Commit Graph

240 Commits

Author SHA1 Message Date
Chris Forbes
1c8961e041 merged yaml 2010-01-10 22:51:09 +13:00
Paul Chote
05338d8d19 Load (almost) everything from a single side-specific image 2010-01-10 20:47:35 +13:00
Chris Forbes
99a61ca8d9 renamed Info to LegacyInfo, marked Obsolete. added NewUnitInfo ref as Info. 2010-01-10 18:28:24 +13:00
Paul Chote
5193ac34c8 Improved minimap transparancy 2010-01-10 02:21:26 +13:00
Paul Chote
5ce4703ba4 Actually add minimap changes, and unfail build-tab chrome.xml entries 2010-01-09 20:47:08 +13:00
Paul Chote
f0f499ee8d Store mapped image coordinates in chrome.xml; port most of specialbin.png to this format 2010-01-09 18:00:20 +13:00
Paul Chote
8d6cfd83b7 New radar bin behavior test 2010-01-09 16:05:32 +13:00
Paul Chote
9a0c19ca04 New UI: Radar bin 2010-01-09 15:33:53 +13:00
Paul Chote
9fc2d9ecfb Begin chrome reworking 2010-01-09 13:46:46 +13:00
Chris Forbes
1bf7e462d6 much faster minimap; not done yet. 2010-01-09 12:28:34 +13:00
Chris Forbes
c67f686ad7 routed invuln & chrono powers 2010-01-09 08:52:15 +13:00
Chris Forbes
c59595d9db various renames 2010-01-09 08:21:10 +13:00
Chris Forbes
69b3de0a2e really hacky radar shim 2010-01-09 00:45:45 +13:00
Alli
dfd9742c04 Merge branch 'master' of git://github.com/chrisforbes/OpenRA 2010-01-08 19:05:40 +13:00
Alli
abf45686a1 minimap shroud 2010-01-08 19:05:26 +13:00
Paul Chote
0e05f4db5c Iron Curtain and Powerdown palette effects 2010-01-08 00:45:41 +13:00
Paul Chote
11ca6b4be9 Merge branch 'master' of git://github.com/chrisforbes/OpenRA 2010-01-07 23:23:23 +13:00
Paul Chote
fc28d768f1 Primary buildings 2010-01-07 23:23:05 +13:00
Chris Forbes
d975f611fa added Highlight palette 2010-01-07 16:26:48 +13:00
Chris Forbes
ae03b52d23 split remap classes 2010-01-07 16:21:26 +13:00
Chris Forbes
5642d5f529 merged with paul's 2010-01-06 15:36:48 +13:00
Chris Forbes
e82107b69b fixing a pile of stupid texel-offset-related bugs 2010-01-06 10:08:53 +13:00
Chris Forbes
72605ebfc8 prep for fixing render glitches 2010-01-06 10:03:23 +13:00
Chris Forbes
799da41b68 Merge branches 'bugfixes', 'shroud', 'cargo' and 'minimap' 2010-01-05 22:23:00 +13:00
Chris Forbes
77da5c89de shroud: it works. perf is pretty ugly, and there are a lot of small bugs. 2010-01-05 22:12:31 +13:00
Chris Forbes
e68547f9d0 minimap: show ore/gems on minimap 2010-01-05 14:49:48 +13:00
Chris Forbes
a8e49556ca fixed false-color minimap 2010-01-05 14:32:18 +13:00
Chris Forbes
46d5f642a0 minimap: double size 2010-01-05 13:56:50 +13:00
Chris Forbes
dc7c6d5cd6 minimap: add support for sprite scaling to SpriteRenderer/Graphics.Util 2010-01-05 13:52:09 +13:00
Chris Forbes
52f99cb055 added 'self' to IPips.GetPips 2010-01-05 12:26:10 +13:00
Chris Forbes
78de1e2b04 fix unreferenced variable warning in SequenceProvider 2010-01-05 12:21:51 +13:00
Paul Chote
88c3e21ed0 Selectively power-up/down buildings via chrome 2010-01-04 21:04:57 +13:00
Chris Forbes
30e20e897b Merge commit 'alzeih/master' 2010-01-04 00:45:28 +13:00
Alli
4410274e36 fixed powerbar colours,darkening, position. Moved lerping into Graphics.Util 2010-01-04 00:43:01 +13:00
Chris Forbes
5f5a0a8e72 added units to minimap 2010-01-04 00:16:48 +13:00
Chris Forbes
005e62e8c7 in all its false-color glory... a working minimap for terrain 2010-01-04 00:09:01 +13:00
Chris Forbes
1065f7e755 minimap 2010-01-03 23:36:34 +13:00
Chris Forbes
a269f0683d ugh 2010-01-03 23:34:05 +13:00
Chris Forbes
cf68f026a6 minimap sketch 2010-01-03 23:29:24 +13:00
Chris Forbes
6b1857e0b6 use RepairIndicator rather than renderer hack 2010-01-02 17:52:24 +13:00
Alli
3b53f692df repairing buildings mostly complete 2010-01-02 17:20:08 +13:00
Chris Forbes
bd93a08ffa remove various dumb visual artifacts 2009-12-29 20:15:11 +13:00
Chris Forbes
25726342c6 fixed problem with centering yielding fractional positions 2009-12-29 20:12:06 +13:00
Chris Forbes
d3767f2d99 non-turreted AutoTarget is sensible now 2009-12-28 12:08:56 +13:00
Chris Forbes
bf0d44851f removing dead crap, etc 2009-12-28 09:24:39 +13:00
Chris Forbes
8450077370 unfail 2009-12-28 09:19:35 +13:00
Chris Forbes
6ff4ea3717 using props in Sound rather than setter functions; no idea if it's right, because there's no way to test 2009-12-27 21:54:37 +13:00
Chris Forbes
228c622145 more 2009-12-26 20:49:26 +13:00
Chris Forbes
f73ddd7d4e and some more 2009-12-26 20:46:17 +13:00
Chris Forbes
e8bcd630d9 UnitSheetBuilder is dead. long live SpriteSheetBuilder 2009-12-26 20:41:49 +13:00