Chris Forbes
|
6010034b4a
|
remove ObjectCreator.Param and all associated nonsense
|
2011-10-21 18:16:07 +13:00 |
|
Chris Forbes
|
bc6af1841b
|
fix indents everywhere
|
2011-10-18 15:10:17 +13:00 |
|
Chris Forbes
|
55036cd58c
|
fix trailing whitespace everywhere
|
2011-09-26 08:40:39 +13:00 |
|
Chris Forbes
|
bc8f02375f
|
fixed #1171 -- don't shade buildable things just because we're building something else
|
2011-09-16 20:56:24 +12:00 |
|
Chris Forbes
|
d75784df64
|
factor out build palette overlays; add timers
|
2011-08-21 14:26:28 +12:00 |
|
Chris Forbes
|
0d018d3eff
|
tidying some font uses in BuildPaletteWidget
|
2011-07-19 21:14:12 +12:00 |
|
Chris Forbes
|
4448089cb7
|
use text rendering to show hold/ready indicators rather than SHP
|
2011-07-19 21:14:12 +12:00 |
|
Paul Chote
|
1114293035
|
Apply consistent widget method names. Semantic change: Widgets that want to tick when !Visible must override TickOuter() instead of Tick().
|
2011-07-14 20:29:02 +12:00 |
|
Paul Chote
|
aaa78649fc
|
Make overflow tabs clickable. Fixes #550.
|
2011-07-01 00:42:53 +12:00 |
|
Paul Chote
|
c07abc48b2
|
Remove some nonfunctional code in BuildPaletteWidget
|
2011-05-30 22:15:15 +12:00 |
|
Chris Forbes
|
ef03d46f13
|
eradicate 'delegate' misuse
|
2011-05-22 22:02:09 +12:00 |
|
Paul Chote
|
d7f009b218
|
Use the font dictionary everywhere
|
2011-05-21 17:26:18 +12:00 |
|
Chris Forbes
|
efaf0208f5
|
rationalize queue cycling
|
2011-05-04 18:56:53 +12:00 |
|
Chris Forbes
|
71313a264d
|
adjust strictness in BuildPaletteWidget
|
2011-05-04 18:46:44 +12:00 |
|
Paul Chote
|
eb69b697b1
|
Fix bogus handling of special keyboard characters everywhere else. Textfields now only accept valid characters, support right-delete.
|
2011-03-18 10:48:12 +13:00 |
|
Paul Chote
|
7d6d488176
|
Fix #549 - Shift + tab doesn't cycle build tabs backwards.
|
2011-03-18 09:44:28 +13:00 |
|
Paul Chote
|
86e8c3974f
|
Fix #611 - prereqs handled by traits. Make both cnc power plants valid for prereqs.
|
2011-03-17 22:26:28 +13:00 |
|
Chris Forbes
|
a3994df925
|
queries dies
|
2011-03-17 22:09:10 +13:00 |
|
Paul Chote
|
094907c1a9
|
Update copyright header. Normalize line endings to LF.
|
2011-02-13 10:38:57 +13:00 |
|
Paul Chote
|
d45db9eb9c
|
Shift production audio onto ProductionQueue.
|
2011-01-29 12:58:56 +13:00 |
|
Chris Forbes
|
ce8d787a9c
|
fix crash in build palette keyboard handler after winning/losing
|
2011-01-28 17:32:35 +13:00 |
|
Chris Forbes
|
848622054d
|
unstatic SpriteLoader
|
2011-01-26 21:09:07 +13:00 |
|
Chris Forbes
|
1d7f57941e
|
rename SpriteSheetBuilder to SpriteLoader; it's dumb otherwise
|
2011-01-26 21:07:54 +13:00 |
|
Paul Chote
|
2fca9b0b19
|
Fix broken first tick rendering in BuildPaletteWidget.
|
2011-01-20 00:51:13 +13:00 |
|
Paul Chote
|
481cc7807b
|
Don't require a WorldRenderer to draw non-world-rendering widgets.
