Splits RA weapons.yaml into multiple roughly categorized files
This commit is contained in:
@@ -115,7 +115,12 @@ ChromeLayout:
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./mods/ra/chrome/confirmation-dialogs.yaml
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Weapons:
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./mods/ra/weapons.yaml
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./mods/ra/weapons/explosions.yaml
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./mods/ra/weapons/largecaliber.yaml
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./mods/ra/weapons/missiles.yaml
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./mods/ra/weapons/other.yaml
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./mods/ra/weapons/smallcaliber.yaml
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./mods/ra/weapons/superweapons.yaml
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Voices:
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./mods/ra/audio/voices.yaml
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1671
mods/ra/weapons.yaml
1671
mods/ra/weapons.yaml
File diff suppressed because it is too large
Load Diff
253
mods/ra/weapons/explosions.yaml
Normal file
253
mods/ra/weapons/explosions.yaml
Normal file
@@ -0,0 +1,253 @@
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CrateNapalm:
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Warhead@1Dam: SpreadDamage
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Spread: 170
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Damage: 60
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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DeathType: 5
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Versus:
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None: 90
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Light: 60
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Heavy: 25
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Concrete: 50
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AffectsParent: true
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosion: napalm
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ImpactSound: firebl3.aud
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CrateExplosion:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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DeathType: 4
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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AffectsParent: true
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Warhead@2Eff: CreateEffect
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Explosion: self_destruct
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ImpactSound: kaboom15.aud
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CrateNuke:
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Warhead@1Dam_impact: SpreadDamage
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Spread: 1c0
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Damage: 100
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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DeathType: 5
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ValidTargets: Ground, Water, Air
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Versus:
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Concrete: 25
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AffectsParent: true
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Warhead@2Res_impact: DestroyResource
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Warhead@3Eff_impact: CreateEffect
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Explosion: nuke
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ImpactSound: kaboom1.aud
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Warhead@4Dam_areanuke: SpreadDamage
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Spread: 1c0
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Damage: 60
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Falloff: 1000, 600, 400, 250, 150, 100, 0
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DeathType: 5
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Delay: 4
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ValidTargets: Ground, Water, Air
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Versus:
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Concrete: 25
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AffectsParent: true
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Warhead@5Res_areanuke: DestroyResource
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Size: 5,4
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Delay: 4
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Warhead@6Smu_areanuke: LeaveSmudge
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SmudgeType: Scorch
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Size: 5,4
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Delay: 4
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Warhead@7Eff_areanuke: CreateEffect
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ImpactSound: kaboom22.aud
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Delay: 4
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MiniNuke:
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ValidTargets: Ground, Water, Air
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Warhead@1Dam_impact: SpreadDamage
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Spread: 1c0
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Damage: 150
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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DeathType: 5
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ValidTargets: Ground, Water, Air
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Versus:
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Concrete: 25
