Paul Chote
67254e0b39
Rename Fluent *GetString methods to GetMessage.
2024-11-03 16:52:47 +02:00
Paul Chote
b29b685058
Rename Fluent-related code to be more precise.
2024-10-04 15:11:27 +03:00
Matthias Mailänder
b8756c4737
Move CachedTransform to OpenRA.Primitives.
2024-08-03 11:56:43 +03:00
Paul Chote
96dc085b35
Make lobby option tooltips work the same as factions.
2023-10-30 00:25:07 +02:00
Matthias Mailänder
68eec52cef
Add TranslationProvider
2023-04-22 19:23:41 +02:00
RoosterDragon
164abfdae1
Fix IDE0083
2023-04-08 16:51:51 +03:00
RoosterDragon
71ce515d6d
Fix IDE0004
2023-02-28 21:21:40 +02:00
RoosterDragon
d4135d608e
Fix IDE0039
2023-02-27 10:09:11 +01:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
Paul Chote
2ba52f1b94
Implement state prediction for lobby checkboxes.
2022-12-23 16:33:21 +02:00
Ivaylo Draganov
a0f17b15ec
Refactor translation files
...
- Add prefixes to all message keys to provide context
- Use messages with attributes for some UI elements (dropdowns, dialogs, checkboxes, menus)
- Rename some class fields for consistency with translation keys
2022-12-19 22:04:54 +13:00
Matthias Mailänder
760a1245c5
Mark non-moddable translation strings as constant.
2022-12-07 18:40:26 +02:00
Matthias Mailänder
0b67b5bfae
Extract translation strings.
2022-09-02 14:41:24 +03:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
Eduardo Cáceres
2677e9c013
Use pattern matching
2022-05-18 11:42:36 -05:00
Eduardo Cáceres
79f321cb44
.Any(), .Count() -> .Count or .Length
2022-05-18 11:42:36 -05:00
Ivaylo Draganov
8a2b63c944
Update lobby options tab layout to match settings layout
2022-01-04 18:35:41 +01:00
Ivaylo Draganov
2d178f5033
Do not center lobby options vertically in the scroll panel
2021-09-26 21:25:08 +01:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
teinarss
10676be377
Replace F extension with string interpolation
2021-05-08 22:20:59 +02:00
Paul Chote
0bbb32e8ac
Rework MapPreview custom rule handling.
...
The previous asynchronous approach did not work particularly well,
leading to large janks when switching to custom maps or opening the
mission browser.
This commit introduces two key changes:
* Rule loading for WorldActorInfo and PlayerActorInfo is made
synchronous, in preparation for the next commit which will
significantly optimize this path.
* The full ruleset loading, which is required for map validation,
is moved to the server-side and managed by a new ServerMapStatusCache.
The previous syntax check is expanded to include the ability to run
lint tests.
2021-04-21 18:57:44 +02:00
Paul Chote
abee274f88
Remove direct access to MapPreview.Rules.
2021-04-21 18:57:44 +02:00
Matthias Mailänder
5a0bcc01a6
Add a lint check for trait placement on hardcoded actor names.
2021-04-11 20:20:00 +02:00
teinarss
27f1a7ab27
Use out var syntax
2020-08-19 18:11:07 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Paul Chote
3ad6a87920
Center the vertical alignment of lobby options if less than the panel height.
...
This also enables an extra row to be shown before triggering the scroll bar.
2017-12-12 22:43:11 +01:00
Paul Chote
3f67feab0e
Rename boolean LobbyOption fields.
2017-12-12 22:43:11 +01:00
Paul Chote
99908c4d80
Move hardcoded list of lobby options into yaml.
2017-12-12 22:43:11 +01:00