Make control group hotkeys configurable
- Split control groups management to its own interface - Add hotkeys for selecting, creating, adding to and combining with control groups - Add a ControlGroups widget to manage the player interaction
This commit is contained in:
committed by
abcdefg30
parent
04b456d6c2
commit
7a93b9ea8c
@@ -477,10 +477,25 @@ namespace OpenRA.Traits
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void Clear();
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bool RolloverContains(Actor a);
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void SetRollover(IEnumerable<Actor> actors);
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void DoControlGroup(World world, WorldRenderer worldRenderer, int group, Modifiers mods, int multiTapCount);
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}
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public interface IControlGroupsInfo : ITraitInfoInterface
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{
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string[] Groups { get; }
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}
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public interface IControlGroups
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{
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string[] Groups { get; }
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void SelectControlGroup(int group);
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void CreateControlGroup(int group);
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void AddSelectionToControlGroup(int group);
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void CombineSelectionWithControlGroup(int group);
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void AddToControlGroup(Actor a, int group);
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void RemoveFromControlGroup(Actor a);
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int? GetControlGroupForActor(Actor a);
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IEnumerable<Actor> GetActorsInControlGroup(int group);
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}
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/// <summary>
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@@ -158,6 +158,7 @@ namespace OpenRA
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}
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public readonly ISelection Selection;
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public readonly IControlGroups ControlGroups;
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public void CancelInputMode() { OrderGenerator = new UnitOrderGenerator(); }
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@@ -201,6 +202,7 @@ namespace OpenRA
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ActorMap = WorldActor.Trait<IActorMap>();
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ScreenMap = WorldActor.Trait<ScreenMap>();
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Selection = WorldActor.Trait<ISelection>();
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ControlGroups = WorldActor.Trait<IControlGroups>();
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OrderValidators = WorldActor.TraitsImplementing<IValidateOrder>().ToArray();
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notifyDisconnected = WorldActor.TraitsImplementing<INotifyPlayerDisconnected>().ToArray();
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@@ -158,7 +158,7 @@ namespace OpenRA.Mods.Cnc.Traits
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void ReturnToOrigin()
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{
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var selected = self.World.Selection.Contains(self);
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var controlgroup = self.World.Selection.GetControlGroupForActor(self);
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var controlgroup = self.World.ControlGroups.GetControlGroupForActor(self);
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var mobileInfo = self.World.Map.Rules.Actors[info.OriginalActor].TraitInfo<MobileInfo>();
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var destination = ChooseBestDestinationCell(mobileInfo, origin);
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@@ -190,7 +190,7 @@ namespace OpenRA.Mods.Cnc.Traits
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self.World.Selection.Add(a);
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if (controlgroup.HasValue)
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self.World.Selection.AddToControlGroup(a, controlgroup.Value);
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self.World.ControlGroups.AddToControlGroup(a, controlgroup.Value);
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Game.Sound.Play(SoundType.World, info.ChronoshiftSound, self.World.Map.CenterOfCell(destination.Value));
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self.Dispose();
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@@ -88,7 +88,7 @@ namespace OpenRA.Mods.Common.Activities
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nt.OnTransform(self);
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var selected = w.Selection.Contains(self);
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var controlgroup = w.Selection.GetControlGroupForActor(self);
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var controlgroup = w.ControlGroups.GetControlGroupForActor(self);
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self.Dispose();
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foreach (var s in Sounds)
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@@ -141,7 +141,7 @@ namespace OpenRA.Mods.Common.Activities
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w.Selection.Add(a);
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if (controlgroup.HasValue)
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w.Selection.AddToControlGroup(a, controlgroup.Value);
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w.ControlGroups.AddToControlGroup(a, controlgroup.Value);
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});
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}
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}
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@@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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IEnumerable<IRenderable> IDecoration.RenderDecoration(Actor self, WorldRenderer wr, ISelectionDecorations container)
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{
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var group = self.World.Selection.GetControlGroupForActor(self);
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var group = self.World.ControlGroups.GetControlGroupForActor(self);
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if (group == null)
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return Enumerable.Empty<IRenderable>();
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@@ -60,14 +60,15 @@ namespace OpenRA.Mods.Common.Traits.Render
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this.self = self;
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font = Game.Renderer.Fonts[info.Font];
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color = info.UsePlayerColor ? self.Owner.Color : info.Color;
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label = new CachedTransform<int, string>(g => g.ToString());
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label = new CachedTransform<int, string>(g => self.World.ControlGroups.Groups[g]);
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}
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bool IDecoration.RequiresSelection => true;
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IEnumerable<IRenderable> IDecoration.RenderDecoration(Actor self, WorldRenderer wr, ISelectionDecorations container)
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{
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var group = self.World.Selection.GetControlGroupForActor(self);
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var group = self.World.ControlGroups.GetControlGroupForActor(self);
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if (group == null)
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return Enumerable.Empty<IRenderable>();
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149
OpenRA.Mods.Common/Traits/World/ControlGroups.cs
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149
OpenRA.Mods.Common/Traits/World/ControlGroups.cs
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@@ -0,0 +1,149 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public class ControlGroupsInfo : TraitInfo, IControlGroupsInfo
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{
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public readonly string[] Groups = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "0" };
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public override object Create(ActorInitializer init) { return new ControlGroups(init.World, this); }
