tovl
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58bb7fcbc0
|
Rework minefield visualisation.
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2019-08-05 02:53:09 +01:00 |
|
Turupawn
|
3240b1e9eb
|
Overhaul target line rendering:
- Targets are now defined by the activities
- Queued activities are shown
- Support custom attack colors
|
2019-08-05 02:53:09 +01:00 |
|
Paul Chote
|
ab4a7e3558
|
Replace System.Drawing primitives with our own.
|
2019-03-04 18:26:42 +00:00 |
|
Paul Chote
|
c627a59b54
|
Fix self parameter name in DrawLineToTarget.
|
2019-01-26 22:53:46 +00:00 |
|
Paul Chote
|
7d85c1e81f
|
Remove FrameEndTask from DrawLineToTarget.
This is no longer needed and causes ordering
issues when the unit becomes idle in the same
tick that SetTargetLine is called.
|
2019-01-26 22:53:46 +00:00 |
|
abcdefg30
|
cadbd0d9ab
|
Change the year number in all cs headers from 2018 to 2019
|
2019-01-26 23:15:21 +01:00 |
|
Ivaylo Draganov
|
31f2441709
|
Draw target lines for allied players and observers
|
2018-11-04 06:34:43 +01:00 |
|
abcdefg30
|
d46e47d16d
|
Fix target lines still being visible after an owner change
|
2018-11-01 02:09:36 +01:00 |
|
reaperrr
|
3e73357619
|
Remove IsIdle check from DrawLineToTarget.OnBecomingIdle
OnBecomingIdle is triggered when IsIdle becomes true, so this check is bogus.
|
2018-10-15 22:53:57 +02:00 |
|
Paul Chote
|
768265bbd2
|
Unify TargetFlash handling around Targets.
|
2018-05-30 18:06:59 +02:00 |
|
Arular101
|
8a60918841
|
Update copyright notice year to 2018
|
2018-01-17 00:47:34 +01:00 |
|
reaperrr
|
04fb0f209d
|
Spatially partition some actor overlays
|
2017-12-23 17:56:11 +00:00 |
|
Taryn Hill
|
43317e0f5d
|
Update copyright notice year to 2017
|
2016-12-31 23:46:13 -06:00 |
|
Paul Chote
|
11805bb567
|
Rename and tweak post-render interfaces.
|
2016-08-22 17:40:05 +01:00 |
|
reaperrr
|
e7517e7bfa
|
Moved DrawLineToTarget from Game to Mods.Common
|
2016-05-26 11:38:39 +02:00 |
|