Matthias Mailänder
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2e7908366a
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fixes #2465
gpsdot.shp shadow uses index 3
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2012-11-13 09:26:59 +13:00 |
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Chris Forbes
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6ab4fda9a6
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Balanced "Bombardment Islands" map (from czech army)
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2012-11-13 09:26:59 +13:00 |
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Curtis Shmyr
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a5ba41cae8
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Make ctnks missiles explode a bit sooner (still reaching their target)
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2012-11-10 19:53:10 -07:00 |
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Curtis Shmyr
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c14de26c07
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Actually fixed RA map bomber-john
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2012-11-04 10:27:45 -07:00 |
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Curtis Shmyr
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4160f08c6c
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Fix bomber-john RA map crash #2439
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2012-11-03 22:53:11 -06:00 |
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Curtis Shmyr
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4ad0d1682e
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Improve ctnk health and damage vs heavy armor, reduce damage vs inf
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2012-11-04 17:47:03 +13:00 |
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NukemBro
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8fb4fc9a14
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Re-add RA map Chaos Canyon now with proper cordon - fixes #2432
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2012-11-04 17:47:03 +13:00 |
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Curtis Shmyr
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5a0187e1db
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Temporarily drop RA map chaos canyon
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2012-11-04 17:47:03 +13:00 |
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Iran
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354cabf8d1
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-- add ice tile entries to sequences.yaml
fixes crashes on maps using these ice tiles.
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2012-11-04 17:47:03 +13:00 |
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Scott_NZ
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9238de6a47
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Add airbase and airbase secondary objective. Improve Soviet attacks. Enable players to capture sam sites as well as destroy them to complete the objective in Allies 02
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2012-11-03 21:41:46 +13:00 |
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Scott_NZ
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b2c5f488a7
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Rename Evacuees player to Allies. Make AA gun buildable.
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2012-11-03 13:33:38 +13:00 |
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Scott_NZ
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5c1a982fdd
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Remove evacuee buildings to stop the players building on the other side of the map
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2012-11-03 13:33:38 +13:00 |
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Scott_NZ
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0300a67da8
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The Allies 02 Soviet reinforcements at 16 minutes are a bit too insane
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2012-11-03 13:33:37 +13:00 |
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Scott_NZ
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862dfb3275
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Improvements to map layout
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2012-11-03 13:33:37 +13:00 |
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Scott_NZ
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03121ed826
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Add yak strafing, support for SP as well as MP, additional Soviet spawn point
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2012-11-03 13:33:37 +13:00 |
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Scott_NZ
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0cdff00cb6
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First version of Allies 03
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2012-11-03 13:33:36 +13:00 |
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Scott_NZ
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787facec65
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Allies02: Make Allied infantry buildable by the Allies1 player when they capture the Soviet barracks. Remove ctnk from the build menu
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2012-11-03 13:33:36 +13:00 |
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Scott_NZ
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44d63b9103
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Barrels were not scorching the terrain
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2012-11-03 13:33:36 +13:00 |
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Scott_NZ
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60569bc97c
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Fix open areas for allies maps
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2012-11-03 13:33:35 +13:00 |
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Chris Forbes
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b37510c30e
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nerf dtrk speed from 8 to 6
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2012-10-23 19:26:51 +13:00 |
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Kenny
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343b7bf3e1
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Increasing cost to $2500 as well as reducing armor to 50 hit points.
