Commit Graph

27 Commits

Author SHA1 Message Date
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
03185fe46b Fix #429. Capturable Oil Derricks. 2011-01-04 14:34:00 +13:00
Chris Forbes
59fdbe8725 CanTargetUnit -> CanTargetUnit 2010-12-27 18:43:32 +13:00
Chris Forbes
81dad0bd34 tidying 2010-12-04 10:35:34 +13:00
Paul Chote
b423889c06 Remove a pile of duplication from target lines.
Remove MoveFlash.
2010-11-27 11:20:03 +13:00
Chris Forbes
490b0801a0 start removing weird ctors on Order 2010-11-23 15:14:48 +13:00
geckosoft
622f9bfe71 Added: forceQueue to IOrderTarget' CanTargetUnit / CanTargetLocation
Added: forceQueue to all related methods
Added: Only shows the select cursor IF hovering over a unit AND the orders return the 'default' icon
2010-11-13 17:46:36 +13:00
Bob
10ed3db71d made all orders queuable 2010-11-13 15:53:08 +13:00
Bob
480c5edd75 move Building et al into Mods/ 2010-11-06 11:05:45 +13:00
Bob
88a8d84153 use new Enter activity for engy, spy, c4 2010-10-21 20:58:07 +13:00
Matthew Bowra-Dean
f6df7a06f2 fixes #323 2010-10-21 07:43:52 +13:00
Chris Forbes
6c9527d9dc #304 engineer goldwrench cursors were backwards 2010-10-15 17:44:18 +13:00
Bob
aebef4f1c8 rename IIssueOrder2 -> IIssueOrder 2010-10-07 22:07:13 +13:00
Bob
4bc9e01516 use new orders system in various traits 2010-10-07 22:07:12 +13:00
Paul Chote
2b6328f0ee Begin imposing sanity on order ordering 2010-09-12 18:10:34 +12:00
Bob
ae703d50b2 Actor.traits is implementation detail 2010-08-14 17:39:49 +12:00
Chris Forbes
67418e0b9d fix capturing of neutral buildings 2010-08-01 12:23:45 +12:00
Paul Chote
8528c5d3a3 Correct the ordering on DamageState 2010-07-30 22:24:43 +12:00
Paul Chote
1459ec483c Rename ExtendedDamageState -> DamageState 2010-07-30 22:24:43 +12:00
Paul Chote
0580dc4adf Fix damaged-building artwork and don't show healthbar for dead units (cnc critical-building state) 2010-07-30 10:11:33 +12:00
Paul Chote
98ac5a036f Add an `Undamaged' damagestate to simplify things related to healing. 2010-07-30 01:22:41 +12:00
Paul Chote
6fba888d45 Shift Actor.Health onto a trait.
Known regressions:
 - cnc only
 - health bar colors
 - can't repair buildings
2010-07-30 00:33:44 +12:00
alzeih
526bb3e042 Use Targets 2010-07-26 12:33:54 +12:00
Paul Chote
e8adc357e9 Draw targeting lines for player-issued orders. Can force-display targets with [alt]. 2010-07-26 12:01:13 +12:00
Paul Chote
d5c43c9fda Remove unused code 2010-07-23 22:44:59 +12:00
Paul Chote
4016b81208 c4 and goldwrench voices / flashes / fixed movement 2010-07-23 20:13:41 +12:00
Paul Chote
71420df0f3 Fix CursorForOrderString to work with orders + preliminary e6 fixes 2010-07-23 17:16:02 +12:00