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string[] IControlGroupsInfo.Groups => Groups;
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}
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[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
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public class ControlGroups : IControlGroups, ITick, IGameSaveTraitData
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{
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readonly World world;
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public string[] Groups { get; private set; }
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readonly List<Actor>[] controlGroups;
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public ControlGroups(World world, ControlGroupsInfo info)
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{
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this.world = world;
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Groups = info.Groups;
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controlGroups = Enumerable.Range(0, Groups.Length).Select(_ => new List<Actor>()).ToArray();
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}
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public void SelectControlGroup(int group)
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{
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world.Selection.Combine(world, GetActorsInControlGroup(group), false, false);
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}
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public void CreateControlGroup(int group)
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{
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if (!world.Selection.Actors.Any())
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return;
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controlGroups[group].Clear();
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RemoveActorsFromAllControlGroups(world.Selection.Actors);
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controlGroups[group].AddRange(world.Selection.Actors.Where(a => a.Owner == world.LocalPlayer));
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}
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public void AddSelectionToControlGroup(int group)
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{
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if (!world.Selection.Actors.Any())
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return;
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RemoveActorsFromAllControlGroups(world.Selection.Actors);
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controlGroups[group].AddRange(world.Selection.Actors.Where(a => a.Owner == world.LocalPlayer));
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}
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public void CombineSelectionWithControlGroup(int group)
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{
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world.Selection.Combine(world, GetActorsInControlGroup(group), true, false);
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}
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public void AddToControlGroup(Actor a, int group)
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{
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if (!controlGroups[group].Contains(a))
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controlGroups[group].Add(a);
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}
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public void RemoveFromControlGroup(Actor a)
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{
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var group = GetControlGroupForActor(a);
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if (group.HasValue)
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controlGroups[group.Value].Remove(a);
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}
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public int? GetControlGroupForActor(Actor a)
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{
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for (var i = 0; i < controlGroups.Length; i++)
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if (controlGroups[i].Contains(a))
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return i;
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return null;
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}
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void RemoveActorsFromAllControlGroups(IEnumerable<Actor> actors)
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{
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for (var i = 0; i < Groups.Length; i++)
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controlGroups[i].RemoveAll(a => actors.Contains(a));
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}
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public IEnumerable<Actor> GetActorsInControlGroup(int group)
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{
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return controlGroups[group].Where(a => a.IsInWorld);
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}
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void ITick.Tick(Actor self)
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{
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foreach (var cg in controlGroups)
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{
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// note: NOT `!a.IsInWorld`, since that would remove things that are in transports.
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cg.RemoveAll(a => a.Disposed || a.Owner != world.LocalPlayer);
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}
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}
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List<MiniYamlNode> IGameSaveTraitData.IssueTraitData(Actor self)
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{
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var groups = new List<MiniYamlNode>();
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for (var i = 0; i < controlGroups.Length; i++)
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{
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var cg = controlGroups[i];
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if (cg.Any())
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{
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var actorIds = cg.Select(a => a.ActorID).ToArray();
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groups.Add(new MiniYamlNode(i.ToString(), FieldSaver.FormatValue(actorIds)));
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}
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}
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return new List<MiniYamlNode>()
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{
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new MiniYamlNode("Groups", new MiniYaml("", groups))
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};
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}
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void IGameSaveTraitData.ResolveTraitData(Actor self, List<MiniYamlNode> data)
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{
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var groupsNode = data.FirstOrDefault(n => n.Key == "Groups");
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if (groupsNode != null)
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{
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foreach (var n in groupsNode.Value.Nodes)
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{
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var group = FieldLoader.GetValue<uint[]>(n.Key, n.Value.Value)
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.Select(a => self.World.GetActorById(a)).Where(a => a != null);
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controlGroups[int.Parse(n.Key)].AddRange(group);
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}
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}
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}
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}
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}
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@@ -11,8 +11,6 @@
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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@@ -174,77 +172,13 @@ namespace OpenRA.Mods.Common.Traits
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foreach (var ns in worldNotifySelection)
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ns.SelectionChanged();
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}
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foreach (var cg in controlGroups.Values)
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{
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// note: NOT `!a.IsInWorld`, since that would remove things that are in transports.
