Matthias Mailänder
|
5462097c42
|
Merge pull request #11205 from reaperrr/rangelimit-wdist
Refactored Missile.RangeLimit to be a WDist value
|
2016-05-07 15:10:49 +02:00 |
|
HenrytheSlav
|
1962ea3abc
|
Fixes Utility import facings mirror-flip
|
2016-05-05 18:44:23 +02:00 |
|
reaperrr
|
249e65c7d1
|
RangeLimit WDist refactor upgrade rules
|
2016-05-01 14:27:49 +02:00 |
|
Paul Chote
|
183e5ae7ab
|
Generate initial frozen renderables for all map-placed actors.
|
2016-04-21 17:21:29 +01:00 |
|
Matthias Mailänder
|
62bc2a27d9
|
Fix NREs in UpgradeRules.
|
2016-04-17 14:15:49 +02:00 |
|
Oliver Brakmann
|
87eb443121
|
Add upgrade rule for moving InsufficientFundsWarning logic to PlayerResources
|
2016-04-11 19:06:18 +02:00 |
|
Matthias Mailänder
|
9458a74e9c
|
Lint test and SpawnActorPower effect sprite and palette.
|
2016-04-02 15:12:08 +02:00 |
|
reaperrr
|
d25d9e3d7e
|
Apply all float removal upgrade rules on the same engine version
|
2016-03-28 17:29:29 +02:00 |
|
reaperrr
|
4894211789
|
Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages
|
2016-03-28 17:20:49 +02:00 |
|
reaperrr
|
82f23210d9
|
Migrate EmitInfantryOnSell ValuePercent and MinHpPercent to int percentages
Additionally, MinHpPercent should now actually have the desired effect (previously there was not logic attached).
|
2016-03-28 17:20:49 +02:00 |
|
reaperrr
|
3a97757bfa
|
Migrate SelfHealing.HealIfBelow from float to int percentage
|
2016-03-28 17:20:49 +02:00 |
|
Matthias Mailänder
|
8ba875476f
|
Merge pull request #10973 from reaperrr/fp-to-int2
Getting rid of float in simulation code Part 2
|
2016-03-28 17:13:52 +02:00 |
|
reaperrr
|
ade49ba1be
|
Migrated Minelayer.MinefieldDepth to use WDist instead of float
|
2016-03-28 14:44:21 +02:00 |
|
reaperrr
|
251b1b44d4
|
Migrate StrategicVictoryConditions.RatioRequired to int percentage
Remove bogus CriticalRatioRequired from RA Hopes Anchor.
|
2016-03-28 14:44:20 +02:00 |
|
Pavel Penev
|
c78ad58e4b
|
Merge pull request #10948 from pchote/custom-map-merger
Add --map-rules utility command for the resource center
|
2016-03-27 22:12:47 +03:00 |
|
Paul Chote
|
96eda08677
|
Replace map type with a category list.
|
2016-03-27 12:16:55 +01:00 |
|
Paul Chote
|
7f30f172a1
|
Add --map-rules utility command.
|
2016-03-26 17:25:25 +00:00 |
|
reaperrr
|
38cea38f6b
|
Migrate BuildSpeed from float to int
|
2016-03-24 18:43:48 +01:00 |
|
Jonathan Ling
|
2d4c3f715f
|
Refactored ticks to delay per issue #9810
|
2016-03-22 17:03:37 -04:00 |
|
Oliver Brakmann
|
52d0d8781d
|
Merge pull request #10938 from reaperrr/explo-image
Unhardcode Explosion "Image"
|
2016-03-22 21:58:03 +01:00 |
|
Matthias Mailänder
|
e83261e6c3
|
Merge pull request #10922 from abcdefg30/shpPng
Fix the --png command trying to use OpenRA's virtual file system
|
2016-03-21 20:30:44 +01:00 |
|
reaperrr
|
683eb7cf83
|
Upgrade rule for *Collection -> Image rename
|
2016-03-20 13:48:54 +01:00 |
|
Paul Chote
|
1e5065e06a
|
Remove lazy loading of map rules.
|
2016-03-18 20:23:52 +00:00 |
|
Paul Chote
|
4a7ef68b39
|
Remove Map.SpawnPoints.
