Commit Graph

26300 Commits

Author SHA1 Message Date
tovl
58bb7fcbc0 Rework minefield visualisation. 2019-08-05 02:53:09 +01:00
tovl
b7a7b7aa7e Revise target line colours to distinguish different attack types. 2019-08-05 02:53:09 +01:00
Turupawn
3240b1e9eb Overhaul target line rendering:
- Targets are now defined by the activities
- Queued activities are shown
- Support custom attack colors
2019-08-05 02:53:09 +01:00
Paul Chote
bc4dea406d Fix AttackTDGunboatTurreted exiting early. 2019-08-05 02:53:09 +01:00
tovl
8c7ff3b5b0 Make VisualMove uninterruptible by making Turn a Child of Drag. 2019-08-04 11:48:59 +02:00
tovl
207305e7d2 Reimplement MADtank logic as activity. 2019-07-30 11:03:32 +02:00
tovl
9e6f8aef60 Do not cancel parent activity when refinery is destroyed. 2019-07-29 19:56:23 +02:00
Paul Chote
a4b8ffa99d Allow PBOG to nudge blocking helicopters. 2019-07-28 11:31:24 +02:00
Paul Chote
2f99512bd4 Clear dirty blocking cells after updating. 2019-07-27 17:21:43 +02:00
Paul Chote
6345655bb1 Add a PerfSample to UpdateCellBlocking. 2019-07-27 17:21:43 +02:00
Paul Chote
8ae2b00414 Allow boxes to be placed in interior maps. 2019-07-27 13:11:51 +02:00
Paul Chote
6e978db1da Extract a ^Box template to reduce duplication. 2019-07-27 13:11:51 +02:00
4mfie
ff02b8ba06 Add timestamps to server log files
Servers are now writing timestamps to the log files using the the ISO 8601 timestamp format defined in the game server settings.
2019-07-27 10:47:24 +01:00
Andre Mohren
ebc533ed53 Exception should inform which actors causes it. 2019-07-27 10:44:30 +01:00
teinarss
b5c387774c Fixed selecting none in spec dropdown should set none as active panel 2019-07-27 10:17:34 +01:00
teinarss
cc84daacea Added cache for cell cost and blocking 2019-07-26 15:54:22 +02:00
teinarss
fb1af81280 Updated TerrainInfo cost to use short 2019-07-26 15:54:22 +02:00
teinarss
27077d6427 Added CellUpdated event to ActorMap 2019-07-26 15:54:22 +02:00
teinarss
3a17b26405 Creating PlayerMask 2019-07-26 15:54:22 +02:00
teinarss
2ddf9fa826 Using Locomotor instead of Info for pathfinding 2019-07-26 15:54:22 +02:00
Paul Chote
c00b13a18e Fix player color when a client is bumped to a spectator slot. 2019-07-24 23:07:12 +02:00
reaperrr
4c3f2f3afa Fix aircraft allowing enter when it should not
Show "enter-blocked" cursor when resupply is not possible,
except when
-  the actor CanForceLand,
- does not TakeOffOnResupply,
- and has active ForceEnter modifier.
2019-07-23 17:01:41 +02:00
reaperrr
5b3e6175ea Fix Repairable returning order targeter for aircraft
Aircraft (currently) does its own order targeting for resupplies,
so this could lead to conflicts.
2019-07-23 17:01:41 +02:00
reaperrr
e7769357a8 Improve AircraftCanEnter readability 2019-07-23 17:01:41 +02:00
reaperrr
e662f17f06 Fix that VTOLs can ignore TurnToDock/-Land
When already at horizontal target position, no Turn was queued.
2019-07-23 16:17:18 +02:00
tovl
d9e1a68453 Cancel carryall transport request when cancelling order. 2019-07-22 22:54:01 +02:00
Punsho
9ac3d7507c Add Fake Allied Barracks to RA 2019-07-21 23:59:14 +02:00
reaperrr
f25449a3bf Set InitialFacing for TS aircraft to 224
North-East looks better as starting and landing facing.
2019-07-21 16:29:38 +02:00
reaperrr
30c2e6b4d2 Remove Resupply re-queueing hack from Aircraft
By preventing that other traits can remotely cancel Resupply
or ReturnToBase.
2019-07-21 16:29:38 +02:00
reaperrr
bfcdb3a8a2 Add IdleBehavior enum to Aircraft 2019-07-21 16:29:38 +02:00
reaperrr
d185f6e9f1 Remove AbortOnResupply from Aircraft again
This was accidentally re-added during a rebase in
a previous PR.
2019-07-21 16:29:38 +02:00
reaperrr
7f4fbfcf46 Change Resupply closeEnough 'infinite' to negative
...instead of 'zero'.

Returning 'true' at a distance of zero was a legacy left-over
that isn't used anymore once #16695 is merged.
2019-07-21 15:17:09 +02:00
reaperrr
fa41554309 Fix actors resupplying even if too far from resupplier 2019-07-21 15:17:09 +02:00
teinarss
f46cad5347 Fix game minute in PlayerStatistics 2019-07-21 14:23:25 +02:00
teinarss
e06c97bc03 Updated the LineGraphWidget with new layout 2019-07-21 14:23:25 +02:00
teinarss
60250e621c Fix random flag for spec in score screen 2019-07-21 13:50:02 +02:00
teinarss
551d72b061 Fixes flag in spec ui 2019-07-21 13:50:02 +02:00
tovl
c5558e2145 Remove SequenceActivities. 2019-07-20 23:41:31 +02:00
Ivaylo Draganov
86c8dfe96e Add a tooltip text to overflowing ButtonWidget in hotkey settings panel 2019-07-20 17:39:07 +02:00
Ivaylo Draganov
ef0cb7552d Revert "Scissor the text of a ButtonWidget if it overflows and display a tooltip"
This reverts parts of commit 76a6e7ec92.
2019-07-20 17:39:07 +02:00
Punsho
70dc053c5f RA balance changes 2019-07-20 12:09:54 +01:00
tovl
a38c2d9aae Allow ReturnToBase to exit if actor does not land at building. 2019-07-19 12:19:15 +02:00
tovl
ed18ecfcaf Allow explicit landing orders to be disabled in yaml. 2019-07-19 12:14:39 +02:00
teinarss
931d5acc33 Balancing changes TD 2019-07-19 12:08:45 +02:00
tovl
0e62490d57 Let autocarryall switch destination when carryable switches destination. 2019-07-19 10:49:24 +02:00
tovl
231825d0d0 Remove WaitForTransport activity. 2019-07-19 10:49:24 +02:00
tovl
922c6e9c40 Fix harvesters losing their last harvesting position when carried by carryall. 2019-07-19 10:49:24 +02:00
tovl
d59b01597a Always clear requested targets when exiting AttackActivity/Flyattack. 2019-07-18 23:14:56 +01:00
reaperrr
83a607e089 Fix resupply anim continuing if docked actor dies during resupply 2019-07-18 22:59:27 +01:00
Punsho
8fa7bb16f8 Remove redundant burst delay from heavy tanks 2019-07-18 13:31:43 +02:00