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cg.RemoveAll(a => a.Disposed || a.Owner != world.LocalPlayer);
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}
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}
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readonly Cache<int, List<Actor>> controlGroups = new Cache<int, List<Actor>>(_ => new List<Actor>());
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public void DoControlGroup(World world, WorldRenderer worldRenderer, int group, Modifiers mods, int multiTapCount)
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{
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var addModifier = Platform.CurrentPlatform == PlatformType.OSX ? Modifiers.Meta : Modifiers.Ctrl;
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if (mods.HasModifier(addModifier))
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{
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if (actors.Count == 0)
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return;
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if (!mods.HasModifier(Modifiers.Shift))
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controlGroups[group].Clear();
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for (var i = 0; i < 10; i++) // all control groups
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controlGroups[i].RemoveAll(a => actors.Contains(a));
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controlGroups[group].AddRange(actors.Where(a => a.Owner == world.LocalPlayer));
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return;
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}
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var groupActors = controlGroups[group].Where(a => a.IsInWorld);
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if (mods.HasModifier(Modifiers.Alt) || multiTapCount >= 2)
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{
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worldRenderer.Viewport.Center(groupActors);
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return;
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}
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Combine(world, groupActors, mods.HasModifier(Modifiers.Shift), false);
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}
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public void AddToControlGroup(Actor a, int group)
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{
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if (!controlGroups[group].Contains(a))
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controlGroups[group].Add(a);
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}
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public void RemoveFromControlGroup(Actor a)
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{
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var group = GetControlGroupForActor(a);
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if (group.HasValue)
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controlGroups[group.Value].Remove(a);
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}
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public int? GetControlGroupForActor(Actor a)
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{
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return controlGroups.Where(g => g.Value.Contains(a))
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.Select(g => (int?)g.Key)
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.FirstOrDefault();
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}
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List<MiniYamlNode> IGameSaveTraitData.IssueTraitData(Actor self)
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{
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var groups = controlGroups
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.Where(cg => cg.Value.Any())
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.Select(cg => new MiniYamlNode(cg.Key.ToString(),
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FieldSaver.FormatValue(cg.Value.Select(a => a.ActorID).ToArray())))
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.ToList();
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return new List<MiniYamlNode>()
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{
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new MiniYamlNode("Selection", FieldSaver.FormatValue(Actors.Select(a => a.ActorID).ToArray())),
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new MiniYamlNode("Groups", new MiniYaml("", groups))
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new MiniYamlNode("Selection", FieldSaver.FormatValue(Actors.Select(a => a.ActorID).ToArray()))
