Commit Graph

15811 Commits

Author SHA1 Message Date
penev92
4eb67b328f Refactor AutoCarryall trait and rename to Carryall
Fixup Carryable
2015-03-22 16:58:14 +02:00
penev92
f9a2378be8 Produce D2k carryalls at the edge of the map 2015-03-22 16:58:13 +02:00
penev92
5927e1080a Add ChooseClosestEdgeCell() method to the Map class 2015-03-22 16:58:11 +02:00
Paul Chote
bcc3aefaa7 Merge pull request #7702 from abcdefg30/tscrash
Fix a crash in UpgradeActorsNear.cs
2015-03-22 13:58:05 +00:00
Paul Chote
8fd4eca2da Merge pull request #7560 from RoosterDragon/let-it-go
Speed up frozen actor updates & prevent flicker
2015-03-22 13:52:33 +00:00
Paul Chote
c92d1342f0 Allow mods to define Defaults for all animations in a sequence. 2015-03-22 12:58:08 +00:00
Paul Chote
a69145caf0 Add a utility command for checking sequences. 2015-03-22 12:48:51 +00:00
Matthias Mailänder
7f9f29c8a2 add a camera icon 2015-03-22 07:51:22 +01:00
abcdefg30
5d7f6081e4 Fix a crash in UpgradeActorsNear.cs 2015-03-21 22:51:25 +01:00
Matthias Mailänder
5de9e72707 Merge pull request #7492 from penev92/bleed_enemySightedNotification
Closes #7491
2015-03-21 19:18:01 +01:00
Matthias Mailänder
3900733c1d Merge pull request #7581 from Phrohdoh/sequence-error-fix
Clarify the error relating to too many frames defined in a sequence.
2015-03-21 15:33:14 +01:00
Oliver Brakmann
919c0fd359 Merge pull request #7638 from pchote/infantry-body
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 15:22:53 +01:00
Paul Chote
cf92d0ea24 Merge pull request #7687 from reaperrr/ts-wda
Use 3rd damage level of TS buildings for death instead of critical
2015-03-21 14:10:45 +00:00
Oliver Brakmann
ff49cdcc5f Use the OnPlayerDiscovered trigger in gdi05a 2015-03-21 15:19:19 +02:00
penev92
16dee554c4 Introduce OnDiscovered and OnPlayerDiscovered Lua triggers 2015-03-21 15:19:18 +02:00
Matthias Mailänder
79c53e3981 Merge pull request #7525 from penev92/bleed_enemySightedNotification2
Refactor EnemyWatcher and AnnounceOnSeen traits
2015-03-21 14:16:06 +01:00
Paul Chote
4ea55809ca Decompose RenderInfantry into WithInfantryBody and RenderSprites. 2015-03-21 13:04:17 +00:00
Paul Chote
fa0264a73c Fix WithDeathAnimation dependency. 2015-03-21 13:04:16 +00:00
Oliver Brakmann
6c50d0eda8 Merge pull request #7608 from pchote/widgetcommon
Move common widgets from Game to Mods.Common.
2015-03-21 13:57:56 +01:00
penev92
d9a6b1ec5a Disable notifications for U2 2015-03-21 14:19:20 +02:00
Paul Chote
e5c03413cc Move common widgets from Game to Mods.Common. 2015-03-21 11:53:53 +00:00
penev92
328e329fe7 Disallow sound/radar notifications for neutral actors via a configurable field on the trait 2015-03-21 12:03:41 +02:00
penev92
55e04a44c8 Add EnemyWatcher and AnnounceOnSeen to RA 2015-03-21 11:32:28 +02:00
penev92
1b616123ef Introduce INotifyDiscovered interface and use it to move notifications from EnemyWatcher to AnnounceOnSeen 2015-03-21 07:53:41 +02:00
Matthias Mailänder
eb0ea8d543 Merge pull request #7693 from obrakmann/fix7688_d2k_insignia_behind_radar
Fix d2k faction logos being visible behind radar on narrow maps
2015-03-20 22:46:14 +01:00
Oliver Brakmann
112d7caf97 Fix d2k faction logos being visible behind radar on narrow maps 2015-03-20 19:10:05 +01:00
Matthias Mailänder
e98c55a852 Merge pull request #7681 from abcdefg30/startgamenotification
Allow the use of race variants in "StartGameNotification:"
2015-03-20 18:08:16 +01:00
Matthias Mailänder
7be8c4461b Merge pull request #7405 from Rydra/upstream/int2immutable
Made int2 class immutable
2015-03-20 16:03:46 +01:00
abcdefg30
a249302b6b Allow the use of race variants in "StartGameNotification:" 2015-03-20 14:52:58 +01:00
David Jiménez
f15f1e41e8 Made int2 struct immutable 2015-03-20 13:54:01 +01:00
Matthias Mailänder
dc1862f3dc Merge pull request #7529 from delftswa2014/feature/kdr_stat
Add Kill/Death ratio in statistics window
2015-03-20 13:35:21 +01:00
Matthias Mailänder
d7a373ffda Merge pull request #7691 from Mailaender/appveyor-windows-move
Corrected the NSIS Setup.exe renaming in the last AppVeyor step
2015-03-20 07:37:54 +01:00
Matthias Mailänder
2f199a1c9c correct the path 2015-03-20 07:34:42 +01:00
Matthias Mailänder
fc09fe9e03 Merge pull request #7683 from obrakmann/fix-appveyor-build-the-37482th
Fix archive extraction in appveyor builds
2015-03-20 07:10:02 +01:00
Matthias Mailänder
0569eb640f Merge pull request #7649 from RoosterDragon/stylecop-line-length
Enforce a line length limit.
