Commit Graph

5460 Commits

Author SHA1 Message Date
Paul Chote
476986660f Allow GDI/Nod flavoured conyards to be built in debug mode. 2015-03-03 18:45:45 +00:00
Paul Chote
b670673f9f Reorganize D2K actor rules.
This removes the redundancy between faction variants and adjusts the layout
to be more consistent with the other mods.
2015-03-03 18:45:45 +00:00
Paul Chote
59d06a22bf Change "Cannot deploy here" to a notification. 2015-03-03 18:45:44 +00:00
Paul Chote
4c3a95ebc0 Fix bogus Produces definition on TD FACT. 2015-03-02 20:46:24 +00:00
Bynnar18
36d59d6b1d Restored faulty left-click logic for now. 2015-03-01 14:58:18 -06:00
Oliver Brakmann
75bfd0fb31 Merge pull request #7535 from reaperrr/allmods-audio
Cleanup: Moved audio-related yamls to audio subfolder
2015-03-01 19:20:47 +01:00
Pavel Penev
711659d7dd Merge pull request #7540 from Mailaender/d2k-description
Changed the Dune 2000 mod chooser description
2015-03-01 17:53:20 +02:00
Matthias Mailänder
ab04380234 give this a more in-universe description
we now have sandworms, carryalls and concrete
2015-03-01 14:59:41 +01:00
Oliver Brakmann
92101a1393 Merge pull request #7487 from abcdefg30/changealtitude
Change the plane altitude in ra
2015-02-28 19:49:39 +01:00
Oliver Brakmann
a1beb8a61e Merge pull request #7555 from delftswa2014/bugfix/resourcegrowth_transient
allowed resources to be grown under Actors
2015-02-26 22:18:01 +01:00
Oliver Brakmann
325f8fbb17 Merge pull request #7554 from x-a-n-a-x/RA-DebugSymbol
Adds a debug symbol (RA mod)
2015-02-26 22:00:20 +01:00
Nick ten Veen
96e9b90a64 Fixed #7008 for TD, TS and D2K aswell 2015-02-26 21:56:35 +01:00
Nick ten Veen
78511de58f allowed resources to be grown under Actors 2015-02-26 18:15:09 +01:00
Sebastien Kerguen
3834a08c73 Adds a debug symbol (RA mod) 2015-02-26 17:08:00 +01:00
reaperrr
57a4bdb606 Remove obsolete PackageContents from TS mod.yaml 2015-02-23 23:30:14 +01:00
reaperrr
e38736670c Move TS music, notifications and voices yamls to audio subfolder.
Move TileSets and tile/cell settings for consistency with other mods.
2015-02-23 23:29:39 +01:00
reaperrr
650bc615af Move D2k music, notifications and voices yamls to audio subfolder.
Move TileSets a little for consistency with other mod.yamls.
2015-02-23 23:27:49 +01:00
reaperrr
26158ad722 Move TD music, notifications and voices yamls to audio subfolder.
Move TileSets and Translations in mods.yaml for consistency with other mods.
2015-02-23 23:24:18 +01:00
reaperrr
7baad53124 Move RA music, notifications and voices yamls to audio subfolder 2015-02-23 23:20:55 +01:00
jabbink
a7a326c568 Increase ItemSpacing in CHAT_TEMPLATE for the lobby chat
Fixes #7447
2015-02-23 15:12:11 +01:00
Oliver Brakmann
d3dab83de8 Merge pull request #7461 from pchote/remove-legacy-sidebar
Remove legacy sidebar code
2015-02-21 16:46:39 +01:00
Matthias Mailänder
361c1bc010 Merge pull request #7483 from pchote/deadbuildingstate
Fix missing first animation frame and remove DeadBuildingState.
2015-02-21 14:00:23 +01:00
Pavel Penev
293bb78a3c Merge pull request #7457 from pchote/actorpreviews
Introduce ActorPreviewWidget (and other related changes).
2015-02-21 01:35:03 +02:00
Paul Chote
f4e94f9f60 Merge pull request #7318 from reaperrr/remove-percellwh
Removed PerCellDamageWarhead
2015-02-20 17:15:28 +00:00
Paul Chote
29bf625887 Remove DeadBuildingState from RA. 2015-02-20 16:56:41 +00:00
Paul Chote