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AffectsParent: true
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Warhead@2Res_impact: DestroyResource
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Size: 1
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Warhead@3Eff_impact: CreateEffect
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Explosion: nuke
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ImpactSound: kaboom1.aud
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Warhead@4Dam_areanuke1: SpreadDamage
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Spread: 2c0
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Damage: 60
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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DeathType: 5
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Delay: 5
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ValidTargets: Ground, Water, Air
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Versus:
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Concrete: 25
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Warhead@5Res_areanuke1: DestroyResource
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Size: 2
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Delay: 5
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Warhead@6Eff_areanuke1: CreateEffect
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ImpactSound: kaboom22.aud
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Delay: 5
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Warhead@7Dam_areanuke2: SpreadDamage
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Spread: 3c0
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Damage: 60
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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DeathType: 5
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Delay: 10
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ValidTargets: Ground, Water, Air
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Versus:
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Concrete: 25
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Warhead@8Res_areanuke2: DestroyResource
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Size: 3
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Delay: 10
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Warhead@9Dam_areanuke3: SpreadDamage
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Spread: 4c0
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Damage: 60
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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DeathType: 5
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Delay: 15
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ValidTargets: Ground, Water, Air
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Versus:
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Concrete: 25
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Warhead@10Res_areanuke3: DestroyResource
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Size: 4
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Delay: 15
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Warhead@11Smu_areanuke3: LeaveSmudge
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SmudgeType: Scorch
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Size: 4
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Delay: 15
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UnitExplode:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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DeathType: 4
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Warhead@2Eff: CreateEffect
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Explosion: self_destruct
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ImpactSound: kaboom22.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: large_splash
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ImpactSound: splash9.aud
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ValidImpactTypes: Water
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UnitExplodeShip:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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DeathType: 4
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Warhead@2Eff: CreateEffect
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Explosion: building
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ImpactSound: kaboom25.aud
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UnitExplodeSubmarine:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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DeathType: 4
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Warhead@2Eff: CreateEffect
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Explosion: large_splash
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ImpactSound: splash9.aud
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UnitExplodeSmall:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 40
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DeathType: 4
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Warhead@2Eff: CreateEffect
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Explosion: large_explosion
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ImpactSound: kaboom15.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: large_splash
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ImpactSound: splash9.aud
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ValidImpactTypes: Water
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BarrelExplode:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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DeathType: 4
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Delay: 5
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Versus:
