Commit Graph

491 Commits

Author SHA1 Message Date
Paul Chote
ba131fcf0a Merge pull request #7805 from penev92/bleed_prerequisites
Make buildings explicitly provide their names as prerequisites
2015-05-08 17:29:22 +01:00
Taryn Hill
d57d7c522f Implement WithDecoration. 2015-05-08 09:55:31 -05:00
penev92
dc3ae39db1 Rename ProvidesCustomPrerequisite to ProvidesPrerequisite 2015-05-07 03:04:11 +03:00
penev92
50fb6f1d25 Make buildings grant prerequisites explicitly 2015-05-04 01:39:32 +03:00
Oliver Brakmann
62b3592bd4 Merge pull request #7998 from Mailaender/ts-proc-dock
Added the Tiberian Sun docking overlays
2015-05-03 22:50:16 +02:00
Oliver Brakmann
622685c8f4 Merge pull request #7968 from pchote/ts-tileset-depth
Load depth data from tmp(ts) sprites.
2015-05-03 22:31:27 +02:00
Oliver Brakmann
3ae7d51feb Merge pull request #7871 from Mailaender/ambient-sound
Added a looping sound trait
2015-05-03 16:46:36 +02:00
abcdefg30
cd9af39662 Merge pull request #8044 from penev92/bleed_withSpriteBody
Retire RenderFlare and WithFire traits
2015-05-03 11:19:02 +02:00
penev92
c5dead9098 Introduce WithSpriteBody trait
Add upgrade rules

Add ISpriteBody
2015-05-03 11:54:27 +03:00
Matthias Mailänder
d999617a3c add the flame animation 2015-05-03 08:50:06 +02:00
Paul Chote
89a1bdd4f1 Merge pull request #7475 from abcdefg30/perhealth
Convert the float health percentage to an int percentage
2015-05-03 08:35:58 +12:00
Matthias Mailänder
3bd4a97d11 Merge pull request #8068 from Phrohdoh/spawn-actors-power
SpawnActorPower no longer forces removal of the spawned actor.
2015-05-02 12:30:54 +02:00
Matthias Mailänder
cdc98013f7 readonly 2015-05-02 12:14:46 +02:00
Matthias Mailänder
84e247f1eb separate with newlines for readability 2015-05-02 12:14:46 +02:00
Matthias Mailänder
7cbdc07ca3 add a looping sound trait 2015-05-02 06:59:57 +02:00
abcdefg30
8d2307db83 Convert the float health percentage to an int one 2015-05-01 14:16:19 +02:00
David Jiménez
044b51742f Remove plumbing for trait unit tests. 2015-05-01 16:24:14 +12:00
Taryn Hill
7a4076630f SpawnActorPower no longer forces removal of the spawned actor. 2015-04-30 18:35:06 -05:00
Chris Forbes
16c61cb929 Merge pull request #8017 from pchote/map-definitions
Remove magic ActorReference/SmudgeReference parsing
2015-04-30 10:46:27 +12:00
Chris Forbes
1c0809962e Merge pull request #7898 from Phrohdoh/unload-terrain-types
Add UnloadTerrainTypes to Cargo.
2015-04-30 10:36:14 +12:00
Paul Chote
97b4509607 Remove deprecated Buildable.Owner field. 2015-04-30 07:35:27 +12:00
Paul Chote
4b1f541f34 Reorganize actor and smudge loading.
The actor and smudge definitions are now stored
as raw MiniYamlNodes in the map.  It is now the
responsibility of the consumers to parse these
into real objects.
2015-04-30 07:06:14 +12:00
Oliver Brakmann
ea679d4557 Merge pull request #8054 from pchote/terrain-console
Separate terrain geometry visualization from DevMode.
2015-04-29 20:16:25 +02:00
Matthias Mailänder
f4ba56912f Merge pull request #8043 from pchote/exit-delays
Polish TS war factories.
2015-04-28 22:22:29 +02:00
Taryn Hill
92ba61b149 Add descriptions to CargoInfo members. 2015-04-28 13:48:44 -05:00
Paul Chote
f46e15c63e Separate terrain geometry visualization from DevMode.
Also adds a “terrainoverlay" console command.
2015-04-29 05:26:50 +12:00
Paul Chote
8e9a7fd08b Add an ExitDelay field to allow doors to open before exiting. 2015-04-28 19:18:44 +12:00
Matthias Mailänder
4e950024d3 Merge pull request #8046 from obrakmann/fix_missing_infantry_in_legacy_editor
Fix missing infantry in the legacy editor
2015-04-27 21:28:43 +02:00
Matthias Mailänder
f9fa5cc9b0 Merge pull request #8038 from pchote/resource-slopes
Prevent resources from spawning on ramps.
2015-04-27 21:24:09 +02:00
Taryn Hill
f6a34aab9c Add UnloadTerrainTypes restriction to Cargo. 2015-04-27 12:23:29 -05:00
Oliver Brakmann
22cd68e8f9 Fix missing infantry in the legacy editor
The editor is looking for actor types that implement ILegacyEditorRender, but infantry units don't anymore since #7638.

