Paul Chote
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5b702b76cf
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Refactor McvDeploy into a generic 'transform into another actor' trait
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2010-02-06 01:06:38 +13:00 |
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Paul Chote
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504ca7638a
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Fix Weapons factory
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2010-02-05 23:25:10 +13:00 |
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Paul Chote
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32552bce28
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Move a bunch of mod-specific stuff into the mod dir
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2010-02-05 23:04:40 +13:00 |
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Paul Chote
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61dfcd87bc
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Load chrome.xml from mod
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2010-02-05 22:36:44 +13:00 |
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Paul Chote
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8090dda9ce
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C&C tab image; fix dialog border images
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2010-02-05 20:58:49 +13:00 |
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Paul Chote
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43bd1f1ea3
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Start pruning unused sequences
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2010-02-05 20:38:58 +13:00 |
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Paul Chote
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e3e4f4a853
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Add mod project this time; Fix trees
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2010-02-05 19:58:31 +13:00 |
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Paul Chote
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1ea8e212c4
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Create a mod dll for cnc
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2010-02-05 19:41:31 +13:00 |
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Chris Forbes
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9cdefee403
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fixing up various issues
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2010-02-05 19:36:18 +13:00 |
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Paul Chote
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0b16341c6f
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Add palettes for RA
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2010-02-05 11:02:47 +13:00 |
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Paul Chote
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2a7f52edc7
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Fix most of the player color regressions
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2010-02-05 11:02:46 +13:00 |
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Paul Chote
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6c99b33364
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Fix graphic corruptions by returning the max palette number to 16
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2010-02-05 11:02:44 +13:00 |
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Paul Chote
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6821238710
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Extendable palette definitions. Contains many regressions, bugs and general hacks
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2010-02-05 11:02:41 +13:00 |
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Paul Chote
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1e01911b46
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Add a mechanism to add palettes via traits
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2010-02-05 11:02:39 +13:00 |
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Paul Chote
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e44c46200d
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Hack in a different terrain palette
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2010-02-05 11:02:38 +13:00 |
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Paul Chote
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9d2373b602
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Fix shroud by overriding with the ra version
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2010-02-05 11:02:37 +13:00 |
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Paul Chote
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f09bdfc49f
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Nod Airfield behavior (fly units from offscreen)
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2010-02-05 11:02:34 +13:00 |
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Paul Chote
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ae751ace98
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Fix animation continuity regression
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2010-02-05 11:02:32 +13:00 |
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Paul Chote
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d6f0839a1a
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Flesh out guided-dock concept; regress on animation continuity in RA mod
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2010-02-05 11:02:31 +13:00 |
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Paul Chote
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249c56d82f
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Start thinking about how the harv<->proc interaction is going to work
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2010-02-05 11:02:30 +13:00 |
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Paul Chote
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4fcb655e2c
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Use c&c voices for all units
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2010-02-05 11:02:28 +13:00 |
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Paul Chote
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b63b09ec2c
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Nod Buggy and minimal ini definitions
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2010-02-05 11:02:27 +13:00 |
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Paul Chote
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02af9d40a2
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More structures
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2010-02-05 11:02:25 +13:00 |
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Paul Chote
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9638a9ab8d
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HQ and 3rd damage state sequences
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2010-02-05 11:02:24 +13:00 |
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Paul Chote
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eb32884b24
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More structures
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2010-02-05 11:02:23 +13:00 |
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Paul Chote
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ca8acee224
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Un-hardcode production audio
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2010-02-05 11:02:21 +13:00 |
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Paul Chote
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1038a9a7e8
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Fix bridges and trees
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2010-02-05 11:02:20 +13:00 |
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Paul Chote
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69aff6e0f0
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Basic mod works (can build up to PROC); disabled some features
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2010-02-05 11:02:18 +13:00 |
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Paul Chote
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08543876db
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Add cnc mod
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2010-02-05 11:02:16 +13:00 |
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