Andre Mohren
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6810469634
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Updated copyright years.
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2021-06-29 18:33:21 -05:00 |
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teinarss
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10676be377
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Replace F extension with string interpolation
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2021-05-08 22:20:59 +02:00 |
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teinarss
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d60c05eff3
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Change to use pattern matching
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2021-03-27 17:29:20 +01:00 |
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Paul Chote
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fb0031d34a
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Rename remaining Stance references to PlayerRelationship.
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2021-02-04 23:14:09 +01:00 |
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Paul Chote
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82a9809192
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Remove RenderSprites.Scale.
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2021-01-21 18:22:11 +01:00 |
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Paul Chote
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96641873ae
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Replace highlight palette with tint effects.
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2021-01-06 00:06:51 +01:00 |
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Paul Chote
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b88495c689
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Remove palettes from base IRenderable.
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2021-01-06 00:06:51 +01:00 |
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Paul Chote
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fc1032cd9e
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Start rally point lines at the spawn position instead of the exit cell.
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2021-01-02 15:29:18 +01:00 |
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Paul Chote
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7a256dcafa
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Fix rally point target line exit display.
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2020-12-11 17:25:30 +01:00 |
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abcdefg30
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10f645bf77
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Replace usage of the Stances dict by a method call
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2020-11-14 11:04:41 +00:00 |
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abcdefg30
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eda9966d27
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Rename Stance to PlayerRelationship
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2020-11-14 11:04:41 +00:00 |
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Matthias Mailänder
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0ded0355c1
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Allow mod code to set rally point indicators.
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2020-10-16 18:14:33 +01:00 |
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teinarss
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9c4fd0e3d3
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Use Null-Propagation Operator
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2020-08-19 18:11:07 +01:00 |
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Andre Mohren
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006a87692a
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Removed unused imports.
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2020-07-28 18:22:51 +02:00 |
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Paul Chote
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552bceb07c
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SpriteEffect facing -> WAngle.
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2020-05-09 10:20:23 -05:00 |
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Paul Chote
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fe58ed1283
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Animation facing -> WAngle.
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2020-05-09 10:20:23 -05:00 |
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Paul Chote
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02f41f9afc
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Fix SpriteEffect updating twice in the first tick.
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2020-03-28 17:12:25 +01:00 |
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Paul Chote
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b2f0ac15e8
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Generalize RallyPointInfo.Offset to support arbitrary length paths.
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2020-02-09 16:52:22 +01:00 |
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tovl
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0e32cbee5e
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Fix crash in RallyPointIndicator.
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2020-01-11 21:26:47 +00:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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reaperrr
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c55c65f6d7
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Add delay support to SpriteEffect
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2019-12-30 18:01:09 +00:00 |
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Paul Chote
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04bad1ae66
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Add MinRange support to AffectsShroud.
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2019-12-23 13:53:08 +01:00 |
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tovl
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203fff0ab7
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Allow queued structure rallypoints.
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2019-12-13 23:51:03 +01:00 |
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Paul Chote
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79aac08a48
|
Fix turret positioning in the map editor.
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2019-12-11 11:02:04 +01:00 |
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Paul Chote
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4ec0fa299d
|
Rename TextRenderable to TextAnnotationRenderable.
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2019-10-20 23:46:33 +02:00 |
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Paul Chote
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7937383bf4
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Replace scaleSizeWithZoom with SpriteAnnotation.
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2019-10-20 23:46:33 +02:00 |
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Paul Chote
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e772adb0a9
|
Draw annotations using the UI renderers.
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2019-10-20 23:46:33 +02:00 |
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Paul Chote
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8c1b0f1afe
|
Add IEffectAnnotation interface.
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2019-10-20 23:46:33 +02:00 |
|
Paul Chote
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95ca14d4a3
|
Replace DrawTargetLine checkbox with an Automatic/Manual/Disabled dropdown.
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2019-08-10 16:03:59 +02:00 |
|
Turupawn
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3240b1e9eb
|
Overhaul target line rendering:
- Targets are now defined by the activities
- Queued activities are shown
- Support custom attack colors
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2019-08-05 02:53:09 +01:00 |
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abcdefg30
|
8578ce1346
|
Merge PlaceSimpleBeacon and AnimatedBeacon into PlaceBeacon and Beacon
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2019-03-14 01:55:34 +01:00 |
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reaperrr
|
ea2e452075
|
Add SpawnActorEffect
And use it to drop DelayedAction from ReinforcementsGlobal.
|
2019-03-11 12:54:58 +01:00 |
|
Paul Chote
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3e404f6ac2
|
Remove HSLColor.
|
2019-03-04 18:26:42 +00:00 |
|
Paul Chote
|
ab4a7e3558
|
Replace System.Drawing primitives with our own.
|
2019-03-04 18:26:42 +00:00 |
|
abcdefg30
|
cadbd0d9ab
|
Change the year number in all cs headers from 2018 to 2019
|
2019-01-26 23:15:21 +01:00 |
|
reaperrr
|
eb86160021
|
Remove CrateEffect in favor of using updated SpriteEffect
|
2018-12-05 09:04:29 +13:00 |
|
reaperrr
|
4de0d0fcb9
|
Replace LaunchEffect with updated SpriteEffect
|
2018-12-05 09:04:29 +13:00 |
|
reaperrr
|
c2d6b78b18
|
Add dynamic position support to SpriteEffect
This was the last missing 'puzzle piece' to replace some remaining spcial-case effects.
|
2018-12-05 09:04:29 +13:00 |
|
Andre Mohren
|
b1a44086a0
|
Removed unused using directives.
|
2018-11-17 17:23:22 +00:00 |
|
Paul Chote
|
0901a7d9de
|
Simplify FlashTarget.
Now defined in terms of a flash count, interval, and delay.
Broken FlashDuration parameter removed from Demolition.
|
2018-11-03 15:09:14 +01:00 |
|
Andre Mohren
|
8c5caaf154
|
Fixed unnecessary crash if RallyPoint palette is not used.
|
2018-08-16 22:24:58 +02:00 |
|
reaperrr
|
384aaf14b5
|
Added LaunchEffect effect
|
2018-07-01 12:19:32 +02:00 |
|
Paul Chote
|
2ef6f7c0cc
|
Replace repair indicator effect with a Decoration subclass.
|
2018-06-02 18:12:08 +02:00 |
|
Arular101
|
8a60918841
|
Update copyright notice year to 2018
|
2018-01-17 00:47:34 +01:00 |
|
reaperrr
|
7f5f2eac6f
|
Don't scale RepairIndicator with zoom
|
2017-11-13 03:09:05 +02:00 |
|
reaperrr
|
6c02e3f2b7
|
Refactor CanPowerDown to provide a condition instead of triggering IsDisabled
|
2017-11-13 03:09:05 +02:00 |
|
Andre Mohren
|
cfeeb6563e
|
RallyPointIndicator now optional
|
2017-10-26 01:21:29 +02:00 |
|
reaperrr
|
593e86325b
|
Fix SpriteEffect not updating ScreenMap
|
2017-09-24 10:54:58 +01:00 |
|
reaperrr
|
9aa861eca9
|
Spatially partition CrateEffect
|
2017-09-17 12:52:04 +01:00 |
|
reaperrr
|
46132ed5c6
|
Spatially partition SpriteEffect
|
2017-09-17 12:52:04 +01:00 |
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