This moves ILegacyEditorRender to the root of the Render* inheritance tree, so that all actor types have access to it.
2015-04-27 17:52:14 +02:00
Paul Chote
614f96046c Remove RenderSprites animation keys. 2015-04-27 19:38:23 +12:00
Paul Chote
8b7453070a Include all the relevant palettes in the asset browser. 2015-04-27 19:21:55 +12:00
Paul Chote
098d69f120 Prevent resources from spawning on ramps. 2015-04-27 19:21:12 +12:00
abcdefg30
c4a63eee30 Merge pull request #7875 from penev92/bleed_exposePlayerReferences
Add upgrade rules support for map PlayerReferences
2015-04-26 22:53:42 +02:00
penev92
2402b56da7 Reorganize PlayerReference loading to enable upgrade rules for them.
The PlayerReference definitions are now stored
as raw MiniYamlNodes in the map.
2015-04-26 23:16:20 +03:00
Oliver Brakmann
e7cbd5a41b Merge pull request #7937 from pchote/some-editor-prereqs
A collection of ActorPreview improvements.
2015-04-26 18:46:26 +02:00
penev92
aa57d5f956 Move prone-related logic from DamageWarhead to TakeCover
Add DamageTypes to DamageWarhead and DamageTypeModifiers to TakeCover
2015-04-26 14:29:08 +03:00
Paul Chote
1b31001661 Merge pull request #7974 from Mailaender/ts-hover-wakes
Added the Hovercraft wake animation
2015-04-26 18:50:42 +12:00
Paul Chote
57db20da5d Merge pull request #8028 from RoosterDragon/cache-traits
Cache traits
2015-04-26 18:23:15 +12:00
Paul Chote
8a171bb452 Don’t export certain Init types. 2015-04-26 18:12:21 +12:00
Paul Chote
a2af79ff98 Add support for wall preview neighbours. 2015-04-26 18:12:20 +12:00
Paul Chote
76202a9f6a Fix turret preview z-offsets. 2015-04-26 18:12:20 +12:00
Paul Chote
d5541accda Fix custom palettes in actor previews. 2015-04-26 18:12:20 +12:00
Paul Chote
1256ddc6a6 Account for bibs in ActorPreviews. 2015-04-26 18:12:19 +12:00
Paul Chote
56bf0f36a8 Fix crate actor previews. 2015-04-26 18:12:19 +12:00
Paul Chote
09bad3f0ef Account for damage state in ActorPreviews. 2015-04-26 18:12:19 +12:00
Paul Chote
8f93d7b5d7 Simplify and fix animation glitches. 2015-04-25 22:52:14 +02:00
Matthias Mailänder
8c8b9b1cc3 deprecate RenderBuildingWarFactory 2015-04-25 22:52:14 +02:00
Matthias Mailänder
9a37e77d1a fix the weapon factory door opening animation 2015-04-25 22:52:14 +02:00