Paul Chote
d1ed1bf0fb
Set actor race (and icons) based on active producer.
2015-03-03 18:45:44 +00:00
RoosterDragon
6234e311ca
Speed up shroud visibility updates.
...
A unit with the CreatesShroud or RevealsShroud trait must update all shrouds when it changes position. Calculating the tiles it can currently see is an expensive calculation that previously had to be repeated for every shroud that needed to know these tiles.
Now, we lazily populate a ref parameter to allow it to be reused for an actor if possible. The biggest improvement comes from the fact that allied players can re-use this calculation when updating their shrouds. Since many games includes a neutral player allied to both sides, most games will see a decent speedup.
2015-03-02 22:18:06 +00:00
Paul Chote
44159ecdd6
Add support for race-specific actor sequences.
2015-03-02 20:46:24 +00:00
Paul Chote
00a2146299
Adjust GetImage plumbing in preparation for race-specific sequences.
2015-03-02 20:46:24 +00:00
Paul Chote
4c3a95ebc0
Fix bogus Produces definition on TD FACT.
2015-03-02 20:46:24 +00:00
Paul Chote
f606a1bfd7
Use a consistent set of arguments for Render* ctors.
2015-03-02 20:46:23 +00:00
Oliver Brakmann
d135e58ad9
Merge pull request #7501 from Bynnar18/leftclick
...
Reimplementing Left Click Orders with Fixes
2015-03-02 18:01:26 +01:00
reaperrr
477dbbd532
Splits RA weapons.yaml into multiple roughly categorized files
2015-03-01 22:11:45 +01:00
Bynnar18
0abe8f9b2b
Fixes issues with support powers and adds property to all IOrderGenerator classes to determine priority over selection in the left-click order scheme.
2015-03-01 14:58:19 -06:00
Bynnar18
7b46b76329
Fixed left-click orders and implemented a selection deadzone.
2015-03-01 14:58:19 -06:00
Bynnar18
36d59d6b1d
Restored faulty left-click logic for now.
2015-03-01 14:58:18 -06:00
Oliver Brakmann
75bfd0fb31
Merge pull request #7535 from reaperrr/allmods-audio
...
Cleanup: Moved audio-related yamls to audio subfolder
2015-03-01 19:20:47 +01:00
Pavel Penev
711659d7dd
Merge pull request #7540 from Mailaender/d2k-description
...
Changed the Dune 2000 mod chooser description
2015-03-01 17:53:20 +02:00
Matthias Mailänder
ab04380234
give this a more in-universe description
...
we now have sandworms, carryalls and concrete
2015-03-01 14:59:41 +01:00
Oliver Brakmann
61cea23c3c
Merge pull request #7562 from abcdefg30/onSellRemoved
...
Fix a crash in OnAllRemovedFromWorld
2015-03-01 14:00:25 +01:00
Oliver Brakmann
74c22523aa
Merge pull request #7564 from Mailaender/common-widgets
...
Moved the whole widget code to OpenRA.Mods.Common
2015-02-28 23:00:07 +01:00
Matthias Mailänder
ff6dbde8d7
move widget code to commons
2015-02-28 20:32:19 +01:00
Oliver Brakmann
92101a1393
Merge pull request #7487 from abcdefg30/changealtitude
...
Change the plane altitude in ra
2015-02-28 19:49:39 +01:00
RoosterDragon
d3b93345b4
Fix Viewport.VisibleCells.
...
Reworked the visible cells calculation to ensure the visible region is actually minimal, which should reduce the amount of rendering to be done by a small amount. Previously, the region would tend to overdraw by 2-3 cells in either direction. For isometric maps, there was also a bug where it would draw far too much vertically above the top of the map.
2015-02-28 13:36:58 +00:00
abcdefg30
28262df1e5
Don't crash when selling an actor using OnAllRemovedFromWorld
2015-02-28 09:38:14 +01:00
RoosterDragon
803390c68e
Speed up rendering map border shroud when no shroud is visible.
...
When the map border shroud must be rendered, but no cells at the border are visible, then we know that no shroud will be visible at all. We can bail from rendering early in this case.
2015-02-27 20:07:32 +00:00
Pavel Penev
cee3d6cf9e
Merge pull request #7532 from RoosterDragon/disabledoverlay-modifyrender
...
Adjust DisabledOverlay.ModifyRender to be more efficient.
2015-02-27 01:08:39 +02:00
RoosterDragon
6baa35a763
Adjust DisabledOverlay.ModifyRender to be more efficient.
...
When not disabled, ModifyRender doesn't actually alter the sequence, so we can just return it directly and avoid adding another layer of enumerable. If it is disabled, then the modifying enumerable has one less condition to check inside the loop.
2015-02-26 21:58:29 +00:00
Pavel Penev
0c9960ae1b
Merge pull request #7519 from obrakmann/fix7516_default-facing
...
