Bob
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80bcd23ba7
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Traits is now data-driven. Actor.cs is now SMALL. (win)
- FieldLoader can now handle arrays. This might be useful for Prerequisites, Owner fields.
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2009-10-20 18:17:08 +13:00 |
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Bob
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6dec94d00e
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added units.ini (and campaignUnits.ini), and IniFile got support for load/merging multiple files.
- Rules can now handle map-specific rules changes
- units.ini replaces {buildings,units,infantry}.txt (or will replace; sidebar still uses them)
- Added support for loading map-placed units/structures - try scg11eb.ini
- added FCOM
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2009-10-20 17:16:45 +13:00 |
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Bob
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a59265a661
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TechTree now works in lower-case, the same as the rest of the game.
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2009-10-20 15:53:54 +13:00 |
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Bob
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9af7b09e1d
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added WeaponInfo
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2009-10-13 20:57:43 +13:00 |
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Bob
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04dd5e68ba
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Added UnitInfo.
- units.txt turned into infantry.txt and vehicles.txt
- slight sidebar fixes
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2009-10-09 21:28:56 +13:00 |
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chrisf
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4ea033f63d
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git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2049 993157c7-ee19-0410-b2c4-bb4e9862e678
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2008-07-20 20:06:19 +00:00 |
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