2015-03-20 07:07:58 +01:00
reaperrr
b66cae100b Use 3rd damage level of TS buildings for death animation instead of critical damage state 2015-03-20 01:11:50 +01:00
RoosterDragon
c3531d6f70 Avoid duplicated frozen visibility checks.
The FrozenUnderFog.Tick method will now reuse the calculation do by the frozen actor when it had to calculate its visibility, this prevents it having to re-do the fairly expensive visibility calculation.
2015-03-19 17:30:40 +00:00
RoosterDragon
1515ac54f6 Enforce a line length limit. 2015-03-19 17:20:34 +00:00
Oliver Brakmann
721ba5e9c3 Merge pull request #7595 from WolfGaming/SellTooltip
Refund tooltip
2015-03-19 18:11:30 +01:00
WolfGaming
068a96fd46 Fixes NullPointerException when frozen.Actor is null. 2015-03-19 05:53:59 +00:00
WolfGaming
d2f02e7a4b Fix missions showing tooltips wrong. 2015-03-19 05:53:55 +00:00
WolfGaming
c460906ed5 Added refund tooltip. 2015-03-19 05:53:51 +00:00
WolfGaming
bf3ddcfbf1 Implemented an interface that allows traits to add custom information to tooltips. 2015-03-19 05:53:44 +00:00
Pavel Penev
272086de76 Merge pull request #7541 from Mailaender/d2k-build-hotkeys
Fixed the hard-coded Dune 2000 production tab hotkeys
2015-03-18 12:08:41 -07:00
Oliver Brakmann
4d8189ea97 Fix archive extraction in appveyor builds 2015-03-18 18:10:10 +01:00
Matthias Mailänder
73b4a18e22 make the d2k production tab hotkeys configurable 2015-03-18 06:49:44 +01:00
Matthias Mailänder
16ff6e2112 Merge pull request #7561 from RoosterDragon/fast-map-border-shroud
Speed up map border shroud & fix viewport visible cells
2015-03-18 06:36:45 +01:00
Pavel Penev
82c01ec640 Merge pull request #7667 from Mailaender/move-without-force
Avoid PowerShellisms to fix the AppVeyor build
2015-03-17 18:58:09 -07:00
Pavel Penev
4c0a81fe15 Merge pull request #7679 from obrakmann/new-ftrk-icon
Replace flak truck icon with non-copyrighted art
2015-03-17 12:45:50 -07:00
Oliver Brakmann
d16701447f Replace flak truck icon with non-copyrighted art
The new art is based on an image from the public domain (http://commons.wikimedia.org/wiki/File:%D0%9C%D1%83%D0%B7%D0%B5%D0%B9_%D0%B2%D0%BE%D0%B5%D0%BD%D0%BD%D0%BE%D0%B9_%D1%82%D0%B5%D1%85%D0%BD%D0%B8%D0%BA%D0%B8_%D0%9E%D1%80%D1%83%D0%B6%D0%B8%D0%B5_%D0%9F%D0%BE%D0%B1%D0%B5%D0%B4%D1%8B,_%D0%9A%D1%80%D0%B0%D1%81%D0%BD%D0%BE%D0%B4%D0%B0%D1%80_%2829%29.jpg), modified for OpenRA by @OmegaBolt.
2015-03-17 18:51:04 +01:00