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};
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}
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@@ -257,17 +191,6 @@ namespace OpenRA.Mods.Common.Traits
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.Select(a => self.World.GetActorById(a)).Where(a => a != null);
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Combine(self.World, selected, false, false);
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}
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var groupsNode = data.FirstOrDefault(n => n.Key == "Groups");
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if (groupsNode != null)
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{
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foreach (var n in groupsNode.Value.Nodes)
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{
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var group = FieldLoader.GetValue<uint[]>(n.Key, n.Value.Value)
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.Select(a => self.World.GetActorById(a)).Where(a => a != null);
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controlGroups[int.Parse(n.Key)].AddRange(group);
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}
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}
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}
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}
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}
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174
OpenRA.Mods.Common/Widgets/ControlGroupsWidget.cs
Normal file
174
OpenRA.Mods.Common/Widgets/ControlGroupsWidget.cs
Normal file
@@ -0,0 +1,174 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
|
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Lint;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets
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{
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public class ControlGroupsWidget : Widget
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{
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readonly ModData modData;
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readonly World world;
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readonly WorldRenderer worldRenderer;
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readonly int hotkeyCount;
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HotkeyReference[] selectGroupHotkeys;
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HotkeyReference[] createGroupHotkeys;
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HotkeyReference[] addToGroupHotkeys;
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HotkeyReference[] combineWithGroupHotkeys;
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HotkeyReference[] jumpToGroupHotkeys;
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// Note: LinterHotkeyNames assumes that these are disabled by default
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public readonly string SelectGroupKeyPrefix = null;
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public readonly string CreateGroupKeyPrefix = null;
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public readonly string AddToGroupKeyPrefix = null;
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public readonly string CombineWithGroupKeyPrefix = null;
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public readonly string JumpToGroupKeyPrefix = null;
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[CustomLintableHotkeyNames]
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public static IEnumerable<string> LinterHotkeyNames(MiniYamlNode widgetNode, Action<string> emitError, Action<string> emitWarning)
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{
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var count = Game.ModData.DefaultRules.Actors[SystemActors.World].TraitInfo<IControlGroupsInfo>().Groups.Length;
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if (count == 0)
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yield break;
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var selectPrefix = "";
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var selectPrefixNode = widgetNode.Value.Nodes.FirstOrDefault(n => n.Key == "SelectGroupKeyPrefix");
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if (selectPrefixNode != null)
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selectPrefix = selectPrefixNode.Value.Value;
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var createPrefix = "";
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var createPrefixNode = widgetNode.Value.Nodes.FirstOrDefault(n => n.Key == "CreateGroupKeyPrefix");
