Commit Graph

30 Commits

Author SHA1 Message Date
Paul Chote
67254e0b39 Rename Fluent *GetString methods to GetMessage. 2024-11-03 16:52:47 +02:00
Paul Chote
b29b685058 Rename Fluent-related code to be more precise. 2024-10-04 15:11:27 +03:00
Matthias Mailänder
b8756c4737 Move CachedTransform to OpenRA.Primitives. 2024-08-03 11:56:43 +03:00
Paul Chote
96dc085b35 Make lobby option tooltips work the same as factions. 2023-10-30 00:25:07 +02:00
Matthias Mailänder
68eec52cef Add TranslationProvider 2023-04-22 19:23:41 +02:00
RoosterDragon
164abfdae1 Fix IDE0083 2023-04-08 16:51:51 +03:00
RoosterDragon
71ce515d6d Fix IDE0004 2023-02-28 21:21:40 +02:00
RoosterDragon
d4135d608e Fix IDE0039 2023-02-27 10:09:11 +01:00
abcdefg30
5bf7fe852c Remove the copyright year numbers 2023-01-11 11:58:54 +02:00
Paul Chote
2ba52f1b94 Implement state prediction for lobby checkboxes. 2022-12-23 16:33:21 +02:00
Ivaylo Draganov
a0f17b15ec Refactor translation files
- Add prefixes to all message keys to provide context
- Use messages with attributes for some UI elements (dropdowns, dialogs, checkboxes, menus)
- Rename some class fields for consistency with translation keys
2022-12-19 22:04:54 +13:00
Matthias Mailänder
760a1245c5 Mark non-moddable translation strings as constant. 2022-12-07 18:40:26 +02:00
Matthias Mailänder
0b67b5bfae Extract translation strings. 2022-09-02 14:41:24 +03:00
abcdefg30
6a31b1f9f3 Update the copyright header year 2022-05-28 00:35:10 -05:00
Eduardo Cáceres
2677e9c013 Use pattern matching 2022-05-18 11:42:36 -05:00
Eduardo Cáceres
79f321cb44 .Any(), .Count() -> .Count or .Length 2022-05-18 11:42:36 -05:00
Ivaylo Draganov
8a2b63c944 Update lobby options tab layout to match settings layout 2022-01-04 18:35:41 +01:00
Ivaylo Draganov
2d178f5033 Do not center lobby options vertically in the scroll panel 2021-09-26 21:25:08 +01:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
teinarss
10676be377 Replace F extension with string interpolation 2021-05-08 22:20:59 +02:00
Paul Chote
0bbb32e8ac Rework MapPreview custom rule handling.
The previous asynchronous approach did not work particularly well,
leading to large janks when switching to custom maps or opening the
mission browser.

This commit introduces two key changes:

 * Rule loading for WorldActorInfo and PlayerActorInfo is made
   synchronous, in preparation for the next commit which will
   significantly optimize this path.
 * The full ruleset loading, which is required for map validation,
   is moved to the server-side and managed by a new ServerMapStatusCache.
   The previous syntax check is expanded to include the ability to run
   lint tests.
2021-04-21 18:57:44 +02:00
Paul Chote
abee274f88 Remove direct access to MapPreview.Rules. 2021-04-21 18:57:44 +02:00
Matthias Mailänder
5a0bcc01a6 Add a lint check for trait placement on hardcoded actor names. 2021-04-11 20:20:00 +02:00
teinarss
27f1a7ab27 Use out var syntax 2020-08-19 18:11:07 +01:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Paul Chote
3ad6a87920 Center the vertical alignment of lobby options if less than the panel height.
This also enables an extra row to be shown before triggering the scroll bar.
2017-12-12 22:43:11 +01:00
Paul Chote
3f67feab0e Rename boolean LobbyOption fields. 2017-12-12 22:43:11 +01:00
Paul Chote
99908c4d80 Move hardcoded list of lobby options into yaml. 2017-12-12 22:43:11 +01:00