Commit Graph

10 Commits

Author SHA1 Message Date
Paul Chote
caecf2d82a Move inaccuracy modifier queries outside the projectile ctors. Fixes #6449. 2014-09-20 21:43:00 +12:00
Paul Chote
57ba1b54b4 Convert weapon plumbing to use integer damage modifiers. 2014-08-23 17:14:10 +12:00
Paul Chote
01cd6efbd0 Convert firepower modifiers to integer percentages. 2014-08-12 11:41:09 +12:00
Matthias Mailänder
54e36ecf30 use ToLowerInvariant for all weapon rules 2014-08-03 22:14:00 +02:00
Matthias Mailänder
6097b3eb19 document the various overlay and animation change traits 2014-07-03 09:50:10 +02:00
RoosterDragon
38617dc0a9 Run StyleCop on the smaller projects.
Also add a copy of the rules to the CrashDialog and Irc projects.
2014-06-23 00:03:37 +01:00
RoosterDragon
22abf9b4c4 Remove and sort usings. 2014-06-18 21:43:35 +01:00
ScottNZ
dbffce81a6 Remove unused usings 2014-06-15 22:16:40 +12:00
Pavlos Touboulidis
63ec6d60e7 Refactoring to remove static Rules & SequenceProvider 2014-05-17 14:32:03 +03:00
Chicken man
e6c0a00604 Closes #4463. Added Shrapnel, as well as variable velocity and arc for bullets 2014-04-07 17:09:52 -04:00