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None: 120
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Wood: 200
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Light: 50
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Heavy: 25
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Concrete: 10
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Size: 2,1
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Delay: 5
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Warhead@3Eff: CreateEffect
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Explosion: napalm
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ImpactSound: firebl3.aud
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Delay: 5
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ATMine:
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 400
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AffectsParent: true
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Warhead@2Eff: CreateEffect
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Explosion: large_explosion
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ImpactSound: mineblo1.aud
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APMine:
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 400
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AffectsParent: true
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DeathType: 3
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Warhead@2Eff: CreateEffect
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Explosion: napalm
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ImpactSound: mine1.aud
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OreExplosion:
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Warhead@1Dam: SpreadDamage
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Spread: 9
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Damage: 10
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DeathType: 3
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Warhead@2Res: CreateResource
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AddsResourceType: Ore
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Size: 1,1
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Warhead@3Eff: CreateEffect
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Explosion: med_explosion
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ImpactSound: kaboom25.aud
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230
mods/ra/weapons/largecaliber.yaml
Normal file
230
mods/ra/weapons/largecaliber.yaml
Normal file
@@ -0,0 +1,230 @@
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25mm:
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ReloadDelay: 13
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Range: 4c0
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Report: CANNON2.AUD
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Projectile: Bullet
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Speed: 853
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Image: 50CAL
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 16
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DeathType: 4
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Versus:
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None: 30
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Wood: 40
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Heavy: 40
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Concrete: 30
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3EffGround: CreateEffect
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Explosion: small_explosion
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosion: small_splash
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ValidImpactTypes: Water
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90mm:
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ReloadDelay: 50
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Range: 4c768
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Report: CANNON1.AUD
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Projectile: Bullet
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Speed: 682
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Image: 120MM
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 40
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DeathType: 4
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Versus:
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None: 20
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Wood: 75
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Light: 75
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Concrete: 50
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3EffGround: CreateEffect
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Explosion: small_explosion
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ImpactSound: kaboom12.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosion: small_splash
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ImpactSound: splash9.aud
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ValidImpactTypes: Water
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105mm:
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ReloadDelay: 70
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Range: 4c768
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Report: CANNON1.AUD
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Burst: 2
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BurstDelay: 4
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Projectile: Bullet
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Speed: 682
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Image: 120MM
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 40
