Commit Graph

17 Commits

Author SHA1 Message Date
atlimit8
cc9c253419 Moved SellSounds from Building to Sellable & added upgrade to rules. 2014-09-04 15:25:19 -05:00
atlimit8
0ba1fdcea3 Allow actors that are not buildings to be sold.
The more humane way to refund units (as opposed the grinding them).
2014-07-25 18:00:50 -05:00
Matthias Mailänder
394d635dae new trait WithMakeAnimation 2014-07-06 08:24:08 +02:00
ScottNZ
dbffce81a6 Remove unused usings 2014-06-15 22:16:40 +12:00
Matthias Mailänder
c731a7960e embed the previously manually edited outdated documentation
from https://github.com/OpenRA/OpenRA/wiki/Trait-Documentation
2013-03-20 21:20:27 +01:00
Scott_NZ
5b7523b9e0 Allies 04: Make Soviets sell buildings when they are low on health. Have the bridge be destroyed by a Soviet tank 2013-01-28 00:33:03 +13:00
Chris Forbes
c012ea90dd get rid of capturing lock in Sellable 2012-09-13 07:10:28 +12:00
Chris Forbes
b0b0fac847 get rid of Sellable.Selling state 2012-09-13 07:09:44 +12:00
Chris Forbes
952e277d35 take lock in Sellable.ResolveOrder 2012-09-13 07:05:58 +12:00
Curtis Shmyr
45f5c054d5 Fix #2070; cannot sell when building is being captured 2012-04-30 21:37:09 +12:00
Curtis Shmyr
bc8c433a72 Modified Capturable to have a capture time; fixes #2002 2012-04-06 14:47:04 +12:00
Chris Forbes
55f811faf5 remove some duplication in global order OGs 2011-11-25 15:11:49 +13:00
Chris Forbes
9279161de6 tidy in OreRefinery, Harvester, CncLobbyLogic, ScaredyCat 2011-10-31 09:11:33 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Paul Chote
a0941db61b Fix warfactory roof glitch 2011-04-17 20:02:02 +12:00
Paul Chote
7109428058 Fix double-sell fail 2011-04-14 15:50:16 +12:00
Paul Chote
fe4fd8cab0 Use MakeAnimation for selling; Support selling non-buildings 2011-04-10 11:03:42 +12:00