Paul Chote
d5588c51ed
Implement "Game Saved" / "Game Loaded" notifications in RA and D2k.
2019-04-20 14:54:48 +02:00
Paul Chote
492b5aec82
Save and restore viewport position / selection / control groups.
2019-04-20 14:54:48 +02:00
Paul Chote
de9649df27
Add save/load browser and buttons to the UI.
2019-04-20 14:54:48 +02:00
Paul Chote
3a693d8def
Implement loading screens.
2019-04-20 14:54:48 +02:00
Paul Chote
877215c86a
Dynamically populate the ingame menu.
2019-04-20 14:54:48 +02:00
Paul Chote
f731c09086
Fix TD input prompt button height.
2019-04-20 14:54:48 +02:00
reaperrr
0eb0a5a2bd
Add WithHarvesterSpriteBody
...
And move PrefixByFullness there.
Also put it into Mods.Cnc, as RA is the only shipping mod
using this.
2019-04-14 19:09:28 +02:00
abcdefg30
14a4c47758
Increase the ZOffset of ore and gem mines in RA
2019-04-12 00:11:47 +02:00
teinarss
71596ae959
Added drag direction mouse interaction for set the approach direction for airstrike and parabombs
2019-04-04 20:10:34 +02:00
Mustafa Alperen Seki
9ec8d25dff
Add AppearsOnMapPreview to default mods.
...
To Walls, (Tib)Trees, Ore/Gem Mines and Tech Structures.
2019-04-04 19:37:19 +02:00
Anson Wayman
f64c8f1ee8
Fix pluggable regression
...
Modified gapowr and gatower upgrade requirements to prevent multiple
stacking plug bug.
2019-04-04 19:11:04 +02:00
Mustafa Alperen Seki
1373a4e16e
Seperate TS shellmap rules to Rules yaml.
...
And make all buildings and walls indestructible.
2019-03-30 23:08:46 +01:00
Mustafa Alperen Seki
7fe2d1223b
Disable veterancy on TS Shellmap
2019-03-30 17:26:43 +01:00
Mustafa Alperen Seki
18be10b537
Make walls on shellmap indestructible.
2019-03-30 17:26:43 +01:00
Mustafa Alperen Seki
dc2fe5b682
Fix Veterancy removal on shellmap rules.
2019-03-30 17:26:43 +01:00
reaperrr
c82888204b
MovementTypes refactor update rule
2019-03-30 16:24:47 +00:00
AngryBirdz
19977bb7da
Counterstrike Soviet mission Top o' The World ported
...
I've just finished porting this mission. Tell me if you spot something wrong ;)
Update: Fixed a few things in the lua and rules.
2019-03-28 15:21:21 +01:00
Ivaylo Draganov
7695714f66
Add hotkey for removing actors from control groups
...
* Add `RemoveFromControlGroup` hotkey
* Add `RemoveFromControlGroup` method to `OpenRA.Game.Selection`
2019-03-28 13:20:47 +01:00
Smittytron
99987db5d9
Add Counterstrike mission Sarin Gas 2: Down Under
2019-03-28 13:14:35 +01:00
Vasya N
63817ae807
TS: fix disruptor healing
2019-03-24 17:23:49 +00:00
reaperrr
151fea9c00
Remove duplicate Aircraft from TS jumpjet husk
2019-03-23 12:35:12 +01:00
Mustafa Alperen Seki
6c9d961bb5
Polishing Hovers
2019-03-22 21:12:36 +01:00
Maarten
040f071833
Also trigger mission fail when subpen is sold
2019-03-21 14:25:48 +01:00
abcdefg30
8578ce1346
Merge PlaceSimpleBeacon and AnimatedBeacon into PlaceBeacon and Beacon
2019-03-14 01:55:34 +01:00
Mustafa Alperen Seki
8edbf665c5
Make D2k AI don't update ConYard for 2,5 Minutes.
2019-03-14 01:36:44 +01:00
abcdefg30
59a438b80e
Add the ScriptTriggers trait to the world actors
2019-03-13 23:14:35 +01:00
Curtis Shmyr
c1506416c9
Change MECH repair voice from Move to Action
2019-03-11 22:38:47 +01:00
abcdefg30
0ab7e0a855
Add support for multiple (un)deploy sounds on GrantConditionOnDeploy
2019-03-11 21:31:39 +00:00
reaperrr
ab4268025a
Fix TS Stealth Generator ignoring EMP
...
On bleed it continues to stealth the surrounding actors when EMP'd.
2019-03-10 23:16:25 +00:00
reaperrr
5ec47b47af
Rename fields on Repairable traits
...
To bring them in line with RearmActors,
Repairable.RepairBuildings and
RepairableNear.Buildings have been renamed
to RepairActors.
Additionally, their RA-specific internal
defaults were removed and the FieldLoader
now requires them to be set explicitly.
2019-03-10 19:19:49 +01:00
Paul Chote
6472840690
Notify players when a vehicle have been lost to a Thief.
2019-03-10 17:11:38 +01:00
Paul Chote
2ee6243e67
Remove shadow remapping from RA cursors.
2019-03-09 21:57:37 +00:00
Paul Chote
06e63e7dbc
Remove bogus green-shadow remap from TD cursors.
2019-03-09 21:57:37 +00:00
reaperrr
d7f8f2ba7b
Fix D2k Death Hand launch transition
...
Missile would otherwise visually disappear for a tick.
2019-03-09 12:02:44 +00:00
abcdefg30
d0c2dbcbb0
Let civilians use the normal stand animation when panicking
2019-03-09 11:57:45 +01:00
tovl
2e5e7c22f4
Make Mobile a PausableConditionalTrait
2019-03-07 02:50:43 +01:00
Orb
cbbafd096d
MGG Speed Reduction
2019-03-02 17:50:41 +01:00
Orb
e7134282c2
Balance Changes for Next Release by Orb
2019-03-02 17:50:41 +01:00
abcdefg30
7f3c527f4e
Fix a crash in soviet05
2019-03-01 22:26:54 +00:00
reaperrr
cae6da77d4
Increase dog attack damage
...
To make sure it kills veteran Tanya as well as Drop Zone shok troopers.
2019-03-01 14:52:31 +01:00
reaperrr
638c727f5b
Fix Drop Zone maps
...
Fixes Lint errors, Bomb truck gfx & lobby options.
2019-03-01 14:52:31 +01:00
netnazgul
88d16904ff
Fix Pitfight: split stacked ore mine actors to different cells
2019-02-24 13:11:20 +01:00
Paul Chote
ea05e8aae5
Remove flawed RateLimit implementation.
2019-02-23 18:05:57 +00:00
Punsho
621a42b7d7
Update fakes.yaml
2019-02-22 21:30:48 +00:00
Ivaylo Draganov
3b6249323d
Reorder stance hotkeys in settings to match command bar
2019-02-22 14:45:13 +01:00
Maarten
f91d3f2603
Clarify mission objectives #16169
2019-02-15 15:30:43 +01:00
reaperrr
297be6d6cc
Normalize RA tracks
2019-02-03 20:46:39 +01:00
reaperrr
6ff41fe894
Normalize TD track volumes and fix order
...
Some tracks from the original were falsely listed under CovOps.
2019-02-03 20:46:39 +01:00
abcdefg30
25a4d156ce
Let the extraction helicopter of Monster Tank Madness leave
2019-02-03 19:32:51 +00:00
Paul Chote
4551625bb4
Port RepairBridge to the new Enter activity.
2019-02-03 20:21:51 +01:00