Change default facing to 0
2015-02-26 23:23:43 +02:00
Oliver Brakmann
a1beb8a61e
Merge pull request #7555 from delftswa2014/bugfix/resourcegrowth_transient
...
allowed resources to be grown under Actors
2015-02-26 22:18:01 +01:00
Pavel Penev
67cee6324c
Merge pull request #7511 from obrakmann/vqaplayer-no-mouse
...
Prevent VqaPlayerWidget from eating the radar bin's mouse input
2015-02-26 23:14:26 +02:00
Oliver Brakmann
325f8fbb17
Merge pull request #7554 from x-a-n-a-x/RA-DebugSymbol
...
Adds a debug symbol (RA mod)
2015-02-26 22:00:20 +01:00
Nick ten Veen
96e9b90a64
Fixed #7008 for TD, TS and D2K aswell
2015-02-26 21:56:35 +01:00
Nick ten Veen
78511de58f
allowed resources to be grown under Actors
2015-02-26 18:15:09 +01:00
Sebastien Kerguen
1b0a805fc6
Adds the chrome.psd (art source)
2015-02-26 17:26:07 +01:00
Sebastien Kerguen
3834a08c73
Adds a debug symbol (RA mod)
2015-02-26 17:08:00 +01:00
Oliver Brakmann
4beef806d6
Merge pull request #7521 from delftswa2014/bugfix/cheatfix
...
Forgot shroud on all-cheat
2015-02-25 23:35:00 +01:00
reaperrr
57a4bdb606
Remove obsolete PackageContents from TS mod.yaml
2015-02-23 23:30:14 +01:00
reaperrr
e38736670c
Move TS music, notifications and voices yamls to audio subfolder.
...
Move TileSets and tile/cell settings for consistency with other mods.
2015-02-23 23:29:39 +01:00
reaperrr
650bc615af
Move D2k music, notifications and voices yamls to audio subfolder.
...
Move TileSets a little for consistency with other mod.yamls.
2015-02-23 23:27:49 +01:00
reaperrr
26158ad722
Move TD music, notifications and voices yamls to audio subfolder.
...
Move TileSets and Translations in mods.yaml for consistency with other mods.
2015-02-23 23:24:18 +01:00
reaperrr
7baad53124
Move RA music, notifications and voices yamls to audio subfolder
2015-02-23 23:20:55 +01:00
Oliver Brakmann
ec12fb130c
Merge pull request #7527 from delftswa2014/bugfix/lobby_chat_margin
...
Increase ItemSpacing in CHAT_TEMPLATE for the lobby chat
2015-02-23 22:13:42 +01:00
Oliver Brakmann
0bf9b04b51
Merge pull request #7531 from RoosterDragon/stream-read-fixes
...
Fix some broken Stream.Read calls.
2015-02-23 21:49:49 +01:00
pevers
6d716d301a
DisableShroud cheat now properly disables after disabling the all-cheat
...
Smaller code base
Added newline
Added newline between assignment and statement
fixed spacing
fixed spacing
fixed spacing
2015-02-23 21:19:07 +01:00
RoosterDragon
d4421f0a41
Fix some broken Stream.Read calls.
...
Change callers of this method to use the ReadBytes extension method that ensures the requested amount of bytes are consumed.
Also tighten argument validation.
2015-02-23 19:40:16 +00:00
jabbink
a7a326c568
Increase ItemSpacing in CHAT_TEMPLATE for the lobby chat
...
Fixes #7447
2015-02-23 15:12:11 +01:00
David Jiménez
8659a3e71e
Introduced the interfaces IActor, ICacheStorage, ILog, IMap, IWorld a
...
nd IMobileInfo to separate concrete implementations and abstractions
2015-02-22 23:14:12 +01:00
pevers
97ca96f8ab
fixed sellicon bug
2015-02-22 18:14:25 +01:00
Oliver Brakmann
85fae8720d
Merge pull request #7510 from DeadlySurprise/UninstallFix
...
Added uninstaller check for running game
2015-02-22 17:14:11 +01:00
Oliver Brakmann
02c4ace0af
Change default facing to 0
2015-02-22 16:25:40 +01:00
Oliver Brakmann
293ec6577b
Merge pull request #7507 from delftswa2014/bugfix/cheatfix
...
Fixed all cheat code
2015-02-22 15:10:17 +01:00
pevers
3f1db45ea6
changed all cheat to really enable everything on call
...
added givecash to the all cheat
fixed spacing
fixed spacing
2015-02-22 14:43:42 +01:00
DeadlySurprise
4668452e9b
Added plugin download to appveyor
2015-02-21 21:58:07 +01:00
DeadlySurprise
c50feeb4e2
Added uninstaller check for running game
2015-02-21 21:57:46 +01:00