63e9cd4c9c Remove DeadBuildingState from TD. 2015-02-20 16:54:04 +00:00
Paul Chote
2a1e4f70a9 Replace the legacy TS sidebar placeholder with a modern placeholder. 2015-02-19 17:54:01 +00:00
Pavel Penev
e2da1f11cb Merge pull request #7495 from abcdefg30/placed_overlay
Fix a visual glitch in WithBuildingPlacedOverlay
2015-02-19 00:40:58 +02:00
abcdefg30
c70edc65fe Change cruise altitudes and fall rates 2015-02-18 22:06:30 +01:00
Oliver Brakmann
44f884c561 Merge pull request #7156 from DeadlySurprise/luaMediaApi
Lua API : Added floating text and radar video
2015-02-18 20:57:37 +01:00
DeadlySurprise
7b53582c5e Implemented Floating Text and radar video 2015-02-18 14:38:30 +01:00
penev92
922af4d9cf Add missing tiles BLOXBGBS-29 (1x1) and BLOXBGBS-617 (2x2) 2015-02-18 13:18:42 +02:00
abcdefg30
035b96f469 Made the ts conyard sellable 2015-02-18 11:13:48 +01:00
reaperrr
f39488de41 Remove PerCellDamageWarhead
Remove redundant CrateNuke definition from Training Camp
2015-02-17 01:33:22 +01:00
Paul Chote
6e55c79a66 Desaturate beacon posters in TD menu. 2015-02-15 15:34:40 +00:00
Oliver Brakmann
7c59a523db Merge pull request #7460 from pchote/soviet-sidebar
Fix soviet sidebar regression
2015-02-14 20:47:06 +01:00
Oliver Brakmann
d1f810731d Merge pull request #7437 from 42foobar42/nod2b
added nod mission 2b
2015-02-14 16:50:27 +01:00
Sebastien Kerguen
fa3c0e77d5 - fixes the missing tooltip glyphs #7470 2015-02-13 22:55:02 +01:00
Alexander Boll
52c67aef76 added hunt to every movement 2015-02-10 21:08:20 +01:00
Alexander Boll
e4647a8333 added nod mission 2b 2015-02-10 21:08:19 +01:00
Matthias Mailänder
ba66be18f7 remove empty Children: 2015-02-10 20:17:50 +01:00
Matthias Mailänder
b4ada2d61c change drawing order of faction logos over the minimap 2015-02-10 20:17:48 +01:00
Paul Chote
2834c95e35 Fix soviet sidebar texture rectangles. 2015-02-10 17:11:15 +00:00
Paul Chote
8d51fb0e66 Use ActorPreviewWidget for the color pickers. 2015-02-10 15:22:42 +00:00
Matthias Mailänder
1eb6c984f5 Merge pull request #7384 from Mailaender/new-d2k-build-palette
Added the new modular build palette to Dune 2000
2015-02-09 22:08:43 +01:00
Matthias Mailänder
b0f986887c make maximum and minimum rows configurable 2015-02-08 20:43:35 +01:00
Matthias Mailänder
3be3700722 use the new modular UI 2015-02-08 20:43:32 +01:00
Matthias Mailänder
d921e0f838 Merge pull request #7418 from Mailaender/movie-list-removal
Removed the unused movie lists
2015-02-08 13:00:02 +01:00
Oliver Brakmann
0af8d6902b Merge pull request #7420 from abcdefg30/tsbounds
Fix some ts structure bounds
2015-02-06 22:03:54 +01:00
Alexander Boll
9a09421800 fixed mission 2a and cleaned the code
changed according style code and added production trigger

corrected tech tree

removed comments and corrected same style issues

added gdi tech tree and changed produce to build

changed image format and replace spaces with tabs

deleted unnecessary tabs, added tooltips and corrected name

added lua file from nod 2a

changed according style code and added production trigger

deleted unnecessary tabs, added tooltips and corrected name

fixed image size

changed for loops to Utils.Do, removed facing and health from yaml,
changed movement function and corrected mission description

restored facing values unequal zero und fixed image position

Polish things a bit

Have player's units move into the map at the start

Polish some things
2015-02-06 21:11:18 +01:00