 +01:00
Igor Popov
6cb9b3afda
get rid of double slash in path to maps and content in support dir
2014-03-21 22:57:01 +04:00
Paul Chote
9541686de3
Add an order button for beacon placement.
2014-03-22 00:12:28 +13:00
Paul Chote
0bc3a68e9f
Unify all mods on the C&C order button logic.
2014-03-22 00:02:41 +13:00
Paul Chote
c3ba27ef6c
Reimplement ingame map downloading.
2014-03-21 23:33:15 +13:00
Paul Chote
e2e0728e20
Add a force start warning dialog.
2014-03-21 23:33:15 +13:00
Paul Chote
c5ba8548c4
Move C&C chrome definitions to more closely match the other mods.
2014-03-21 23:33:14 +13:00
Paul Chote
1020d45664
Split lobby map preview into its own logic class.
2014-03-21 23:33:14 +13:00
Paul Chote
de9ddc4716
Port RA pillbox to new garrison system.
2014-03-21 10:07:30 +13:00
Paul Chote
9993eacf65
Add upgrade rules.
2014-03-21 10:07:28 +13:00
Paul Chote
ea79eb28fc
Allow Attack* to control a subset of armaments.
2014-03-21 10:03:53 +13:00
Matthias Mailänder
b31240ccc5
Merge pull request #4919 from pchote/mine-fixup
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Remove duplication between Immobile and Mine.
2014-03-20 13:40:31 +01:00
Matthias Mailänder
400bb26e94
Merge pull request #4912 from pchote/exits
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Clean up mobile world insertion.
2014-03-20 11:58:46 +01:00
Matthias Mailänder
88e1ecd2a4
Merge pull request #4920 from pchote/beacon-posters
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Add beacon posters to TD
2014-03-20 11:46:22 +01:00
Matthias Mailänder
c0f10dc5c1
Merge pull request #4923 from pchote/td-ui-consistency
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TD menu layout improvements.
2014-03-20 11:36:38 +01:00
Paul Chote
8535e8d257
Add settings tab to TD lobby. Partially fixes #4770 .
2014-03-20 22:53:19 +13:00
Paul Chote
48f3d8f3c0
Make the TD menu button positions consistent. Fixes #4735 .
2014-03-20 22:46:27 +13:00