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if (createPrefixNode != null)
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createPrefix = createPrefixNode.Value.Value;
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var addToPrefix = "";
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var addToPrefixNode = widgetNode.Value.Nodes.FirstOrDefault(n => n.Key == "AddToGroupKeyPrefix");
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if (addToPrefixNode != null)
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addToPrefix = addToPrefixNode.Value.Value;
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var combineWithPrefix = "";
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var combineWithPrefixNode = widgetNode.Value.Nodes.FirstOrDefault(n => n.Key == "CombineWithGroupKeyPrefix");
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if (combineWithPrefixNode != null)
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combineWithPrefix = combineWithPrefixNode.Value.Value;
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var jumpToPrefix = "";
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var jumpToPrefixNode = widgetNode.Value.Nodes.FirstOrDefault(n => n.Key == "JumpToGroupKeyPrefix");
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if (jumpToPrefixNode != null)
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jumpToPrefix = jumpToPrefixNode.Value.Value;
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if (string.IsNullOrEmpty(selectPrefix))
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emitError($"{widgetNode.Location} must define SelectGroupKeyPrefix if control groups count is greater than 0.");
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if (string.IsNullOrEmpty(createPrefix))
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emitError($"{widgetNode.Location} must define CreateGroupKeyPrefix if control groups count is greater than 0.");
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if (string.IsNullOrEmpty(addToPrefix))
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emitError($"{widgetNode.Location} must define AddToGroupKeyPrefix if control groups count is greater than 0.");
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if (string.IsNullOrEmpty(combineWithPrefix))
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emitError($"{widgetNode.Location} must define CombineWithGroupKeyPrefix if control groups count is greater than 0.");
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if (string.IsNullOrEmpty(jumpToPrefix))
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emitError($"{widgetNode.Location} must define JumpToGroupKeyPrefix if control groups count is greater than 0.");
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for (var i = 0; i < count; i++)
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{
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var suffix = (i + 1).ToString("D2");
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yield return selectPrefix + suffix;
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yield return createPrefix + suffix;
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yield return addToPrefix + suffix;
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yield return combineWithPrefix + suffix;
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yield return jumpToPrefix + suffix;
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}
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}
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|
||||
[ObjectCreator.UseCtor]
|
||||
public ControlGroupsWidget(ModData modData, World world, WorldRenderer worldRenderer)
|
||||
{
|
||||
this.modData = modData;
|
||||
this.world = world;
|
||||
this.worldRenderer = worldRenderer;
|
||||
hotkeyCount = world.ControlGroups.Groups.Length;
|
||||
}
|
||||
|
||||
public override void Initialize(WidgetArgs args)
|
||||
{
|
||||
base.Initialize(args);
|
||||
|
||||
selectGroupHotkeys = Exts.MakeArray(hotkeyCount,
|
||||
i => modData.Hotkeys[SelectGroupKeyPrefix + (i + 1).ToString("D2")]);
|
||||
|
||||
createGroupHotkeys = Exts.MakeArray(hotkeyCount,
|
||||
i => modData.Hotkeys[CreateGroupKeyPrefix + (i + 1).ToString("D2")]);
|
||||
|
||||
addToGroupHotkeys = Exts.MakeArray(hotkeyCount,
|
||||
i => modData.Hotkeys[AddToGroupKeyPrefix + (i + 1).ToString("D2")]);
|
||||
|
||||
combineWithGroupHotkeys = Exts.MakeArray(hotkeyCount,
|
||||
i => modData.Hotkeys[CombineWithGroupKeyPrefix + (i + 1).ToString("D2")]);
|
||||
|
||||
jumpToGroupHotkeys = Exts.MakeArray(hotkeyCount,
|
||||
i => modData.Hotkeys[JumpToGroupKeyPrefix + (i + 1).ToString("D2")]);
|
||||
}
|
||||
|
||||
