Paul Chote
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602acabe47
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Remove World.TileSet.
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2016-03-12 19:47:07 +00:00 |
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Paul Chote
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a3b1baa654
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Extract default TileSet/Sequence dictionaries to ModData.
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2016-03-11 21:18:32 +00:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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Philipp Schärer
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b0cd4ec367
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Fixed styling issues and TS compatibility
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2016-01-30 22:17:23 +01:00 |
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Philipp Schärer
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32b599266c
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Recovered flood fill functionality from the old editor
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2016-01-30 20:38:50 +01:00 |
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RoosterDragon
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8e89a6a696
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Simplify names, remove unused usings, remove redundant casts.
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2016-01-17 21:35:36 +00:00 |
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Paul Chote
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1c06297ff7
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Make editor brushes disposable.
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2015-11-10 22:17:28 +00:00 |
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teees
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2465344a20
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only change editor brushes on mouseup
let other uses of the right mouse button bubble up
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2015-11-03 13:15:28 +01:00 |
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Pavel Penev
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642468ce0c
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Add MapGrid class
MapGrid is a mod Manifest field which includes (and thus makes redundant) TileSize, TileShape, SubCells info and MaximumTerrainHeight.
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2015-09-27 04:14:43 +03:00 |
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Paul Chote
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19c777a922
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Move maximum terrain height definition to mod.yaml.
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2015-07-05 17:49:56 +01:00 |
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Paul Chote
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f10d876429
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Allow tile placement outside the map cordon.
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2015-06-11 21:27:34 +01:00 |
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Matthias Mailänder
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31d1f0bcf9
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fix error CS0172
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2015-05-21 20:43:45 +02:00 |
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Paul Chote
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469f47aeea
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Add new map editor UI.
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2015-05-15 17:09:27 +01:00 |
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