tovl
58bb7fcbc0
Rework minefield visualisation.
2019-08-05 02:53:09 +01:00
tovl
b7a7b7aa7e
Revise target line colours to distinguish different attack types.
2019-08-05 02:53:09 +01:00
Turupawn
3240b1e9eb
Overhaul target line rendering:
...
- Targets are now defined by the activities
- Queued activities are shown
- Support custom attack colors
2019-08-05 02:53:09 +01:00
Paul Chote
bc4dea406d
Fix AttackTDGunboatTurreted exiting early.
2019-08-05 02:53:09 +01:00
tovl
8c7ff3b5b0
Make VisualMove uninterruptible by making Turn a Child of Drag.
2019-08-04 11:48:59 +02:00
tovl
207305e7d2
Reimplement MADtank logic as activity.
2019-07-30 11:03:32 +02:00
tovl
9e6f8aef60
Do not cancel parent activity when refinery is destroyed.
2019-07-29 19:56:23 +02:00
Paul Chote
a4b8ffa99d
Allow PBOG to nudge blocking helicopters.
2019-07-28 11:31:24 +02:00
Paul Chote
2f99512bd4
Clear dirty blocking cells after updating.
2019-07-27 17:21:43 +02:00
Paul Chote
6345655bb1
Add a PerfSample to UpdateCellBlocking.
2019-07-27 17:21:43 +02:00
Paul Chote
8ae2b00414
Allow boxes to be placed in interior maps.
2019-07-27 13:11:51 +02:00
Paul Chote
6e978db1da
Extract a ^Box template to reduce duplication.
2019-07-27 13:11:51 +02:00
4mfie
ff02b8ba06
Add timestamps to server log files
...
Servers are now writing timestamps to the log files using the the ISO 8601 timestamp format defined in the game server settings.
2019-07-27 10:47:24 +01:00
Andre Mohren
ebc533ed53
Exception should inform which actors causes it.
2019-07-27 10:44:30 +01:00
teinarss
b5c387774c
Fixed selecting none in spec dropdown should set none as active panel
2019-07-27 10:17:34 +01:00
teinarss
cc84daacea
Added cache for cell cost and blocking
2019-07-26 15:54:22 +02:00
teinarss
fb1af81280
Updated TerrainInfo cost to use short
2019-07-26 15:54:22 +02:00
teinarss
27077d6427
Added CellUpdated event to ActorMap
2019-07-26 15:54:22 +02:00
teinarss
3a17b26405
Creating PlayerMask
2019-07-26 15:54:22 +02:00
teinarss
2ddf9fa826
Using Locomotor instead of Info for pathfinding
2019-07-26 15:54:22 +02:00
Paul Chote
c00b13a18e
Fix player color when a client is bumped to a spectator slot.
2019-07-24 23:07:12 +02:00
reaperrr
4c3f2f3afa
Fix aircraft allowing enter when it should not
...
Show "enter-blocked" cursor when resupply is not possible,
except when
- the actor CanForceLand,
- does not TakeOffOnResupply,
- and has active ForceEnter modifier.
2019-07-23 17:01:41 +02:00
reaperrr
5b3e6175ea
Fix Repairable returning order targeter for aircraft
...
Aircraft (currently) does its own order targeting for resupplies,
so this could lead to conflicts.
2019-07-23 17:01:41 +02:00
reaperrr
e7769357a8
Improve AircraftCanEnter readability
2019-07-23 17:01:41 +02:00
reaperrr
e662f17f06
Fix that VTOLs can ignore TurnToDock/-Land
...
When already at horizontal target position, no Turn was queued.
2019-07-23 16:17:18 +02:00
tovl
d9e1a68453
Cancel carryall transport request when cancelling order.
2019-07-22 22:54:01 +02:00
Punsho
9ac3d7507c
Add Fake Allied Barracks to RA
2019-07-21 23:59:14 +02:00
reaperrr
f25449a3bf
Set InitialFacing for TS aircraft to 224
...
North-East looks better as starting and landing facing.
2019-07-21 16:29:38 +02:00
reaperrr
30c2e6b4d2
Remove Resupply re-queueing hack from Aircraft
...
By preventing that other traits can remotely cancel Resupply
or ReturnToBase.
2019-07-21 16:29:38 +02:00
reaperrr
bfcdb3a8a2
Add IdleBehavior enum to Aircraft
2019-07-21 16:29:38 +02:00
reaperrr
d185f6e9f1
Remove AbortOnResupply from Aircraft again
...
This was accidentally re-added during a rebase in
a previous PR.
2019-07-21 16:29:38 +02:00
reaperrr
7f4fbfcf46
Change Resupply closeEnough 'infinite' to negative
...
...instead of 'zero'.
Returning 'true' at a distance of zero was a legacy left-over
that isn't used anymore once #16695 is merged.
2019-07-21 15:17:09 +02:00
reaperrr
fa41554309
Fix actors resupplying even if too far from resupplier
2019-07-21 15:17:09 +02:00
teinarss
f46cad5347
Fix game minute in PlayerStatistics
2019-07-21 14:23:25 +02:00
teinarss
e06c97bc03
Updated the LineGraphWidget with new layout
2019-07-21 14:23:25 +02:00
teinarss
60250e621c
Fix random flag for spec in score screen
2019-07-21 13:50:02 +02:00
teinarss
551d72b061
Fixes flag in spec ui
2019-07-21 13:50:02 +02:00
tovl
c5558e2145
Remove SequenceActivities.
2019-07-20 23:41:31 +02:00
Ivaylo Draganov
86c8dfe96e
Add a tooltip text to overflowing ButtonWidget in hotkey settings panel
2019-07-20 17:39:07 +02:00
Ivaylo Draganov
ef0cb7552d
Revert "Scissor the text of a ButtonWidget if it overflows and display a tooltip"
...
This reverts parts of commit 76a6e7ec92 .
2019-07-20 17:39:07 +02:00
Punsho
70dc053c5f
RA balance changes
2019-07-20 12:09:54 +01:00
tovl
a38c2d9aae
Allow ReturnToBase to exit if actor does not land at building.
2019-07-19 12:19:15 +02:00
tovl
ed18ecfcaf
Allow explicit landing orders to be disabled in yaml.
2019-07-19 12:14:39 +02:00
teinarss
931d5acc33
Balancing changes TD
2019-07-19 12:08:45 +02:00
tovl
0e62490d57
Let autocarryall switch destination when carryable switches destination.
2019-07-19 10:49:24 +02:00
tovl
231825d0d0
Remove WaitForTransport activity.
2019-07-19 10:49:24 +02:00
tovl
922c6e9c40
Fix harvesters losing their last harvesting position when carried by carryall.
2019-07-19 10:49:24 +02:00
tovl
d59b01597a
Always clear requested targets when exiting AttackActivity/Flyattack.
2019-07-18 23:14:56 +01:00
reaperrr
83a607e089
Fix resupply anim continuing if docked actor dies during resupply
2019-07-18 22:59:27 +01:00
Punsho
8fa7bb16f8
Remove redundant burst delay from heavy tanks
2019-07-18 13:31:43 +02:00