public override bool HandleKeyPress(KeyInput e)
|
||||
{
|
||||
if (e.Event != KeyInputEvent.Down)
|
||||
return false;
|
||||
|
||||
for (var i = 0; i < hotkeyCount; i++)
|
||||
{
|
||||
if (selectGroupHotkeys[i].IsActivatedBy(e))
|
||||
{
|
||||
world.ControlGroups.SelectControlGroup(i);
|
||||
|
||||
if (e.MultiTapCount >= 2)
|
||||
worldRenderer.Viewport.Center(world.ControlGroups.GetActorsInControlGroup(i));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (createGroupHotkeys[i].IsActivatedBy(e))
|
||||
{
|
||||
world.ControlGroups.CreateControlGroup(i);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (addToGroupHotkeys[i].IsActivatedBy(e))
|
||||
{
|
||||
world.ControlGroups.AddSelectionToControlGroup(i);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (combineWithGroupHotkeys[i].IsActivatedBy(e))
|
||||
{
|
||||
world.ControlGroups.CombineSelectionWithControlGroup(i);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (jumpToGroupHotkeys[i].IsActivatedBy(e))
|
||||
{
|
||||
worldRenderer.Viewport.Center(world.ControlGroups.GetActorsInControlGroup(i));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
{
|
||||
public class ControlGroupLogic : ChromeLogic
|
||||
{
|
||||
[ObjectCreator.UseCtor]
|
||||
public ControlGroupLogic(Widget widget, World world, WorldRenderer worldRenderer)
|
||||
{
|
||||
var keyhandler = widget.Get<LogicKeyListenerWidget>("CONTROLGROUP_KEYHANDLER");
|
||||
keyhandler.AddHandler(e =>
|
||||
{
|
||||
if (e.Event == KeyInputEvent.Down && e.Key >= Keycode.NUMBER_0 && e.Key <= Keycode.NUMBER_9)
|
||||
{
|
||||
var group = (int)e.Key - (int)Keycode.NUMBER_0;
|
||||
world.Selection.DoControlGroup(world, worldRenderer, group, e.Modifiers, e.MultiTapCount);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic.Ingame
|
||||
.ToArray();
|
||||
|
||||
foreach (var a in selectedActors)
|
||||
selection.RemoveFromControlGroup(a);
|
||||
world.ControlGroups.RemoveFromControlGroup(a);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1162,8 +1162,12 @@ Container@PLAYER_WIDGETS:
|
||||
BookmarkSaveKeyPrefix: MapBookmarkSave
|
||||
BookmarkRestoreKeyPrefix: MapBookmarkRestore
|
||||
BookmarkKeyCount: 4
|
||||
LogicKeyListener@CONTROLGROUP_KEYHANDLER:
|
||||
Logic: ControlGroupLogic
|
||||
ControlGroups@CONTROLGROUPS:
|
||||
SelectGroupKeyPrefix: ControlGroupSelect
|
||||
CreateGroupKeyPrefix: ControlGroupCreate
|
||||
AddToGroupKeyPrefix: ControlGroupAddTo
|
||||
CombineWithGroupKeyPrefix: ControlGroupCombineWith
|
||||
JumpToGroupKeyPrefix: ControlGroupJumpTo
|
||||
LogicTicker@SIDEBAR_TICKER:
|
||||
Container@SUPPORT_POWERS:
|
||||
Logic: SupportPowerBinLogic
|
||||
|
||||
@@ -19,6 +19,9 @@ Container@HOTKEYS_PANEL:
|
||||
Types: Music
|
||||
Chat Commands:
|
||||
Types: Chat
|
||||
Control Groups:
|
||||
Template: TWO_COLUMN
|
||||
Types: ControlGroups
|
||||
Width: PARENT_RIGHT
|
||||
Height: PARENT_BOTTOM
|
||||
Children:
|
||||
|
||||
@@ -159,6 +159,7 @@ Hotkeys:
|
||||
common|hotkeys/supportpowers.yaml
|
||||
common|hotkeys/viewport.yaml
|
||||
common|hotkeys/chat.yaml
|
||||
common|hotkeys/control-groups.yaml
|
||||
cnc|hotkeys.yaml
|
||||
|
||||
LoadScreen: CncLoadScreen
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
ScreenMap:
|
||||
ActorMap:
|
||||
Selection:
|
||||
ControlGroups:
|
||||
MusicPlaylist:
|
||||
VictoryMusic: win1
|
||||
DefeatMusic: nod_map1
|
||||
|
||||
@@ -270,6 +270,7 @@ pips:
|
||||
groups: pdigits
|
||||
Length: *
|
||||
Offset: 9, 5
|
||||
Frames: 1, 2, 3, 4, 5, 6, 7, 8, 9, 0
|
||||
pip-hazmat: pip-hazmat
|
||||
Offset: -3, 0
|
||||
|
||||
|
||||
@@ -19,6 +19,9 @@ Container@HOTKEYS_PANEL:
|
||||
Types: Music
|
||||
Chat Commands:
|
||||
Types: Chat
|
||||
Control Groups:
|
||||
Template: TWO_COLUMN
|
||||
Types: ControlGroups
|
||||
Width: PARENT_RIGHT
|
||||
Height: PARENT_BOTTOM
|
||||
Children:
|
||||
|
||||
203
mods/common/hotkeys/control-groups.yaml
Normal file
203
mods/common/hotkeys/control-groups.yaml
Normal file
@@ -0,0 +1,203 @@
|
||||
ControlGroupSelect01: NUMBER_1
|
||||
Description: Select group 1
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupSelect02: NUMBER_2
|
||||
Description: Select group 2
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupSelect03: NUMBER_3
|
||||
Description: Select group 3
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupSelect04: NUMBER_4
|
||||
Description: Select group 4
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupSelect05: NUMBER_5
|
||||
Description: Select group 5
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupSelect06: NUMBER_6
|
||||
Description: Select group 6
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupSelect07: NUMBER_7
|
||||
Description: Select group 7
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupSelect08: NUMBER_8
|
