psydev
30dd2e3d2d
blossom trees: indestructible; blue slower
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Trees were made destructible; now they are indestructible.
Blue tiberium blossom trees regenerate slower than green tiberium. This keeps the green ones relevant in maps with both kinds of trees.
The blue ones produce at slightly over half speed, and slightly over 2x value, giving them a slight advantage. Blue's total value production rate is ~1.25x faster than green tib. blossom tree.
2013-03-29 14:21:58 -07:00
psydev
53fec13183
added a blue tiberium blossom tree.
2013-03-10 17:55:54 -07:00
Matthias Mailänder
653d72086c
A10 crash site to terrain
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it is not transparent and will look wrong in desert/winter
2012-07-06 14:37:14 +12:00
Matthias Mailänder
d851c5646e
a10cr dimensions fixed
2012-07-06 14:36:52 +12:00
Matthias Mailänder
ac0d3779f1
added @Nyerguds awesome cnc A10 crash site
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ripped from a Westwood beta screenshot
2012-07-06 14:36:49 +12:00
Chris Forbes
be1a041a8c
fixed #1071 -- adjust cnc resource parameters
2011-09-13 10:36:04 +12:00
Paul Chote
8ad3f47608
Further resource tweaks:
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- Resource value reduced by 25%
- Resource spawn rate increased by 15%
- Unload rate decreased by 50%
- Harvest rate increased by 25%
2011-07-25 22:23:21 +12:00
Paul Chote
110f1aacc2
Normalize yaml lineendings
2011-04-09 12:14:33 +12:00
Chris Forbes
a97ae5a4d5
fix bogus split2/split3 yaml
2011-04-06 09:24:54 +12:00
Paul Chote
4b538fd2fe
Fix palette issues with Oil Derricks and walls ( fixes #501 ).
2011-01-29 13:21:55 +13:00
Paul Chote
f13343ef2e
Fix tilesets colours for snow and blue tib, fix unit speed over tib, fix lst pathability.
2010-10-13 19:57:18 +13:00
Paul Chote
f616a527ee
Reorganise cnc mod dir. Exposes a bug in folder/package priority.
2010-09-09 20:31:54 +12:00