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DeathType: 4
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Versus:
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None: 20
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Wood: 75
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Light: 75
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Concrete: 50
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3EffGround: CreateEffect
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Explosion: small_explosion
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ImpactSound: kaboom12.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosion: small_splash
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ImpactSound: splash9.aud
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ValidImpactTypes: Water
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120mm:
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ReloadDelay: 90
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Range: 4c768
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Report: CANNON1.AUD
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Burst: 2
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InvalidTargets: Air, Infantry
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Projectile: Bullet
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Speed: 682
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Image: 120MM
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 60
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DeathType: 4
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InvalidTargets: Air, Infantry
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Versus:
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None: 20
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Wood: 75
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Light: 75
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Concrete: 50
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3EffGround: CreateEffect
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Explosion: small_explosion
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ImpactSound: kaboom12.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosion: small_splash
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ImpactSound: splash9.aud
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ValidImpactTypes: Water
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TurretGun:
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ReloadDelay: 30
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Range: 7c0
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Report: TURRET1.AUD
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Projectile: Bullet
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Speed: 682
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Image: 120MM
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 60
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DeathType: 4
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Versus:
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None: 20
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Wood: 50
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Light: 75
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Concrete: 50
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3EffGround: CreateEffect
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Explosion: small_explosion
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ImpactSound: kaboom12.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosion: small_splash
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ImpactSound: splash9.aud
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ValidImpactTypes: Water
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155mm:
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ReloadDelay: 85
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Range: 14c0
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MinRange: 3c0
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Report: TANK5.AUD
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Projectile: Bullet
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Speed: 204
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High: true
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Angle: 62
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Inaccuracy: 1c682
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Image: 120MM
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ContrailLength: 30
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 220
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DeathType: 3
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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||||
Concrete: 50
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||||
Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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||||
Explosion: artillery_explosion
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ImpactSound: kaboom15.aud
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||||
InvalidImpactTypes: Water
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||||
Warhead@4EffWater: CreateEffect
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||||
Explosion: med_splash
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||||
ImpactSound: splash9.aud
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||||
ValidImpactTypes: Water
|
||||
|
||||
8Inch:
|
||||
ReloadDelay: 250
|
||||
Range: 16c0
|
||||
Burst: 2
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||||
Report: TURRET1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 204
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||||
High: true
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||||
Angle: 62
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||||