||||
Description: Select group 8
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupSelect09: NUMBER_9
|
||||
Description: Select group 9
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupSelect10: NUMBER_0
|
||||
Description: Select group 0
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCreate01: NUMBER_1 Ctrl
|
||||
Description: Create group 1
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCreate02: NUMBER_2 Ctrl
|
||||
Description: Create group 2
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCreate03: NUMBER_3 Ctrl
|
||||
Description: Create group 3
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCreate04: NUMBER_4 Ctrl
|
||||
Description: Create group 4
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCreate05: NUMBER_5 Ctrl
|
||||
Description: Create group 5
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCreate06: NUMBER_6 Ctrl
|
||||
Description: Create group 6
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCreate07: NUMBER_7 Ctrl
|
||||
Description: Create group 7
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCreate08: NUMBER_8 Ctrl
|
||||
Description: Create group 8
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCreate09: NUMBER_9 Ctrl
|
||||
Description: Create group 9
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCreate10: NUMBER_0 Ctrl
|
||||
Description: Create group 0
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupAddTo01: NUMBER_1 Ctrl, Shift
|
||||
Description: Add to group 1
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupAddTo02: NUMBER_2 Ctrl, Shift
|
||||
Description: Add to group 2
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupAddTo03: NUMBER_3 Ctrl, Shift
|
||||
Description: Add to group 3
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupAddTo04: NUMBER_4 Ctrl, Shift
|
||||
Description: Add to group 4
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupAddTo05: NUMBER_5 Ctrl, Shift
|
||||
Description: Add to group 5
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupAddTo06: NUMBER_6 Ctrl, Shift
|
||||
Description: Add to group 6
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupAddTo07: NUMBER_7 Ctrl, Shift
|
||||
Description: Add to group 7
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupAddTo08: NUMBER_8 Ctrl, Shift
|
||||
Description: Add to group 8
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupAddTo09: NUMBER_9 Ctrl, Shift
|
||||
Description: Add to group 9
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupAddTo10: NUMBER_0 Ctrl, Shift
|
||||
Description: Add to group 0
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCombineWith01: NUMBER_1 Shift
|
||||
Description: Combine with group 1
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCombineWith02: NUMBER_2 Shift
|
||||
Description: Combine with group 2
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCombineWith03: NUMBER_3 Shift
|
||||
Description: Combine with group 3
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCombineWith04: NUMBER_4 Shift
|
||||
Description: Combine with group 4
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCombineWith05: NUMBER_5 Shift
|
||||
Description: Combine with group 5
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCombineWith06: NUMBER_6 Shift
|
||||
Description: Combine with group 6
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCombineWith07: NUMBER_7 Shift
|
||||
Description: Combine with group 7
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCombineWith08: NUMBER_8 Shift
|
||||
Description: Combine with group 8
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCombineWith09: NUMBER_9 Shift
|
||||
Description: Combine with group 9
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupCombineWith10: NUMBER_0 Shift
|
||||
Description: Combine with group 0
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupJumpTo01: NUMBER_1 Alt
|
||||
Description: Jump to group 1
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupJumpTo02: NUMBER_2 Alt
|
||||
Description: Jump to group 2
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupJumpTo03: NUMBER_3 Alt
|
||||
Description: Jump to group 3
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupJumpTo04: NUMBER_4 Alt
|
||||
Description: Jump to group 4
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupJumpTo05: NUMBER_5 Alt
|
||||
Description: Jump to group 5
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupJumpTo06: NUMBER_6 Alt
|
||||
Description: Jump to group 6
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupJumpTo07: NUMBER_7 Alt
|
||||
Description: Jump to group 7
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupJumpTo08: NUMBER_8 Alt
|
||||
Description: Jump to group 8
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupJumpTo09: NUMBER_9 Alt