|
2011-01-19 20:41:32 +13:00 |
|
Paul Chote
|
5254deedcb
|
Remove some bogosity from widget mouse handling.
|
2011-01-05 23:01:17 +13:00 |
|
Paul Chote
|
df460d7407
|
Add extension methods to Rectangle/RectangleF, remove a pile of ToPoint()'s.
|
2011-01-05 22:24:11 +13:00 |
|
Chris Forbes
|
4a94cf656b
|
remove a redundant method from queries.
|
2010-12-27 18:26:12 +13:00 |
|
Chris Forbes
|
81dad0bd34
|
tidying
|
2010-12-04 10:35:34 +13:00 |
|
Paul Chote
|
b8eda5a152
|
Tidy more uses of BottomRight/TopLeft, bogus location of FormatTime.
|
2010-11-24 11:37:18 +13:00 |
|
geckosoft
|
8b3512e2f1
|
Changed: Build palette hotkeys cannot be triggered anymore when used together with a modifier
|
2010-11-13 17:08:30 +13:00 |
|
Bob
|
480c5edd75
|
move Building et al into Mods/
|
2010-11-06 11:05:45 +13:00 |
|
Bob
|
20276291ce
|
move Game.world onto OrderManager. use call IssueOrder on world and/or on orderManager, not on Game
|
2010-10-12 17:30:27 +13:00 |
|
Bob
|
6ea2a06e4b
|
pass WorldRenderer to Widget.Draw, DrawInner
|
2010-10-12 17:27:08 +13:00 |
|
Bob
|
0873741983
|
don't pass world to Widget.Tick, either
|
2010-10-12 17:24:17 +13:00 |
|
Bob
|
cb1deacbb2
|
pass world into CheckSync. don't pass world into Widget.DrawInner
|
2010-10-12 17:24:12 +13:00 |
|
Bob
|
beecb8aeb1
|
remove redundant parameter from ObjectCreator.Param attribute
|
2010-10-12 17:23:57 +13:00 |
|
Bob
|
6a25d989a7
|
remove many references to Game.world
|
2010-10-12 17:23:55 +13:00 |
|
max621
|
44fe0396bb
|
Added shift+right click on build menu cancels 5 orders. Added ctrl+shift+right click on build menu cancels all orders
|
2010-10-07 18:23:26 +13:00 |
|
Bob
|
14e517cab5
|
Autoflush renderer. Sprite.DrawAt convenience function.
|
2010-09-24 18:11:03 +12:00 |
|
Bob
|
ac8d408ba7
|
allow queuing non-buildings while the queue is ready
|
2010-09-22 08:02:20 +12:00 |
|
Bob
|
aff6889995
|
moved traits from engine into mod
|
2010-09-20 20:58:42 +12:00 |
|
Paul Chote
|
652f06f604
|
Route the power check for support powers via the tech tree
|
2010-09-18 20:46:01 +12:00 |
|
Paul Chote
|
ce9caec291
|
Begin splitting power into its own trait; incomplete and non-working.
|
2010-09-18 20:46:00 +12:00 |
|
Paul Chote
|
c8c96b9f6b
|
Fix crash when losing fact with building ready to place
|
2010-09-08 03:22:05 +12:00 |
|
Paul Chote
|
9de22add08
|
Fix ra queue visibility
|
2010-08-28 01:29:23 +12:00 |
|
Paul Chote
|
853e60f76e
|
Tech tree changes to support non-buildable prerequisites, capturable superweapons, "hidden tech" for tech buildings, scripted tech unlocks, "build everything" developer toggle.
|
2010-08-27 23:51:12 +12:00 |
|
Paul Chote
|
88dfbe657c
|
Route "Can i build X" queries via the appropriate ProductionQueue
|
2010-08-27 01:18:09 +12:00 |
|
Paul Chote
|
226fd167e7
|
Category dies in a fire
|
2010-08-27 00:32:00 +12:00 |
|
Paul Chote
|
cedfeab63c
|
PrimaryBuilding is no longer necessary in cnc; remove cruft from BuildPaletteWidget
|
2010-08-26 23:49:14 +12:00 |
|