Inaccuracy: 2c938
|
||||
Image: 120MM
|
||||
ContrailLength: 30
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
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||||
Damage: 25
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||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
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||||
DeathType: 3
|
||||
Versus:
|
||||
None: 60
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
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||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: artillery_explosion
|
||||
ImpactSound: kaboom15.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: large_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
2Inch:
|
||||
ReloadDelay: 60
|
||||
Range: 5c512
|
||||
Report: CANNON2.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 426
|
||||
Image: 120MM
|
||||
Warhead@1Dam: SpreadDamage
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||||
Spread: 128
|
||||
Damage: 25
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||||
DeathType: 4
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: small_explosion
|
||||
ImpactSound: kaboom12.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: small_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
433
mods/ra/weapons/missiles.yaml
Normal file
433
mods/ra/weapons/missiles.yaml
Normal file
@@ -0,0 +1,433 @@
|
||||
Maverick:
|
||||
ReloadDelay: 30
|
||||
Range: 9c0
|
||||
MinRange: 3c0
|
||||
Report: MISSILE7.AUD
|
||||
Burst: 2
|
||||
BurstDelay: 7
|
||||
ValidTargets: Ground, Water
|
||||
Projectile: Missile
|
||||
Speed: 256
|
||||
Arm: 2
|
||||
High: true
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 512
|
||||
Image: DRAGON
|
||||
ROT: 5
|
||||
RangeLimit: 60
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 70
|
||||
DeathType: 4
|
||||
ValidTargets: Ground, Water
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: med_explosion
|
||||
ImpactSound: kaboom25.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: med_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Dragon:
|
||||
ReloadDelay: 50
|
||||
Range: 5c0
|
||||
MinRange: 0c512
|
||||
Report: MISSILE6.AUD
|
||||
ValidTargets: Ground, Water
|
||||
Projectile: Missile
|
||||
Speed: 213
|
||||
Arm: 2
|
||||
High: true
|
||||
Trail: smokey
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 5
|
||||
RangeLimit: 35
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 50
|
||||
DeathType: 4
|
||||
ValidTargets: Ground, Water
|
||||
Versus:
|
||||
None: 10
|
||||
Wood: 75
|
||||
Light: 35
|
||||
Concrete: 20
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: med_explosion
|
||||
ImpactSound: kaboom25.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: med_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
HellfireAG:
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report: MISSILE6.AUD
|
||||
Burst: 2
|
||||
BurstDelay: 10
|
||||
ValidTargets: Ground, Water
|
||||
Projectile: Missile
|
||||
Speed: 256
|
||||
Arm: 2
|
||||
High: true
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
RangeLimit: 20
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 60
|
||||
DeathType: 4
|
||||
ValidTargets: Ground, Water
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: med_explosion
|
||||
ImpactSound: kaboom25.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: med_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
HellfireAA:
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report: MISSILE6.AUD
|
||||
Burst: 2
|
||||
BurstDelay: 10
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Speed: 384
|
||||
Arm: 2
|
||||
High: true
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
RangeLimit: 20
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
DeathType: 4
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: med_explosion_air
|
||||
ImpactSound: kaboom25.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: med_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
MammothTusk:
|
||||
ReloadDelay: 60
|
||||
Range: 8c0
|
||||
Report: MISSILE6.AUD
|
||||
Burst: 2
|
||||
ValidTargets: Air, Infantry
|
||||
Projectile: Missile
|
||||
Speed: 341
|
||||
Arm: 2
|
||||
High: true
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 15
|
||||
RangeLimit: 40
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 256
|
||||
Damage: 50
|
||||
DeathType: 3
|
||||
ValidTargets: Air, Infantry
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3EffGround: CreateEffect
|
||||
Explosion: med_explosion
|
||||
ImpactSound: kaboom12.aud
|
||||
InvalidImpactTypes: Water, Air, AirHit
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: small_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@5EffAir: CreateEffect
|
||||
Explosion: med_explosion_air
|
||||
ImpactSound: kaboom25.aud
|
||||
ValidImpactTypes: Air, AirHit
|
||||
|
||||
Nike:
|
||||
ReloadDelay: 15
|
||||
Range: 7c512
|
||||
Report: MISSILE1.AUD
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Arm: 3
|
||||
High: true
|
||||
ContrailLength: 10
|
||||
Image: MISSILE
|
||||
ROT: 25
|
||||
RangeLimit: 50
|
||||
Speed: 341
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 50
|
||||
DeathType: 3
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 0
|
||||
Light: 90
|
||||
Heavy: 50
|
||||
Concrete: 0
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: med_explosion_air
|
||||
ImpactSound: kaboom25.aud
|
||||
|
||||
RedEye:
|
||||
ReloadDelay: 50
|
||||
Range: 7c512
|
||||
Report: MISSILE1.AUD
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Arm: 3
|
||||
High: true
|
||||
ContrailLength: 10
|
||||
Image: MISSILE
|
||||
ROT: 20
|
||||
RangeLimit: 30
|
||||
Speed: 298
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
DeathType: 3
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: med_explosion_air
|
||||
ImpactSound: kaboom25.aud
|
||||
|
||||
SubMissile:
|