|
||||
Description: Jump to group 9
|
||||
Types: ControlGroups, Player
|
||||
|
||||
ControlGroupJumpTo10: NUMBER_0 Alt
|
||||
Description: Jump to group 0
|
||||
Types: ControlGroups, Player
|
||||
|
||||
RemoveFromControlGroup:
|
||||
Description: Remove from control group
|
||||
Types: ControlGroups, Player
|
||||
@@ -22,10 +22,6 @@ CycleHarvesters: N
|
||||
Description: Cycle Harvesters
|
||||
Types: World, Player, Spectator
|
||||
|
||||
RemoveFromControlGroup:
|
||||
Description: Remove from control group
|
||||
Types: World, Player
|
||||
|
||||
Pause: PAUSE
|
||||
Description: Pause / Unpause
|
||||
Types: World, Player, Spectator
|
||||
|
||||
@@ -2,8 +2,12 @@ Container@PLAYER_WIDGETS:
|
||||
Logic: LoadIngameChatLogic
|
||||
Children:
|
||||
Container@CHAT_ROOT:
|
||||
LogicKeyListener@CONTROLGROUP_KEYHANDLER:
|
||||
Logic: ControlGroupLogic
|
||||
ControlGroups@CONTROLGROUPS:
|
||||
SelectGroupKeyPrefix: ControlGroupSelect
|
||||
CreateGroupKeyPrefix: ControlGroupCreate
|
||||
AddToGroupKeyPrefix: ControlGroupAddTo
|
||||
CombineWithGroupKeyPrefix: ControlGroupCombineWith
|
||||
JumpToGroupKeyPrefix: ControlGroupJumpTo
|
||||
LogicTicker@SIDEBAR_TICKER:
|
||||
Container@SUPPORT_POWERS:
|
||||
Logic: SupportPowerBinLogic
|
||||
|
||||
@@ -144,6 +144,7 @@ Hotkeys:
|
||||
common|hotkeys/supportpowers.yaml
|
||||
common|hotkeys/viewport.yaml
|
||||
common|hotkeys/chat.yaml
|
||||
common|hotkeys/control-groups.yaml
|
||||
d2k|hotkeys.yaml
|
||||
|
||||
LoadScreen: LogoStripeLoadScreen
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
ScreenMap:
|
||||
ActorMap:
|
||||
Selection:
|
||||
ControlGroups:
|
||||
MusicPlaylist:
|
||||
VictoryMusic: score
|
||||
DefeatMusic: score
|
||||
|
||||
@@ -128,8 +128,8 @@ sandtrail:
|
||||
|
||||
pips:
|
||||
groups: DATA.R8
|
||||
Start: 17
|
||||
Length: 10
|
||||
Frames: 18, 19, 20, 21, 22, 23, 24, 25, 26, 17
|
||||
Offset: 3, 3
|
||||
pickup-indicator: DATA.R8
|
||||
Start: 112
|
||||
|
||||
@@ -2,8 +2,12 @@ Container@PLAYER_WIDGETS:
|
||||
Logic: LoadIngameChatLogic
|
||||
Children:
|
||||
Container@CHAT_ROOT:
|
||||
LogicKeyListener@CONTROLGROUP_KEYHANDLER:
|
||||
Logic: ControlGroupLogic
|
||||
ControlGroups@CONTROLGROUPS:
|
||||
SelectGroupKeyPrefix: ControlGroupSelect
|
||||
CreateGroupKeyPrefix: ControlGroupCreate
|
||||
AddToGroupKeyPrefix: ControlGroupAddTo
|
||||
CombineWithGroupKeyPrefix: ControlGroupCombineWith
|
||||
JumpToGroupKeyPrefix: ControlGroupJumpTo
|
||||
LogicTicker@SIDEBAR_TICKER:
|
||||
Container@SUPPORT_POWERS:
|
||||
Logic: SupportPowerBinLogic
|
||||
|
||||
@@ -165,6 +165,7 @@ Hotkeys:
|
||||
common|hotkeys/supportpowers.yaml
|
||||
common|hotkeys/viewport.yaml
|
||||
common|hotkeys/chat.yaml
|
||||
common|hotkeys/control-groups.yaml
|
||||
ra|hotkeys.yaml
|
||||
|
||||
LoadScreen: LogoStripeLoadScreen
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
ActorMap:
|
||||
ScreenMap:
|
||||
Selection:
|
||||
ControlGroups:
|
||||
MusicPlaylist:
|
||||
VictoryMusic: score
|
||||
DefeatMusic: map
|
||||
|
||||
@@ -96,8 +96,8 @@ burn-s:
|
||||
|
||||
pips:
|
||||
groups:
|
||||
Start: 8
|
||||
Length: 10
|
||||
Frames: 9, 10, 11, 12, 13, 14, 15, 16, 17, 8
|
||||
Offset: 9, 5
|
||||
medic:
|
||||
Start: 20
|
||||
|
||||
@@ -9,8 +9,12 @@ Container@PLAYER_WIDGETS:
|
||||
DecreaseDepthPreviewContrastKey: DecreaseDepthPreviewContrast
|
||||
IncreaseDepthPreviewOffsetKey: IncreaseDepthPreviewOffset
|
||||
DecreaseDepthPreviewOffsetKey: DecreaseDepthPreviewOffset
|
||||
LogicKeyListener@CONTROLGROUP_KEYHANDLER:
|
||||
Logic: ControlGroupLogic
|
||||
ControlGroups@CONTROLGROUPS:
|
||||
SelectGroupKeyPrefix: ControlGroupSelect
|
||||
CreateGroupKeyPrefix: ControlGroupCreate
|
||||
AddToGroupKeyPrefix: ControlGroupAddTo
|
||||
CombineWithGroupKeyPrefix: ControlGroupCombineWith
|
||||
JumpToGroupKeyPrefix: ControlGroupJumpTo
|
||||
LogicTicker@SIDEBAR_TICKER:
|
||||
Container@SUPPORT_POWERS:
|
||||
Logic: SupportPowerBinLogic
|
||||
|
||||
@@ -19,6 +19,9 @@ Container@HOTKEYS_PANEL:
|
||||
Types: Music
|
||||
Chat Commands:
|
||||
Types: Chat
|
||||
Control Groups:
|
||||
Template: TWO_COLUMN
|
||||
Types: ControlGroups
|
||||
Depth Preview Debug:
|
||||
Types: DepthDebug
|
||||
Width: PARENT_RIGHT
|
||||
|
||||
@@ -201,6 +201,7 @@ Hotkeys:
|
||||
common|hotkeys/supportpowers.yaml
|
||||
common|hotkeys/viewport.yaml
|
||||
common|hotkeys/chat.yaml
|
||||
common|hotkeys/control-groups.yaml
|
||||
ts|hotkeys.yaml
|
||||
|
||||
LoadScreen: LogoStripeLoadScreen
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
ScreenMap:
|
||||
ActorMap:
|
||||
Selection:
|
||||
ControlGroups:
|
||||
MusicPlaylist:
|
||||
VictoryMusic: score
|
||||
DefeatMusic: maps
|
||||
|
||||
Reference in New Issue
Block a user