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653d72086cb3848add5be62fed13c9f4ebe869dc
Commit Graph

11 Commits

Author SHA1 Message Date
Paul Chote
7211cd10c6 Define desert variants of civilian buildings as real actors instead of visual hacks. 2011-07-27 13:36:48 +12:00
Paul Chote
f9017567c1 Implement dead civilian buildings ask husks. Fixes #149. 2011-07-27 13:36:47 +12:00
Chris Forbes
5f315bc404 split unit smoke out into WithSmoke trait; remove duplication 2011-07-17 11:27:20 +12:00
Paul Chote
110f1aacc2 Normalize yaml lineendings 2011-04-09 12:14:33 +12:00
Paul Chote
b7262b6490 Allow Autotarget to have a custom scan radius, use it for VICE. 2011-03-23 20:31:27 +13:00
Paul Chote
5a30750e33 Fix VICE. 2011-02-23 21:54:58 +13:00
Paul Chote
b6328b356c ScaredyCat trait for civilians. 2011-02-15 22:38:13 +13:00
Paul Chote
51138fcdc3 Give VICE Chemspray weapon. Fix bogus armor assignments (will unbalance nearly everything, but give a better start for fixing things). 2011-02-11 22:25:16 +13:00
Paul Chote
00dc91cf49 Standardise Theater -> Tileset. 2010-11-24 10:09:51 +13:00
Paul Chote
1bd802c386 Add tech building definitions to cnc; noncapturable map decorations until they have behavior implemented. 2010-10-13 19:57:52 +13:00
Paul Chote
f616a527ee Reorganise cnc mod dir. Exposes a bug in folder/package priority. 2010-09-09 20:31:54 +12:00
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