||||
ReloadDelay: 300
|
||||
Range: 16c0
|
||||
Burst: 2
|
||||
Report: MISSILE6.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 102
|
||||
High: true
|
||||
Angle: 165
|
||||
Inaccuracy: 2c938
|
||||
Image: MISSILE
|
||||
Trail: smokey
|
||||
ContrailLength: 30
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 426
|
||||
Damage: 30
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 3
|
||||
Versus:
|
||||
None: 40
|
||||
Light: 30
|
||||
Heavy: 30
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: artillery_explosion
|
||||
ImpactSound: kaboom15.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: large_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Stinger:
|
||||
ReloadDelay: 60
|
||||
Range: 9c0
|
||||
Report: MISSILE6.AUD
|
||||
Burst: 2
|
||||
BurstDelay: 0
|
||||
ValidTargets: Air, Ground, Water
|
||||
Projectile: Missile
|
||||
Arm: 3
|
||||
High: true
|
||||
ContrailLength: 10
|
||||
Image: DRAGON
|
||||
ROT: 20
|
||||
RangeLimit: 50
|
||||
TurboBoost: true
|
||||
Speed: 170
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 30
|
||||
DeathType: 4
|
||||
ValidTargets: Air, Ground, Water
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: med_explosion
|
||||
ImpactSound: kaboom25.aud
|
||||
InvalidImpactTypes: Water, Air, AirHit
|
||||
Warhead@5EffAir: CreateEffect
|
||||
Explosion: med_explosion_air
|
||||
ImpactSound: kaboom25.aud
|
||||
ValidImpactTypes: Air, AirHit
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: med_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
TorpTube:
|
||||
ReloadDelay: 100
|
||||
Range: 9c0
|
||||
Report: TORPEDO1.AUD
|
||||
ValidTargets: Water, Underwater, Bridge
|
||||
Palette: shadow
|
||||
Burst: 2
|
||||
BurstDelay: 20
|
||||
Projectile: Missile
|
||||
Image: MISSILE
|
||||
Arm: 3
|
||||
Speed: 85
|
||||
Trail: bubbles
|
||||
ROT: 1
|
||||
RangeLimit: 160
|
||||
BoundToTerrainType: Water
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 426
|
||||
Damage: 180
|
||||
DeathType: 4
|
||||
ValidTargets: Water, Underwater, Bridge
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 500
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: kaboom15.aud
|
||||
InvalidImpactTypes: Water, WaterHit
|
||||
Warhead@4EffWaterHit: CreateEffect
|
||||
Explosion: artillery_explosion
|
||||
ImpactSound: kaboom15.aud
|
||||
ValidImpactTypes: WaterHit
|
||||
Warhead@5EffWater: CreateEffect
|
||||
Explosion: large_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
SCUD:
|
||||
ReloadDelay: 240
|
||||
Range: 10c0
|
||||
MinRange: 3c0
|
||||
Report: MISSILE1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 170
|
||||
High: true
|
||||
Shadow: false
|
||||
Trail: smokey
|
||||
TrailDelay: 5
|
||||
Inaccuracy: 213
|
||||
Image: V2
|
||||
Angle: 62
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 341
|
||||
Damage: 45
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 3
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
Light: 70
|
||||
Heavy: 40
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: napalm
|
||||
ImpactSound: firebl3.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: large_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
APTusk:
|
||||
ReloadDelay: 60
|
||||
Range: 6c0
|
||||
Report: MISSILE6.AUD
|
||||
ValidTargets: Ground, Water
|
||||
Projectile: Missile
|
||||
Speed: 298
|
||||
Arm: 2
|
||||
High: true
|
||||
Trail: smokey
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
RangeLimit: 22
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 30
|
||||
DeathType: 4
|
||||
ValidTargets: Ground, Water
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: med_explosion
|
||||
ImpactSound: kaboom25.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: med_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
297
mods/ra/weapons/other.yaml
Normal file
297
mods/ra/weapons/other.yaml
Normal file
@@ -0,0 +1,297 @@
|
||||
FireballLauncher:
|
||||
ReloadDelay: 65
|
||||
Range: 5c0
|
||||
Burst: 2
|
||||
BurstDelay: 20
|
||||
Projectile: Bullet
|
||||
Speed: 204
|
||||
Trail: fb2
|
||||
Image: FB1
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 150
|
||||
DeathType: 5
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: napalm
|
||||
ImpactSound: firebl3.aud
|
||||
|
||||
Flamer:
|
||||
ReloadDelay: 50
|
||||
Range: 5c0
|
||||
Burst: 15
|
||||
BurstDelay: 1
|
||||
Projectile: Bullet
|
||||
Speed: 170
|
||||
Trail: fb4
|
||||
Image: fb3
|
||||
Angle: 62
|
||||
Inaccuracy: 853
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 341
|
||||
Damage: 8
|
||||
DeathType: 5
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 100
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: small_napalm
|
||||
ImpactSound: firebl3.aud
|
||||
|
||||
Napalm:
|
||||
ReloadDelay: 20
|
||||
Range: 4c512
|
||||
Projectile: Bullet
|
||||
Image: BOMBLET
|
||||
Speed: 85
|
||||
High: yes
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 170
|
||||
Damage: 100
|
||||
DeathType: 5
|
||||
Versus:
|
||||
None: 90
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: napalm
|
||||
ImpactSound: firebl3.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4Eff: CreateEffect
|
||||
Explosion: med_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Grenade:
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report: grenade1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 136
|
||||
High: true
|
||||
Angle: 62
|
||||
Inaccuracy: 554
|
||||
Image: BOMB
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 256
|
||||
Damage: 60
|
||||
DeathType: 3
|
||||
Versus:
|
||||
None: 50
|
||||
Wood: 100
|
||||
Light: 25
|
||||
Heavy: 5
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: med_explosion
|
||||
ImpactSound: kaboom25.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: small_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
DepthCharge:
|
||||
ReloadDelay: 60
|
||||
Range: 5c0
|
||||
ValidTargets: Underwater
