Paul Chote
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602acabe47
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Remove World.TileSet.
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2016-03-12 19:47:07 +00:00 |
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Paul Chote
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a3b1baa654
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Extract default TileSet/Sequence dictionaries to ModData.
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2016-03-11 21:18:32 +00:00 |
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Paul Chote
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ff2aabda9b
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Remove ModRules assumption from editor code.
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2016-02-23 23:32:59 +00:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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RoosterDragon
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8e89a6a696
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Simplify names, remove unused usings, remove redundant casts.
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2016-01-17 21:35:36 +00:00 |
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Paul Chote
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b6f463729b
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Add a ChromeLogic base class for chrome logic.
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2015-10-21 19:35:35 +01:00 |
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Pavel Penev
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642468ce0c
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Add MapGrid class
MapGrid is a mod Manifest field which includes (and thus makes redundant) TileSize, TileShape, SubCells info and MaximumTerrainHeight.
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2015-09-27 04:14:43 +03:00 |
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atlimit8
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9acf121eb1
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Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>()
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2015-09-21 15:50:57 -05:00 |
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Matthias Mailänder
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e2e9ce9d7e
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check sequence image at RenderSprites level
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2015-06-11 21:18:25 +02:00 |
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Paul Chote
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469f47aeea
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Add new map editor UI.
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2015-05-15 17:09:27 +01:00 |
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