Commit Graph

3959 Commits

Author SHA1 Message Date
Chris Forbes
7c6edab04e work for ra too 2010-08-24 20:02:17 +12:00
Chris Forbes
997501bb12 ui for opening and closing slots 2010-08-24 20:02:17 +12:00
Chris Forbes
d4f43a399e add slot open/close server commands with boot on close 2010-08-24 20:02:16 +12:00
Chris Forbes
f6ec2163de fix some dumb issues 2010-08-24 20:02:16 +12:00
Chris Forbes
3428b3c4c2 add slot command 2010-08-24 20:02:15 +12:00
Chris Forbes
8ec16fdbbe fail fail fail 2010-08-24 20:02:15 +12:00
Chris Forbes
39f699916c start hacking up lobby to work with slots (cnc only) 2010-08-24 20:02:14 +12:00
Chris Forbes
4a337185f5 if there are no Playable playerrefs in the map, make as many as there are spawnpoints (hack) 2010-08-24 20:02:14 +12:00
Chris Forbes
298f5ec24f some notes 2010-08-24 20:02:13 +12:00
Chris Forbes
16402f26fe start breaking things 2010-08-24 20:02:13 +12:00
Paul Chote
825743b225 Fix packaged startup on windows and osx. 2010-08-24 19:53:05 +12:00
Paul Chote
c3b3947b9d Rename some settings 2010-08-24 19:53:05 +12:00
Paul Chote
1143f496db Part 2 of 3: Split Settings into logical units.
Syntax for command line overrides is now <section>.<setting>=<value>
eg `General.InitialMods=cnc'
2010-08-24 19:53:05 +12:00
Paul Chote
46d0ce89e9 Fix silly naming conventions 2010-08-24 19:53:05 +12:00
Chris Forbes
79ced35010 make InfiltrateForSonarPulse work for any support power 2010-08-24 17:37:06 +12:00
Chris Forbes
18a06eb3bf wtf 2010-08-23 20:58:56 +12:00
Chris Forbes
d8c5f1aed3 extract serialize code from Server; deserialize code from Game; add Slot collection. 2010-08-23 19:08:09 +12:00
Chris Forbes
3880326787 ship out ChooseInitialStance from Game 2010-08-23 18:34:47 +12:00
Chris Forbes
09d9396123 move Session back to Game 2010-08-23 18:31:43 +12:00
Chris Forbes
aeccf53e97 squash some spurious warnings 2010-08-23 18:23:55 +12:00
Chris Forbes
b1b8b2c14a remove N params from ServerMain 2010-08-23 18:19:36 +12:00
Chris Forbes
fd9a31168d server loads the map (part 1) 2010-08-23 18:09:37 +12:00
Chris Forbes
3f11c32c4a blah 2010-08-23 17:58:25 +12:00
Chris Forbes
d65626e87c move Manifest into its own file 2010-08-23 17:51:08 +12:00
Chris Forbes
ccb77dee12 rename ChoosePaletteOnSelect 2010-08-23 17:47:46 +12:00
Paul Chote
952da4efec Fix wrong-palette in first tick 2010-08-21 20:39:15 +12:00
Paul Chote
49f2bfb460 Only reload sprites on theatre change; kill cruft 2010-08-21 20:34:59 +12:00
Paul Chote
9db92ed8ba Shift the nasty bits of map loading into ModData 2010-08-21 20:23:14 +12:00
Paul Chote
4e2d76f6ed Move AvailableMaps into ModData 2010-08-21 20:11:05 +12:00
Bob
94dd73cb48 fixed world to run ALL of the frameEndActions 2010-08-21 19:24:17 +12:00
Bob
aeb9f4e441 moved call to FindMaps into ChangeMods 2010-08-21 19:20:06 +12:00
Bob
1a4e3053ce inlined InitializeEngineWithMods; cleaned trailing whitespace in Game; removed non-working Replay code 2010-08-21 19:16:43 +12:00
Bob
18914447aa fixed Renderer init (separated device creation from shader load) 2010-08-21 18:59:05 +12:00
Bob
7e67a5bb2d move calls to manifest ctor into ModData 2010-08-21 18:26:16 +12:00
Bob
9eaa0e5765 extract SyncReport class from Game 2010-08-21 17:59:17 +12:00
Bob
0e16aa339d move SheetBuilder singleton onto ModData 2010-08-21 17:44:06 +12:00
Bob
c7b650d6ec de-static'd CursorSheetBuilder 2010-08-21 17:36:58 +12:00
Bob
bcc3cd32ae merge call of FileSystem.LoadFromManifest into modData ctor 2010-08-21 17:28:51 +12:00
Bob
38ffd30b28 removing duplication wrt mounting FS packages 2010-08-21 17:27:54 +12:00
Bob
15bd58ddce extracting world-specific data from Game 2010-08-21 17:11:26 +12:00
Bob
7247bd1078 changed UIM to use less memory 2010-08-21 15:10:54 +12:00
Chris Forbes
ac31767aef some random housekeeping (ScreenShaker) 2010-08-21 15:10:53 +12:00
Bob
3f68330c70 pruning refs to Game.world 2010-08-20 17:46:58 +12:00
Bob
0e71af25f4 remove Game.skipMakeAnims 2010-08-20 17:14:20 +12:00
Chris Forbes
e610c4d7fc ffs, fix beedee's upload script so it uploads. 2010-08-19 21:07:31 +12:00
Chris Forbes
0a041fe425 use byte[] backing for Sheet. bitmap backing is still available for Chrome RGBA hack. 2010-08-19 19:22:03 +12:00
Chris Forbes
1595c6a0ed interim hack to support use of raw data in Sheet 2010-08-19 18:42:45 +12:00
Chris Forbes
db7a11e8a6 some random bits 2010-08-19 18:33:52 +12:00
Chris Forbes
53df4c4bfb remove batch fail 2010-08-19 18:10:38 +12:00
Paul Chote
1afcd2b98a Move rules and SSB init out of world 2010-08-19 00:09:48 +12:00