|
||||
Projectile: Bullet
|
||||
Speed: 85
|
||||
Image: BOMB
|
||||
Angle: 62
|
||||
High: true
|
||||
Inaccuracy: 128
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 80
|
||||
DeathType: 4
|
||||
ValidTargets: Underwater
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: large_splash
|
||||
ImpactSound: h2obomb2.aud
|
||||
Warhead@4EffHit: CreateEffect
|
||||
Explosion: small_explosion
|
||||
ImpactSound: kaboom15.aud
|
||||
ValidImpactTypes: WaterHit
|
||||
|
||||
TeslaZap:
|
||||
ReloadDelay: 3
|
||||
Charges: true
|
||||
Range: 8c512
|
||||
Report: TESLA1.AUD
|
||||
Projectile: TeslaZap
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 100
|
||||
DeathType: 6
|
||||
Versus:
|
||||
None: 1000
|
||||
Wood: 60
|
||||
|
||||
PortaTesla:
|
||||
ReloadDelay: 70
|
||||
Range: 3c512
|
||||
Report: TESLA1.AUD
|
||||
Charges: yes
|
||||
Projectile: TeslaZap
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 45
|
||||
DeathType: 6
|
||||
Versus:
|
||||
None: 1000
|
||||
|
||||
TTankZap:
|
||||
ReloadDelay: 120
|
||||
Range: 7c0
|
||||
Report: TESLA1.AUD
|
||||
Charges: yes
|
||||
Projectile: TeslaZap
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 100
|
||||
DeathType: 6
|
||||
Versus:
|
||||
None: 1000
|
||||
|
||||
DogJaw:
|
||||
ValidTargets: Infantry
|
||||
ReloadDelay: 10
|
||||
Range: 3c0
|
||||
Report: DOGG5P.AUD
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 100
|
||||
DeathType: 1
|
||||
ValidTargets: Infantry
|
||||
Versus:
|
||||
Wood: 0
|
||||
Light: 0
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
|
||||
Heal:
|
||||
ReloadDelay: 80
|
||||
Range: 4c0
|
||||
Report: HEAL2.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: -50
|
||||
DeathType: 1
|
||||
Versus:
|
||||
Wood: 0
|
||||
Light: 0
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
|
||||
Repair:
|
||||
ReloadDelay: 80
|
||||
Range: 4c0
|
||||
Report: FIXIT1.AUD
|
||||
ValidTargets: Repair
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: -20
|
||||
DeathType: 1
|
||||
ValidTargets: Repair
|
||||
Versus:
|
||||
None: 0
|
||||
Wood: 0
|
||||
Light: 100
|
||||
Heavy: 100
|
||||
Concrete: 0
|
||||
|
||||
Crush:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 100
|
||||
Warhead@2Eff: CreateEffect
|
||||
ImpactSound: squishy2.aud
|
||||
|
||||
Demolish:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: building
|
||||
ImpactSound: kaboom25.aud
|
||||
|
||||
Claw:
|
||||
ReloadDelay: 30
|
||||
Range: 1c0
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 33
|
||||
DeathType: 1
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 10
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
Concrete: 10
|
||||
|
||||
Mandible:
|
||||
ReloadDelay: 10
|
||||
Range: 1c0
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 60
|
||||
DeathType: 1
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 10
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
Concrete: 10
|
||||
|
||||
MADTankThump:
|
||||
InvalidTargets: MADTank
|
||||
Warhead@1Dam: HealthPercentageDamage
|
||||
Spread: 7c0
|
||||
Damage: 1
|
||||
InvalidTargets: MADTank
|
||||
Versus:
|
||||
None: 0
|
||||
|
||||
MADTankDetonate:
|
||||
InvalidTargets: MADTank
|
||||
Warhead@1Dam: HealthPercentageDamage
|
||||
Spread: 7c0
|
||||
Damage: 19
|
||||
InvalidTargets: MADTank
|
||||
Versus:
|
||||
None: 0
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Size: 7,6
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: med_explosion
|
||||
ImpactSound: mineblo1.aud
|
||||
339
mods/ra/weapons/smallcaliber.yaml
Normal file
339
mods/ra/weapons/smallcaliber.yaml
Normal file
@@ -0,0 +1,339 @@
|
||||
Colt45:
|
||||
ReloadDelay: 5
|
||||
Range: 7c0
|
||||
Report: GUN5.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 50
|
||||
DeathType: 2
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 0
|
||||
Light: 0
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piff
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piff
|
||||
ValidImpactTypes: Water
|
||||
|
||||
ZSU-23:
|
||||
Burst: 2
|
||||
BurstDelay: 5
|
||||
ReloadDelay: 0
|
||||
Range: 10c0
|
||||
Report: AACANON3.AUD
|
||||
ValidTargets: Air
|
||||
Projectile: Bullet
|
||||
Speed: 3c340
|
||||
High: true
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 12
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_explosion_air
|
||||
|
||||
Vulcan:
|
||||
ReloadDelay: 30
|
||||
Range: 6c0
|
||||
Report: GUN13.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam_1: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
DeathType: 2
|
||||
Versus:
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
Warhead@2Eff_1: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@2Eff_1Water: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
Warhead@3Dam_2: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
DeathType: 2
|
||||
Delay: 2
|
||||
Versus:
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
Warhead@4Eff_2: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Delay: 2
|
||||
Warhead@4Eff_2Water: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
Delay: 2
|
||||
Warhead@5Dam_3: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
DeathType: 2
|
||||
Delay: 4
|
||||
Versus:
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
Warhead@6Eff_3: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Delay: 4
|
||||
Warhead@6Eff_3Water: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
Delay: 4
|
||||
Warhead@7Dam_4: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
DeathType: 2
|
||||
Delay: 6
|
||||
Versus:
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
Warhead@8Eff_4: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Delay: 6
|
||||
Warhead@8Eff_4Water: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
Delay: 6
|
||||
Warhead@9Dam_5: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
DeathType: 2
|
||||
Delay: 8
|
||||
Versus:
