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5b702b76cff1e341bf444fa9c25a1c651d23bb85
Commit Graph

8 Commits

Author SHA1 Message Date
Paul Chote
5b702b76cf Refactor McvDeploy into a generic 'transform into another actor' trait 2010-02-06 01:06:38 +13:00
Paul Chote
a0d99be0dc Conyard plays build animation when placing structures 2010-02-05 23:36:43 +13:00
Bob
f3f8fdef90 added Sound.PlayToPlayer. changed existing if(localPlayer) Play() idiom to use it. fixed two places that used Play where PlayToPlayer was correct (mcvUndeploy and "spyplane ready") 2010-01-26 12:43:42 +13:00
Bob
6688716aa5 find/replace "Game.world." -> "self.World." in all traits and activities. 2010-01-21 13:15:05 +13:00
Bob
d07b782044 moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken. 2010-01-21 13:05:13 +13:00
Chris Forbes
19ff382b7f mod manifest loading 2010-01-20 21:48:47 +13:00
Bob
ecf723b490 the "PlaceBuilding" order now passes position as top-left, not center. 2010-01-18 15:08:11 +13:00
Bob
c62944e492 PlaceBuilding order is now handled by the player, not in UnitOrders. 2010-01-18 14:10:53 +13:00
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