Igor Popov
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1d62329969
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fix #2425; Bots should be removed when switching to a map which doesn't allow them
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2012-10-15 08:17:04 +13:00 |
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Curtis Shmyr
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36813ff52f
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Fix chronotank's missiles from exploding too soon
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2012-10-13 17:31:12 -06:00 |
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Curtis Shmyr
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267141749d
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Chronotank charge pips down from 5->2, pips are blue and jump radius is blue
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2012-10-13 16:50:11 -06:00 |
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Curtis Shmyr
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edd41c5be1
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Chronotank jump cooldown lowered from 60 seconds to 30
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2012-10-13 16:50:10 -06:00 |
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Curtis Shmyr
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5dc0439173
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Fix flak truck description
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2012-10-13 16:50:10 -06:00 |
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Curtis Shmyr
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4dbee1c0e3
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Lower cost of TTNK (1500->1350) and update description to reflect current balance
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2012-10-13 16:50:09 -06:00 |
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Curtis Shmyr
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76baba89c1
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Retune chronotank's weapons to match its description
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2012-10-13 16:50:08 -06:00 |
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Curtis Shmyr
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5da96941e1
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Fix demo truck description
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2012-10-13 16:50:07 -06:00 |
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Curtis Shmyr
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c2ec8cd372
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Fix Volkov's description
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2012-10-13 16:50:06 -06:00 |
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Chris Forbes
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b73a0a9720
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fix off-by-one in new tile query
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2012-10-14 10:07:08 +13:00 |
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Chris Forbes
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6f3b21616f
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fix warnings in allies scripts
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2012-10-13 14:31:45 +13:00 |
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Chris Forbes
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1792f16929
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Merge remote-tracking branch 'scott/allies'
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2012-10-13 13:52:21 +13:00 |
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Chris Forbes
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8dfd02e69e
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fix HackyAI's husk fetish
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2012-10-13 13:45:35 +13:00 |
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Chris Forbes
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c8b1c1b999
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tidy slightly in idle harv handler
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2012-10-13 13:42:34 +13:00 |
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Curtis Shmyr
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da9422824a
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Trans heli now costs 900, increased health, increased cargo count to 8
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2012-10-13 13:30:36 +13:00 |
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Chris Forbes
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403b51ca4b
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remove duplication in Mobile
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2012-10-13 12:55:51 +13:00 |
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Chris Forbes
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3fad0983b9
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simplify Mobile using new ordering from FindTilesInCircle
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2012-10-13 12:55:51 +13:00 |
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Chris Forbes
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bbab5237d1
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get rid of crazy wasted work in HackyAI
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2012-10-13 12:55:51 +13:00 |
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Chris Forbes
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699838332d
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Order results from FindTilesInCircle by distance
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2012-10-13 12:55:51 +13:00 |
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Chris Forbes
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6e237b53e1
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remove unused trait lookup in ChronoshiftDeploy.ResolveOrder
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2012-10-13 11:43:06 +13:00 |
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Curtis Shmyr
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36990601db
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Remove extra newline on Volkov's description
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2012-10-13 11:38:00 +13:00 |
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Curtis Shmyr
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82f9549f01
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Improve mammoth tank tusk turn rate (5->10)
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2012-10-13 11:37:55 +13:00 |
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Curtis Shmyr
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656503c0c5
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Increase range of Tanya's colt45 from 5.75 to 7
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2012-10-13 11:37:52 +13:00 |
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Curtis Shmyr
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83fc70f415
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Added Chrono Tank to Allies
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2012-10-13 11:37:46 +13:00 |
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Scott_NZ
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bd8ba636c9
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Shift v2s to 4 minutes; improve the additional units code
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2012-10-12 20:59:35 +13:00 |
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Scott_NZ
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6eb2f2bffe
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Don't hard code 100 into the objectives string
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2012-10-12 16:06:43 +13:00 |
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Scott_NZ
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d9a6cc6b1c
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Should be greater than or equal to when comparing with death threshold
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2012-10-11 22:57:19 +13:00 |
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Scott_NZ
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8c3aabb215
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Support for updating objectives without flashing the objectives button. Added a secondary objective: lose fewer than 100 units.
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2012-10-11 22:55:02 +13:00 |
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Scott_NZ
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d44d9f67f2
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Promote the 'MainPresence' objective to primary.
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2012-10-11 22:36:40 +13:00 |
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Scott_NZ
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8f8800803b
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Make the Soviet V2s buildable immediately. Fix the Soviet reinforcements not arriving properly. Remove the Soviet reinforcements timer. Rework the bottom left of the map.
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2012-10-11 22:35:13 +13:00 |
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Scott_NZ
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52007b6277
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Move the timer positions
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2012-10-09 20:56:11 +13:00 |
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Scott_NZ
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795008011e
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Explosive barrel explosions now cascade with a small delay between each explosion.
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2012-10-09 01:51:25 +13:00 |
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Scott_NZ
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ec6b8646e9
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Improve barrel explosions in Allies 01 by increasing the explosion damage and the health of the power plants/oil derrick.
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2012-10-09 00:25:49 +13:00 |
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Scott_NZ
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40206f8280
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Improved control over the 'final' Soviet wave
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2012-10-08 23:34:38 +13:00 |
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Scott_NZ
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887a9e7c9c
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Make medic/spy available to the Allies1 player
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2012-10-08 23:34:02 +13:00 |
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Scott_NZ
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e4218ede41
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Improve the Soviet base, and rebalance the power.
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2012-10-08 21:16:30 +13:00 |
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Scott_NZ
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f4d0f80cd3
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Increase the difficulty of the final wave and shift some of the Soviet power plants around
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2012-10-08 20:51:03 +13:00 |
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Scott_NZ
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8661fb6b8d
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Add final attack for Soviets
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2012-10-08 19:39:18 +13:00 |
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Scott_NZ
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c212095a40
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Improve the stability of CountdownTimer
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2012-10-08 17:16:42 +13:00 |
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Chris Forbes
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f337c7fb40
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fix 2422; tesla ignoring weapon offset
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2012-10-07 19:23:50 +13:00 |
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Scott_NZ
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073a8ee079
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Sync up the countdown timer and the objectives button flash with the game speed
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2012-10-05 22:03:35 +13:00 |
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Scott_NZ
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a4b01cf114
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Improved the Allies 02 map layout
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2012-10-05 22:02:51 +13:00 |
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Scott_NZ
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cba069a039
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Improve the effectiveness of the parabombs
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2012-10-05 16:23:58 +13:00 |
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Scott_NZ
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bf4829205c
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Have the parabomber come from a different direction. Have the Soviet tanks go straight for the enemy base structures.
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2012-10-04 23:59:33 +13:00 |
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Scott_NZ
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328dce26ba
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Add some dogs around the Soviet base to make it harder to use spies
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2012-10-04 22:57:34 +13:00 |
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Scott_NZ
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0524708e05
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Add Yak harrassment
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2012-10-02 21:52:45 +13:00 |
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Scott_NZ
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7e376330d0
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Have the reinforcements money come in as supply trucks instead
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2012-10-02 21:52:45 +13:00 |
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Scott_NZ
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762db8b304
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Have the countdown timer flash in the last 10 seconds, and increase the money amount when reinforcements arrive
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2012-10-02 21:52:44 +13:00 |
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Scott_NZ
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37479b3cfd
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Tank wave at 11 minutes, just before the reinforcements arrive
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2012-10-02 21:52:44 +13:00 |
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Scott_NZ
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07c2330245
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Add 2 additional paradrop badgers to the paradrop attack, and a parabomb attack
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2012-10-02 21:52:44 +13:00 |
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