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
Warhead@10Eff_5: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Delay: 8
|
||||
Warhead@10Eff_5Water: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
Delay: 8
|
||||
Warhead@11Dam_6: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
DeathType: 2
|
||||
Delay: 10
|
||||
Versus:
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
Warhead@12Eff_6: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Delay: 10
|
||||
Warhead@12Eff_6Water: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
Delay: 10
|
||||
|
||||
ChainGun:
|
||||
ReloadDelay: 10
|
||||
Range: 5c0
|
||||
MinRange: 1c0
|
||||
Report: GUN13.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
High: true
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 30
|
||||
DeathType: 2
|
||||
Versus:
|
||||
None: 120
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
ChainGun.Yak:
|
||||
ReloadDelay: 3
|
||||
Range: 5c0
|
||||
MinRange: 3c0
|
||||
Report: GUN13.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
High: true
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
DeathType: 2
|
||||
Versus:
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Pistol:
|
||||
ReloadDelay: 7
|
||||
Range: 3c0
|
||||
Report: GUN27.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 1
|
||||
DeathType: 2
|
||||
Versus:
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piff
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piff
|
||||
ValidImpactTypes: Water
|
||||
|
||||
M1Carbine:
|
||||
ReloadDelay: 20
|
||||
Range: 5c0
|
||||
Report: GUN11.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
DeathType: 2
|
||||
Versus:
|
||||
Wood: 25
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
M60mg:
|
||||
ReloadDelay: 30
|
||||
Range: 4c0
|
||||
Report: PILLBOX1.AUD
|
||||
Burst: 5
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
DeathType: 2
|
||||
Versus:
|
||||
Wood: 10
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
SilencedPPK:
|
||||
ReloadDelay: 80
|
||||
Range: 2c512
|
||||
Report: silppk.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 150
|
||||
DeathType: 2
|
||||
Versus:
|
||||
Wood: 0
|
||||
Light: 0
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
FLAK-23:
|
||||
ReloadDelay: 10
|
||||
Range: 8c0
|
||||
Report: AACANON3.AUD
|
||||
ValidTargets: Air, Ground, Water
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
High: true
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 20
|
||||
ValidTargets: Air, Ground, Water
|
||||
Versus:
|
||||
None: 40
|
||||
Wood: 10
|
||||
Light: 60
|
||||
Heavy: 10
|
||||
Concrete: 20
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_explosion
|
||||
InvalidImpactTypes: Air, AirHit, Water
|
||||
Warhead@3EffAir: CreateEffect
|
||||
Explosion: small_explosion_air
|
||||
ValidImpactTypes: Air, AirHit
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: small_splash
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Sniper:
|
||||
Report: GUN5.AUD
|
||||
ReloadDelay: 70
|
||||
Range: 10c0
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 140
|
||||
DeathType: 2
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 0
|
||||
Light: 0
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
113
mods/ra/weapons/superweapons.yaml
Normal file
113
mods/ra/weapons/superweapons.yaml
Normal file
@@ -0,0 +1,113 @@
|
||||
ParaBomb:
|
||||
ReloadDelay: 10
|
||||
Range: 3c0
|
||||
Report: CHUTE1.AUD
|
||||
Projectile: GravityBomb
|
||||
Image: PARABOMB
|
||||
Velocity: 86
|
||||
Acceleration: 0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 768
|
||||
Damage: 300
|
||||
DeathType: 4
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: artillery_explosion
|
||||
ImpactSound: kaboom15.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosion: small_splash
|
||||
ImpactSound: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Atomic:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Warhead@1Dam_impact: SpreadDamage
|
||||
Spread: 1c0
|
||||
Damage: 150
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@2Res_impact: DestroyResource
|
||||
Size: 1
|
||||
Warhead@3Smu_impact: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Size: 1
|
||||
Warhead@4Eff_impact: CreateEffect
|
||||
Explosion: nuke
|
||||
ImpactSound: kaboom1.aud
|
||||
Warhead@5Dam_areanuke1: SpreadDamage
|
||||
Spread: 2c0
|
||||
Damage: 60
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
Delay: 5
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@6Res_areanuke1: DestroyResource
|
||||
Size: 2
|
||||
Delay: 5
|
||||
Warhead@7Smu_areanuke1: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Size: 2
|
||||
Delay: 5
|
||||
Warhead@8Eff_areanuke1: CreateEffect
|
||||
ImpactSound: kaboom22.aud
|
||||
Delay: 5
|
||||
Warhead@9Dam_areanuke2: SpreadDamage
|
||||
Spread: 3c0
|
||||
Damage: 60
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
Delay: 10
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@10Res_areanuke2: DestroyResource
|
||||
Size: 3
|
||||
Delay: 10
|
||||
Warhead@11Smu_areanuke2: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Size: 3
|
||||
Delay: 10
|
||||
Warhead@12Dam_areanuke3: SpreadDamage
|
||||
Spread: 4c0
|
||||
Damage: 60
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
Delay: 15
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@13Res_areanuke3: DestroyResource
|
||||
Size: 4
|
||||
Delay: 15
|
||||
Warhead@14Smu_areanuke3: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Size: 4
|
||||
Delay: 15
|
||||
Warhead@15Dam_areanuke4: SpreadDamage
|
||||
Spread: 5c0
|
||||
Damage: 60
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
Delay: 20
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@16Res_areanuke4: DestroyResource
|
||||
Size: 5
|
||||
Delay: 20
|
||||
Warhead@17Smu_areanuke4: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Size: 5
|
||||
Delay: 20
|
||||
Reference in New Issue
Block a user