Chris Forbes
|
3ff9c2383a
|
removed all the sound junk from Game; removed spurious loose files
|
2009-12-05 18:27:20 +13:00 |
|
Chris Forbes
|
c171185034
|
trimming fat; own files; etc
|
2009-12-05 11:56:16 +13:00 |
|
Chris Forbes
|
aa4517c7ab
|
added ready/gamestart handling
|
2009-12-01 20:03:59 +13:00 |
|
Chris Forbes
|
da84b66424
|
moved inner classes out of UnitInfo for brevity. added money-up and money-down sounds. added slow view of money changes, like real-ra.
|
2009-11-29 15:26:55 +13:00 |
|
Chris Forbes
|
9860b35030
|
unitinfo.InitialFacing etc
|
2009-11-29 14:56:09 +13:00 |
|
Chris Forbes
|
a2de047c9f
|
fixed unit production bug; unit is not emitted until space is clear.
|
2009-11-17 20:17:25 +13:00 |
|
Bob
|
99d006c73f
|
NetworkOrderSource.
- Also, fixed the bug where watching a replay that contained non-localplayer production orders crashed.
|
2009-11-16 17:26:38 +13:00 |
|
Matthew Bowra-Dean
|
abac3bd59d
|
Seperated power into 'power provided' and 'power consumed'
|
2009-11-10 19:01:40 +13:00 |
|
Matthew Bowra-Dean
|
a96a7523c8
|
Beginnings of building power tracking
|
2009-11-09 21:57:42 +13:00 |
|
Chris Forbes
|
f22170800a
|
lots of stuff fixed; production completion sounds work too.
|
2009-11-08 20:32:07 +13:00 |
|
Chris Forbes
|
841292fdf0
|
money works
|
2009-11-05 21:32:34 +13:00 |
|
Chris Forbes
|
90ba576cc6
|
separated 'index' from 'palette' in player
|
2009-11-01 23:22:08 +13:00 |
|
Chris Forbes
|
a3dba77f99
|
much better building support; phantom selection is dead AGAIN.
|
2009-10-31 23:17:59 +13:00 |
|
Bob
|
816c927aa5
|
Bugfix: "Unit production requires a right-click before another unit can be produced."
|
2009-10-30 09:35:18 +13:00 |
|
Bob
|
6306690730
|
Killed that fail TechTree, and added a new one to Rules.
|
2009-10-30 09:04:33 +13:00 |
|
Bob
|
accb391c6c
|
Rules.Categories
|
2009-10-30 05:43:21 +13:00 |
|
Bob
|
179d071a97
|
Minor changes on Sidebar
|
2009-10-30 04:44:29 +13:00 |
|
Bob
|
242fa717b6
|
Per-player unit production. Also, fixed an interesting bug in Sequence.
|
2009-10-30 04:03:37 +13:00 |
|
Chris Forbes
|
4382a10568
|
combat actually works
|
2009-10-21 21:34:34 +13:00 |
|
Chris Forbes
|
99b508956e
|
cleaning up a bunch of stuff; silo works sensibly now
|
2009-10-11 23:27:47 +13:00 |
|
chrisf
|
4ea033f63d
|
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2049 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2008-07-20 20:06:19 +00:00 |
|
(no author)
|
18860c11c1
|
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1341 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2007-07-24 09:28:58 +00:00 |
|
(no author)
|
3d3316a188
|
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1340 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2007-07-24 09:16:41 +00:00 |
|