Chris Forbes
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71ca0f028e
|
remove some sillyness from LightPaletteRotator
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2011-04-29 17:25:13 +12:00 |
|
Chris Forbes
|
2d82f68a89
|
remove a dumb traitinfo lookup every tick in Crate
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2011-04-29 17:20:16 +12:00 |
|
Chris Forbes
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60ce83e696
|
cleanup cargo, remove some traitcalls
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2011-04-23 10:58:46 +12:45 |
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Chris Forbes
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24798adf72
|
simplify & patch Passenger
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2011-04-23 10:43:03 +12:45 |
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Chris Forbes
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e829c01ee6
|
else after return is silly
|
2011-04-22 10:32:47 +12:45 |
|
Chris Forbes
|
c34d987e4a
|
remove a couple of trait lookups
|
2011-04-22 10:31:47 +12:45 |
|
Chris Forbes
|
00c4d1b469
|
remove FlyAttackLoop
|
2011-04-19 18:40:24 +12:00 |
|
Chris Forbes
|
4bf484bbe9
|
make paratroopers use FlyAttack rather than FlyAttackLoop
|
2011-04-19 18:39:31 +12:00 |
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Chris Forbes
|
cd9f2bf716
|
make CrateDrop use FlyAttack rather than FlyAttackLoop
|
2011-04-19 18:38:25 +12:00 |
|
Chris Forbes
|
4ea9cdb003
|
allow FlyAttack to work without AttackPlane
|
2011-04-19 18:37:12 +12:00 |
|
Paul Chote
|
24908b7269
|
Split Harvest activity into saner chunks; fix pathfinding.
|
2011-04-18 10:47:10 +12:00 |
|
Paul Chote
|
eff37461d8
|
Pull Visible crap out of Harvester
|
2011-04-18 09:34:58 +12:00 |
|
Paul Chote
|
63e40aec68
|
Remove some crap from OreRefinery
|
2011-04-18 09:34:43 +12:00 |
|
Chris Forbes
|
9481408136
|
remove some duplication from HackyAI
|
2011-04-18 08:23:16 +12:00 |
|
Chris Forbes
|
2317325591
|
add a lint pass to catch Mirey's bogus autotarget wiring cases
|
2011-04-18 07:37:29 +12:00 |
|
Paul Chote
|
a0941db61b
|
Fix warfactory roof glitch
|
2011-04-17 20:02:02 +12:00 |
|
Chris Forbes
|
76b3e2325b
|
make RenderBuildingOre slightly more robust; remove some junk
|
2011-04-17 19:22:21 +12:00 |
|
Chris Forbes
|
ae645bbafe
|
fix missing explosion on war factory; remove some nonsense
|
2011-04-17 19:22:21 +12:00 |
|
Chris Forbes
|
4f76876f05
|
remove one of the Move constructors
|
2011-04-17 19:22:21 +12:00 |
|
Chris Forbes
|
5e0f57d730
|
tabify
|
2011-04-17 19:22:21 +12:00 |
|
Chris Forbes
|
e4dcf256aa
|
quick fix for 702
|
2011-04-17 19:22:21 +12:00 |
|
Paul Chote
|
b2167adf1a
|
Kill QueuedActivity
|
2011-04-16 15:37:31 +12:00 |
|
Paul Chote
|
4f83e994d0
|
Tidy up Activity.Cancel(), make Tick abstract
|
2011-04-16 13:18:22 +12:00 |
|
alzeih
|
0a67c68c45
|
GetTargetQueue -> GetTargets + Exts
|
2011-04-16 12:57:55 +12:00 |
|
alzeih
|
820f67e46b
|
more for Activity
|
2011-04-16 12:56:10 +12:00 |
|
alzeih
|
255bac6aff
|
QueuedActivity's Insert is broken
|
2011-04-16 12:50:13 +12:00 |
|
Paul Chote
|
4e89326134
|
Fix #701 - cannot select spawnpoints > 8.
|
2011-04-16 12:10:45 +12:00 |
|
Paul Chote
|
e5506f2455
|
Rename RenderWarFactory -> RenderBuildingWarFactory
|
2011-04-16 12:05:02 +12:00 |
|
Chris Forbes
|
447fd05723
|
unify handling of order expose + issue for plane/heli; was identical
|
2011-04-16 12:01:23 +12:00 |
|
Chris Forbes
|
865f3e1b74
|
factor out resupply activity queueing for plane/heli into aircraft
|
2011-04-16 11:59:42 +12:00 |
|
Mike Bundy
|
0cb133e038
|
Bug Fix: GPS is shared across owned ATEKs
|
2011-04-16 11:59:42 +12:00 |
|
Paul Chote
|
794dcac4d2
|
Create INotifyDamageStateChanged for nearly everything else that used INotifyDamage.
|
2011-04-16 11:51:34 +12:00 |
|
Paul Chote
|
8b00e1cfa5
|
Remove some bogus duplication in Sell (caused the double-sell bug).
|
2011-04-16 11:39:32 +12:00 |
|
Paul Chote
|
7b0a9136ab
|
Remove some bogosity from RenderBuilding
|
2011-04-16 11:19:37 +12:00 |
|
Paul Chote
|
1c2574f4f4
|
Add an INotifyKilled interface, which is what most things that used INotifyDamaged actually cared about.
|
2011-04-16 10:58:35 +12:00 |
|
Paul Chote
|
7109428058
|
Fix double-sell fail
|
2011-04-14 15:50:16 +12:00 |
|
Chris Forbes
|
f45ec6f918
|
691,697 fixed
|
2011-04-14 12:13:08 +12:00 |
|
Chris Forbes
|
d221cb1902
|
report maxplayers to master server
|
2011-04-13 20:33:10 +12:00 |
|
Chris Forbes
|
93a2e478f9
|
fix 'exploit detected' spam when selecting someone else's units and pressing s/f/x
|
2011-04-13 20:13:54 +12:00 |
|
Chris Forbes
|
7be167b4fd
|
fix crash in SatelliteLaunch ctor
|
2011-04-13 11:37:15 +12:00 |
|
Caleb Anderson
|
5adda21b28
|
fix build
|
2011-04-13 07:22:10 +12:00 |
|
Chris Forbes
|
c19881cae3
|
694 fixed -- the same building can now do both repair and rearm for aircraft
|
2011-04-12 08:49:58 +12:00 |
|
Chris Forbes
|
e4d2839254
|
spacing nit
|
2011-04-12 08:47:55 +12:00 |
|
Paul Chote
|
61db3b3965
|
Kill HPFraction
|
2011-04-12 08:42:13 +12:00 |
|
Paul Chote
|
cd64d62b7e
|
Fix bogus silo/wall rendering
|
2011-04-12 08:42:13 +12:00 |
|
Paul Chote
|
715425d821
|
Capturable husks for cnc
|
2011-04-12 08:42:07 +12:00 |
|
Paul Chote
|
362170ee67
|
Tweak capturing traits
|
2011-04-12 08:41:25 +12:00 |
|
Paul Chote
|
a31ef3d8e2
|
Use MakeAnimation activity for make animations
|
2011-04-12 08:41:25 +12:00 |
|
Caleb Anderson
|
3fe4d32674
|
helis don't fail to attack on diagonal approach
|
2011-04-12 08:17:11 +12:00 |
|
Mike Bundy
|
bca2797bb4
|
Bug Fix: Helicopters spawning under each other
|
2011-04-10 23:36:49 +01:00 |
|