RoosterDragon
43f339b91e
Fix FPS counter showing initial high figure.
...
When the widget is created, use the current frame as reference rather than always using zero. That avoids the first FPS reading from a new widget calculating as if all frames rendered since the game started occurred in the first second.
2023-11-15 19:04:35 +02:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
Paul Chote
c64cfea179
Allow mods to downscale framebuffer resolution for large world viewports.
2021-05-16 14:22:52 +02:00
Paul Chote
0d4b81fe6f
Set world framebuffer size based on minimum zoom.
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This avoids reallocating buffers each time the player changes zoom level.
2021-05-16 14:22:52 +02:00
teinarss
10676be377
Replace F extension with string interpolation
2021-05-08 22:20:59 +02:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Paul Chote
8c0f4fde81
Fix newlines in C# files.
2018-07-01 11:08:32 +02:00
Paul Chote
f7166c3800
Add a FPS counter to the perf debug text.
2018-06-09 21:58:26 +02:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Paul Chote
b6f463729b
Add a ChromeLogic base class for chrome logic.
2015-10-21 19:35:35 +01:00
Matthias Mailänder
ff6dbde8d7
move widget code to commons
2015-02-28 20:32:19 +01:00