Commit Graph

34 Commits

Author SHA1 Message Date
Matthias Mailänder
d15e7f76fc Port back to Mono.Nat and make discovery async. 2021-03-27 18:36:12 +00:00
teinarss
27f1a7ab27 Use out var syntax 2020-08-19 18:11:07 +01:00
jrb0001
bf397591f9 Implement IPv6 support for server and direct connect 2020-05-08 15:17:44 +02:00
Ivaylo Draganov
1020a7bfab Use common notice colors for UPnP status labels 2020-01-31 00:50:25 +01:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
Paul Chote
ebf2ce32c0 Make sure braces for multi-line statements are on their own lines. 2019-06-08 19:26:53 +02:00
Paul Chote
ab4a7e3558 Replace System.Drawing primitives with our own. 2019-03-04 18:26:42 +00:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Paul Chote
7be71eb381 Remove broken Server.ExternalPort setting. 2018-03-31 18:09:07 +02:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Paul Chote
959804b167 Restore separated server creation dialog.
This also adds details about advertising and configuration.
2017-12-24 01:47:44 +01:00
Paul Chote
205c45198c Remove secondary AllowPortForward setting.
The global setting is fine, and this simplifies
both the code and the UI.
2017-12-24 01:47:44 +01:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
Oliver Brakmann
c9c542cb37 Show advisory notice when UPNP isn't supported by the router 2016-08-28 14:05:03 +02:00
Matthias Mailänder
a79cc6a606 Add a notice why automatic port forwarding is disabled. 2016-08-28 14:05:03 +02:00
Matthias Mailänder
5245df729d Migrate to Open.Nat version 2.0.16
Move the dependency from all libraries to game engine only.
Initialize after the renderer setup to ensure a visible window.
2016-06-19 08:41:14 +02:00
Paul Chote
3ac42e1643 Generalise and combine cancel/confirm prompts. 2016-06-16 18:28:02 +01:00
Paul Chote
b5c2703eba Pass random to ChooseInitialMap. 2016-03-29 23:46:12 +01:00
Paul Chote
2150a5e865 Move ChooseInitialMap to MapCache. 2016-03-29 23:46:11 +01:00
Paul Chote
84b470017f Remove static Game.ModData references from widget logic. 2016-02-23 23:34:34 +00:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Thehx
6bd3195c3d Changed ServerSettings cloning to a more reliable approach 2015-11-17 05:27:42 +03:00
Paul Chote
b689364a4d Truncate long map name / mod version in MP panel. 2015-11-08 14:59:59 +00:00
Paul Chote
c0f42904f0 Overhaul the server browser. 2015-10-24 21:58:31 +01:00
Paul Chote
b6f463729b Add a ChromeLogic base class for chrome logic. 2015-10-21 19:35:35 +01:00
Kevin Azzam
f4461b292e Generalize error message when creating a server fails 2015-09-17 20:03:05 +02:00
Kevin Azzam
89f2a479bf Catch exception when hosting server on busy port
Closes #9354
2015-09-16 13:08:23 +02:00
Pavel Penev
3666fabf1e Merge pull request #8137 from Mailaender/sanitize-player-name
Added a client side player name sanitation
2015-05-30 22:21:32 +03:00
Oliver Brakmann
6f0e155afb Fix map chooser crashing the server creation dialog in cnc 2015-05-24 11:40:33 +02:00
Matthias Mailänder
edca755540 also sanitize server names 2015-05-23 15:07:18 +02:00
Matthias Mailänder
1f024a8695 Add menu plumbing for the new map editor. 2015-05-15 17:08:33 +01:00
Oliver Brakmann
2b62284fc7 Fix crash in TD's server creation dialog 2015-04-06 15:44:06 +02:00
Matthias Mailänder
5aeb6eda06 move connection UI to commons 2015-01-17 15:17:54 +01:00