Commit Graph

12 Commits

Author SHA1 Message Date
reaperrr
654f56c5d5 Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00
reaperrr
2f67a88b93 Move Armament, Attack* and various other traits to Traits namespace 2014-12-26 21:38:48 +01:00
atlimit8
91b5ac5070 Move the core of OpenRA.Mods.RA.Scripting to OpenRA.Mods.Common.Scripting 2014-11-26 15:49:16 -06:00
huwpascoe
a660bb95b5 Actor properties consistency improved 2014-11-21 02:44:05 +00:00
Paul Chote
91854c52fa Catch and display an error if CallLuaFunc throws. 2014-10-26 09:17:12 +13:00
Paul Chote
8508fc5155 Support changing owner from within scripted maps. 2014-10-18 08:41:11 +13:00
Paul Chote
ca6119821f Allow lua API to bind a minimal set of properties to dead actors. 2014-09-28 14:46:37 +13:00
Thijs Waalen
a9b5e1d911 LuaDocs spelling fixes 2014-09-06 19:29:37 +02:00
Oliver Brakmann
1c8a56d197 Make ScriptContext available in Actor- and PlayerProperty classes
Needed to return non-native types to Lua
2014-08-23 16:21:40 +02:00
Curtis Shmyr
cb4bd52fc0 Added more Lua functions 2014-08-15 19:51:02 -06:00
ScottNZ
dbffce81a6 Remove unused usings 2014-06-15 22:16:40 +12:00
Paul Chote
06f162ad57 Add initial standard library, and port shellmaps. 2014-05-02 22:18:34 +12:00