reaperrr
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46dc827d46
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Refactor footprint cell lookups and move them to Building
Removing FootprintUtils happens in the next commit for better
reviewability.
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2017-07-13 17:43:41 +02:00 |
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reaperrr
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3200f4fb0f
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Remove bib-related hacks from Building and FootprintUtils
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2017-07-06 01:42:55 +02:00 |
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Taryn Hill
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43317e0f5d
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Update copyright notice year to 2017
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2016-12-31 23:46:13 -06:00 |
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Matthias Mailänder
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4717d3e190
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Add static Tiberian Sun low bridges.
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2016-08-29 13:29:01 +01:00 |
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reaperrr
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e59c7a8b1f
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Make FrozenUnderFog count passable footprint cells
To avoid crashing on actors with only passable footprint cells.
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2016-05-15 14:56:08 +02:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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RoosterDragon
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8e89a6a696
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Simplify names, remove unused usings, remove redundant casts.
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2016-01-17 21:35:36 +00:00 |
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atlimit8
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09984683a7
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Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
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2015-09-19 09:56:14 -05:00 |
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Paul Chote
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04c61727f7
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Don’t sample map height when calculating building centers.
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2015-09-02 16:06:05 +01:00 |
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abcdefg30
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8ca61aa917
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Updated all year numbers
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2015-01-09 21:18:05 +01:00 |
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reaperrr
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9dfd369446
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Move some Building traits and related elements to Mods.Common
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2014-12-26 21:38:49 +01:00 |
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