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2012-10-22 14:42:36 +13:00 |
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Curtis Shmyr
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7a2423a742
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Fix #2449 - ctnk line of sight improved
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2012-10-21 16:50:01 -06:00 |
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Chris Forbes
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7574124ff0
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added forest-path map for tournament
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2012-10-19 11:56:39 +13:00 |
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Curtis Shmyr
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36813ff52f
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Fix chronotank's missiles from exploding too soon
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2012-10-13 17:31:12 -06:00 |
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Curtis Shmyr
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5dc0439173
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Fix flak truck description
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2012-10-13 16:50:10 -06:00 |
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Curtis Shmyr
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4dbee1c0e3
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Lower cost of TTNK (1500->1350) and update description to reflect current balance
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2012-10-13 16:50:09 -06:00 |
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Curtis Shmyr
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76baba89c1
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Retune chronotank's weapons to match its description
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2012-10-13 16:50:08 -06:00 |
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Curtis Shmyr
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5da96941e1
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Fix demo truck description
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2012-10-13 16:50:07 -06:00 |
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Curtis Shmyr
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c2ec8cd372
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Fix Volkov's description
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2012-10-13 16:50:06 -06:00 |
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Chris Forbes
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1792f16929
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Merge remote-tracking branch 'scott/allies'
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2012-10-13 13:52:21 +13:00 |
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Curtis Shmyr
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da9422824a
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Trans heli now costs 900, increased health, increased cargo count to 8
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2012-10-13 13:30:36 +13:00 |
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Curtis Shmyr
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36990601db
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Remove extra newline on Volkov's description
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2012-10-13 11:38:00 +13:00 |
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Curtis Shmyr
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82f9549f01
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Improve mammoth tank tusk turn rate (5->10)
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2012-10-13 11:37:55 +13:00 |
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Curtis Shmyr
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656503c0c5
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Increase range of Tanya's colt45 from 5.75 to 7
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2012-10-13 11:37:52 +13:00 |
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Curtis Shmyr
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83fc70f415
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Added Chrono Tank to Allies
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2012-10-13 11:37:46 +13:00 |
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Scott_NZ
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8f8800803b
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Make the Soviet V2s buildable immediately. Fix the Soviet reinforcements not arriving properly. Remove the Soviet reinforcements timer. Rework the bottom left of the map.
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2012-10-11 22:35:13 +13:00 |
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Scott_NZ
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795008011e
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Explosive barrel explosions now cascade with a small delay between each explosion.
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2012-10-09 01:51:25 +13:00 |
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Scott_NZ
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ec6b8646e9
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Improve barrel explosions in Allies 01 by increasing the explosion damage and the health of the power plants/oil derrick.
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2012-10-09 00:25:49 +13:00 |
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Scott_NZ
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887a9e7c9c
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Make medic/spy available to the Allies1 player
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2012-10-08 23:34:02 +13:00 |
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Scott_NZ
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e4218ede41
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Improve the Soviet base, and rebalance the power.
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2012-10-08 21:16:30 +13:00 |
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Scott_NZ
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f4d0f80cd3
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Increase the difficulty of the final wave and shift some of the Soviet power plants around
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2012-10-08 20:51:03 +13:00 |
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Scott_NZ
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8661fb6b8d
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Add final attack for Soviets
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2012-10-08 19:39:18 +13:00 |
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Scott_NZ
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a4b01cf114
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Improved the Allies 02 map layout
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2012-10-05 22:02:51 +13:00 |
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Scott_NZ
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cba069a039
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Improve the effectiveness of the parabombs
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2012-10-05 16:23:58 +13:00 |
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Scott_NZ
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bf4829205c
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Have the parabomber come from a different direction. Have the Soviet tanks go straight for the enemy base structures.
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2012-10-04 23:59:33 +13:00 |
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Scott_NZ
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328dce26ba
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Add some dogs around the Soviet base to make it harder to use spies
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2012-10-04 22:57:34 +13:00 |
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Scott_NZ
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0524708e05
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Add Yak harrassment
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2012-10-02 21:52:45 +13:00 |
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Scott_NZ
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37479b3cfd
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Tank wave at 11 minutes, just before the reinforcements arrive
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2012-10-02 21:52:44 +13:00 |
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Scott_NZ
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07c2330245
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Add 2 additional paradrop badgers to the paradrop attack, and a parabomb attack
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2012-10-02 21:52:44 +13:00 |
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Scott_NZ
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0c6daf191c
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Add button highlighting/glow effect, to be used for the objective button when the objectives update
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2012-10-02 21:52:43 +13:00 |
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