|
2016-03-18 20:16:25 +00:00 |
|
abcdefg30
|
ad3b41dfa3
|
Fix the --png command trying to use OpenRA's virtual file system
|
2016-03-14 15:24:33 +01:00 |
|
Paul Chote
|
82a9d69a51
|
Remove RulesetCache and push rule parsing to background thread.
|
2016-03-11 21:18:32 +00:00 |
|
Paul Chote
|
a3b1baa654
|
Extract default TileSet/Sequence dictionaries to ModData.
|
2016-03-11 21:18:32 +00:00 |
|
Paul Chote
|
b0c0bf3151
|
Revert format upgrader and map importers saving rules to external file.
|
2016-03-11 16:46:22 +00:00 |
|
Paul Chote
|
20e8bc249d
|
Restore support for inline map rules.
|
2016-03-10 19:27:50 +00:00 |
|
Paul Chote
|
c58520e41b
|
Add upgrade rules for Map format 9 -> 10.
|
2016-03-08 22:19:25 +00:00 |
|
Paul Chote
|
9c4dd54fa3
|
Generate map previews on save.
|
2016-03-08 21:13:38 +00:00 |
|
Paul Chote
|
b969d61466
|
Move advanced map yaml to their own files.
|
2016-03-08 20:54:54 +00:00 |
|
Paul Chote
|
e313ce62f0
|
Mount the map filesystem for yaml checks.
|
2016-03-08 20:54:51 +00:00 |
|
Paul Chote
|
8532f4deef
|
Move smudge definitions from Map to SmudgeLayer.
|
2016-03-08 20:54:26 +00:00 |
|
Paul Chote
|
4a7dfb9d4c
|
Add upgrade rules for Map format 8 -> 9.
|
2016-03-07 21:41:14 +00:00 |
|
Paul Chote
|
01a14d9ae5
|
Move mission briefing to rules.
|
2016-03-07 21:41:14 +00:00 |
|
Paul Chote
|
668e13b849
|
Move mission videos to rules.
|
2016-03-07 21:41:13 +00:00 |
|
Paul Chote
|
6389e9aa5c
|
Fix automated map format upgrades.
|
2016-03-07 21:41:11 +00:00 |
|
Paul Chote
|
2029f34c86
|
Remove redundant Rules definition from ImportLegacyMapCommand.
|
2016-03-07 21:41:11 +00:00 |
|
RoosterDragon
|
0bce7a1b71
|
Fix a possible null reference in UpgradeWeaponRules.
|
2016-03-04 21:29:56 +00:00 |
|
reaperrr
|
cddf182996
|
Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
|
2016-03-04 15:13:55 +01:00 |
|
Paul Chote
|
617113fa86
|
Rework IReadWritePackage interface.
|
2016-02-28 10:18:50 +00:00 |
|
Paul Chote
|
0e87b49a61
|
Merge pull request #10802 from Mailaender/exit-sprite-checks
Added exit codes to CheckSequenceSprites
|
2016-02-27 13:36:53 +00:00 |
|
Matthias Mailänder
|
e4f3aeeb13
|
Terminate with exit codes on missing sprite sequences.
|
2016-02-27 14:12:01 +01:00 |
|
reaperrr
|
589b2d19c3
|
Merge pull request #10797 from pchote/fix-upgrade-rules
Fix mod updater and clear out legacy rules.
|
2016-02-25 14:34:47 +01:00 |
|
abcdefg30
|
85ee351d96
|
Merge pull request #10636 from reaperrr/missile-speed
Refactor naming of Missile's speed-related properties
|
2016-02-24 17:39:25 +01:00 |
|
Paul Chote
|
a553b46d3b
|
Remove upgrade pre-20151224 upgrade rules.
|
2016-02-23 23:31:32 +00:00 |
|
Oliver Brakmann
|
1dcc43801a
|
Fix broken map format upgrade
|
2016-02-23 23:28:16 +00:00 |
|
Paul Chote
|
d2566d442c
|
Load files for upgrading using the filesystem.
|
2016-02-23 23:24:27 +00:00 |
|
Oliver Brakmann
|
4f1fa3acec
|
Merge pull request #10786 from pchote/mappreview-packages
Remove internal use of map paths.
|
2016-02-23 22:52:54 +01:00 |
|