Ivaylo Draganov
7a93b9ea8c
Make control group hotkeys configurable
...
- Split control groups management to its own interface
- Add hotkeys for selecting, creating, adding to and combining with control groups
- Add a ControlGroups widget to manage the player interaction
2022-01-28 18:38:18 +01:00
Vapre
5ae4662f08
RunUnsynced, do not recalculate sync hash on reentry. Cache debug settings.
2021-09-12 10:06:44 +02:00
abcdefg30
453d59ae16
Defer rollover checks while generating selection decorations
2021-08-05 01:43:35 +03:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
Matthias Mailänder
5a0bcc01a6
Add a lint check for trait placement on hardcoded actor names.
2021-04-11 20:20:00 +02:00
teinarss
4a1e4f3e16
Use expression body syntax
2021-03-07 13:00:52 +00:00
abcdefg30
07d58337f1
Let order generators account for selection changes
2020-08-15 11:34:00 +01:00
Paul Chote
86f61298e6
Replace ITraitInfo interface with TraitInfo class.
2020-05-21 13:01:04 +02:00
Andrew Odintsov
d531d6f3ef
Simplify groupActors condition
2020-05-12 15:06:50 +02:00
Andrew Odintsov
3a9fdb82f5
Add IsInWorld check for controlled groups
2020-05-12 15:06:50 +02:00
Paul Chote
2c4e6c4188
Remove special-case rollover rendering.
2020-03-24 00:07:10 -05:00
Paul Chote
73a78eadb1
Move Interactable and Selectable to Mods.Common.
2020-03-24 00:07:10 -05:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
Paul Chote
2bf16a34d6
Filter invalid actor IDs when restoring selection save data.
2019-12-28 20:48:46 +01:00
Paul Chote
dabc7ec8dd
Remove unnecessary this. references.
2019-06-08 13:19:27 +02:00
Evgeniy S
3a30b013a5
Move Selection into a Trait
2019-05-31 15:50:53 +02:00