Paul Chote
|
4cb26c0e3c
|
Try again, with less fail.
|
2010-09-18 20:46:00 +12:00 |
|
Paul Chote
|
8455dadb3c
|
Powerdown etc... untested
|
2010-09-18 20:46:00 +12:00 |
|
Paul Chote
|
3c19b3df73
|
Update power on damage
|
2010-09-18 20:46:00 +12:00 |
|
Paul Chote
|
c796e155e7
|
Fix UpdateTotals(); add debug info.
|
2010-09-18 20:46:00 +12:00 |
|
Paul Chote
|
ce9caec291
|
Begin splitting power into its own trait; incomplete and non-working.
|
2010-09-18 20:46:00 +12:00 |
|
Chris Forbes
|
0330ef2b9e
|
blah
|
2010-09-18 19:57:45 +12:00 |
|
Chris Forbes
|
872a304714
|
all traits can contribute to the synchash
|
2010-09-18 18:34:57 +12:00 |
|
Chris Forbes
|
59cc50df4c
|
hack synchash to sync the traitdict contents (just ITick impls for now)
|
2010-09-18 18:31:36 +12:00 |
|
Chris Forbes
|
a1fd84fb15
|
make actors collection sync order-dependent, since the actors themselves are.
|
2010-09-18 18:26:03 +12:00 |
|
Chris Forbes
|
317007f7ce
|
temporarily disable crates (stability problem)
|
2010-09-18 17:23:47 +12:00 |
|
Matthew
|
387212d9ea
|
Fixed RPM build script file listing
|
2010-09-18 16:07:10 +12:00 |
|
Matthew
|
c9ca5e207b
|
Updated RPM build script to include menu, desktop and icon files.
|
2010-09-18 14:10:48 +12:00 |
|
Chris Forbes
|
ce78944a9e
|
more editor hax
|
2010-09-18 13:30:12 +12:00 |
|
Chris Forbes
|
1fb336b7da
|
unwtf the editor a bit
|
2010-09-18 13:26:45 +12:00 |
|
katzsmile
|
e4d05407d9
|
Added export minimap to PNG. Hided unfinished Tools and Bitmap import menus.
Added hack to render building roofs of they have same name but have "2" in name. (weap and weap2)
Signed-off-by: katzsmile <katzsmile@lead-games.com>
|
2010-09-18 12:56:08 +12:00 |
|
Chris Forbes
|
f7eca1157e
|
fix walkability of sh30 template in RA temperate and snow
|
2010-09-18 11:56:22 +12:00 |
|
Chris Forbes
|
a64245fc10
|
fix it so it compiles with VS again
|
2010-09-18 11:52:51 +12:00 |
|
Paul Chote
|
ad8038867d
|
PlayerProductionQueue -> ClassicProductionQueue.
|
2010-09-18 11:28:50 +12:00 |
|
Paul Chote
|
fb90400524
|
Rename TechTreeCache -> TechTree
|
2010-09-18 11:28:48 +12:00 |
|
Paul Chote
|
08b25d10c1
|
Remove dead TechTree code
|
2010-09-18 11:28:46 +12:00 |
|
Paul Chote
|
ba09bbba8e
|
Remove TechLevel from special powers, and identify the performance problem.
|
2010-09-18 11:28:43 +12:00 |
|
Paul Chote
|
0d2e1d7de5
|
Hidden debug parameter for perf tick logging
|
2010-09-18 11:28:39 +12:00 |
|
Paul Chote
|
22861fca5a
|
Sanitize ProductionQueue and fix bugs in TechTreeCache.
Gives perf win on every tick, and fixes bugs where you lose prereqs when buildings are low power.
|
2010-09-18 11:28:33 +12:00 |
|
Chris Forbes
|
692ef539f9
|
fix timings of infantry idle anims
|
2010-09-18 11:25:45 +12:00 |
|
Matthew
|
d07b0e4400
|
Linux desktop/menu entries.
|
2010-09-17 20:21:16 +12:00 |
|
Chris Forbes
|
9848d1f403
|
hack WEAP door z
|
2010-09-17 20:21:22 +12:00 |
|
Chris Forbes
|
83eae029b7
|
add explicit Z to Renderable. eating my hat, etc.
|
2010-09-17 20:21:21 +12:00 |
|
Paul Chote
|
99e225c279
|
Fix cnc fact footprint
|
2010-09-17 20:18:21 +12:00 |
|
Paul Chote
|
1785c4e4a8
|
Support for arbitrary building art offset relative to footprint
|
2010-09-17 20:18:14 +12:00 |
|
Chris Forbes
|
69753f8a08
|
ffs
|
2010-09-17 19:54:20 +12:00 |
|
Chris Forbes
|
5593b9ffdd
|
start splitting up tsb; fix a wtf in the save code
|
2010-09-17 19:00:09 +12:00 |
|
Chris Forbes
|
1b66635670
|
fix A10 exploit
|
2010-09-17 19:00:08 +12:00 |
|
Chris Forbes
|
f1b1f3bd52
|
make hackyAI less of a tard
|
2010-09-17 19:00:08 +12:00 |
|
Chris Forbes
|
ff611dac32
|
hack BelowUnits z
|
2010-09-17 19:00:07 +12:00 |
|
Chris Forbes
|
e0a4cb4763
|
hack around some more z-glitches
|
2010-09-17 19:00:07 +12:00 |
|
Paul Chote
|
a3246866fb
|
Better perf logging
|
2010-09-17 10:02:24 +12:00 |
|
Paul Chote
|
b94c2fc7c4
|
Fix d2k colour picker (fact doesn't exist yet)
|
2010-09-17 09:21:14 +12:00 |
|
Paul Chote
|
d530cf22da
|
Include resources in the editor preview.
|
2010-09-17 09:09:36 +12:00 |
|
Chris Forbes
|
94e5b02a39
|
fix some editor weirdness (2/2)
|
2010-09-17 07:58:06 +12:00 |
|
Chris Forbes
|
40533a50c1
|
fix some editor weirdness (1/2)
|
2010-09-17 07:57:57 +12:00 |
|
Paul Chote
|
d4182b1929
|
Tweaks to minimap preview
|
2010-09-16 22:54:49 +12:00 |
|
Paul Chote
|
482129499d
|
Fix editor makefile
|
2010-09-16 22:32:35 +12:00 |
|
katzsmile
|
366cd02761
|
Changed path text box to editable on save
|
2010-09-16 22:32:35 +12:00 |
|
katzsmile
|
f549e7e5a8
|
added map preview image on save and on load
|
2010-09-16 22:32:35 +12:00 |
|
katzsmile
|
4cab7c7fc4
|
added minimap preview
|
2010-09-16 22:32:35 +12:00 |
|
katzsmile
|
e3939d4805
|
Fixed most of bugs. Redone open/save dialog
|
2010-09-16 22:32:35 +12:00 |
|
katzsmile
|
2ae6983bc2
|
floater window changes
|
2010-09-16 22:32:34 +12:00 |
|
katzsmile
|
ad00193a17
|
Little fix for "indian" code
Signed-off-by: katzsmile <katzsmile@lead-games.com>
|
2010-09-16 22:32:34 +12:00 |
|
katzsmile
|
810667abbc
|
changed border in open/save dialog
|
2010-09-16 22:32:34 +12:00 |
|
katzsmile
|
a66efd56f2
|
Title display in open/save dialogs
Signed-off-by: katzsmile <katzsmile@lead-games.com>
|
2010-09-16 22:32:34 +12:00 |
|