Commit Graph

23 Commits

Author SHA1 Message Date
ScottNZ
40e9fb93d6 Revert project file changes by RoosterDragon which would cause the TD mod to fail to load for some reason on Windows (de7a837d94, #5403).
VS will also generate a warning if it tries to source an icon from somewhere not in the project directory, so added it to the CrashDialog folder.
2014-05-26 00:07:30 +12:00
RoosterDragon
de7a837d94 Unify settings for solution and project setups.
Create a single solution platform named x86.
Ensure both Debug and Release configs build to the root for all projects.
Ensure all Release configs generate pdbs.
2014-05-23 08:16:09 +01:00
Pavlos Touboulidis
5fc7ef02bf Fixes #4615: OpenRA.Utility should expand wildcards in paths
The path to be expanded. It can be a relative or an absolute path.
Wildcards can appear as part of the path and as part of the file name/extension.

Example:

	Expand("./mods/*/mod.?aml");
2014-05-16 19:36:05 +03:00
Paul Chote
3965535f3f Remove Windows.Forms dependencies from game and utility. Fixes #4348. 2014-05-04 09:37:25 +12:00
Paul Chote
d73af0190f Add a new native-lua implementation. 2014-05-02 22:18:34 +12:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00
Matthias Mailänder
67cd0645a4 update to .NET 4.0 2014-04-09 20:20:26 +12:00
Matthias Mailänder
50bc073791 move legacy map import into the command line utility
closes #4368
2014-01-03 16:45:40 +01:00
Paul Chote
bd334a6295 Introduce a mod/map upgrade tool. 2013-12-26 19:58:23 +13:00
Matthias Mailänder
79355bbb32 remove unused AssemblyInfos 2013-08-07 15:42:29 +02:00
Paul Chote
e8d7624867 Move R8Reader to FileFormats. 2013-07-16 23:02:16 +12:00
Matthias Mailänder
7e39b2546b corflags OpenRA.Utility.exe /32BITREQ+
fixes #2812
2013-06-17 22:04:16 +02:00
James Dunne
aac78773f4 Upgraded to VS2010 2012-06-26 20:39:56 -05:00
Matthias Mailänder
66f82c6c2a added harvester, trike/quad now working, fixed mod inheritances
RenderCargo: works, moved R8Reader to Utility namespace
2012-05-22 21:02:25 +02:00
Chris Forbes
16fa2f2c1e sort file lists in projectfiles, fix newlines 2011-09-16 08:57:11 +12:00
Paul Chote
96c3679cc9 Strip installer functionality from Utility 2011-05-04 20:24:03 +12:00
Chris Forbes
7923f7d83a add --shp and --png commands to util 2011-05-02 19:18:27 +12:00
Chris Forbes
c1fefe0b96 fix projectfile so it compiles 2011-01-27 21:25:07 +13:00
Chris Forbes
2cce1ce23c fix warnings, and bogosity in projectfiles 2010-12-27 18:26:07 +13:00
Matthew Bowra-Dean
da384af339 Refactoring of OpenRA.Utility. Whole lot of work on OpenRA.Launcher
Mod configuration dialog now fully functional, launch button also works.
2010-11-21 13:10:20 +13:00
Matthew
50860614cf Downloaded packages extracted. Added SharpZipLib in order to extract them. 2010-10-16 18:48:42 +13:00
Matthew Bowra-Dean
26098df2a1 Added mod metadata listing to OpenRA.Utility 2010-10-16 18:48:41 +13:00
Matthew Bowra-Dean
9ac9d83745 Moved Mod class into OpenRA.FileFormats. Added OpenRA.Utility project, a CLI program for utility actions on a game install. 2010-10-16 18:48:41 +13:00