Commit Graph

577 Commits

Author SHA1 Message Date
Paul Chote
70b020205d Rename *Time to *Ticks and increase internal resolution. 2019-11-17 17:06:29 +01:00
Paul Chote
1599eac66c Rename SelectionBoxRenderable to SelectionBoxAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
43e84c89ef Rename SelectionBarsRenderable to SelectionBarsAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
8e280ef0a7 Rename RangeCircleRenderable to RangeCircleAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
81d9b705a6 Rename DetectionCircleRenderable to DetectionCircleAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
4ec0fa299d Rename TextRenderable to TextAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
7937383bf4 Replace scaleSizeWithZoom with SpriteAnnotation. 2019-10-20 23:46:33 +02:00
Paul Chote
0ff078968d Change IPlaceBuildingDecorationInfo to use annotations. 2019-10-20 23:46:33 +02:00
Paul Chote
1dc84f48de Migrate traits to IRenderAnnotations. 2019-10-20 23:46:33 +02:00
Paul Chote
060ea80ca4 Fix infantry idle animations playing immediately after creation. 2019-10-20 16:38:25 +02:00
Paul Chote
999ad0e18a Convert CustomTerrainDebugOverlay to IRenderAboveShroud. 2019-09-14 18:49:44 +02:00
Paul Chote
a9a43d54f7 Convert WithRangeCircle to IRenderAboveShroud. 2019-09-14 18:49:44 +02:00
tovl
2d394f33b8 Fix units from transports appearing at load point. 2019-08-19 00:33:38 +02:00
tovl
a8b9562d74 Adjust waypoint linewidths. 2019-08-10 21:17:38 +01:00
Paul Chote
d0faaf29ff Restore selection lines for TargetLinesType.Automatic spectators. 2019-08-10 16:03:59 +02:00
Paul Chote
95ca14d4a3 Replace DrawTargetLine checkbox with an Automatic/Manual/Disabled dropdown. 2019-08-10 16:03:59 +02:00
Paul Chote
2909445452 Display target lines when the Waypoint command bar mode is active. 2019-08-10 16:03:59 +02:00
Paul Chote
1543ccb749 Reverse target line draw order. 2019-08-07 14:03:40 +02:00
Paul Chote
96263d47c5 Restore target line display for allied players and spectators.
Change behaviour to require the force-display modifier to reduce
visual noise.
2019-08-06 17:52:43 +02:00
tovl
58bb7fcbc0 Rework minefield visualisation. 2019-08-05 02:53:09 +01:00
Turupawn
3240b1e9eb Overhaul target line rendering:
- Targets are now defined by the activities
- Queued activities are shown
- Support custom attack colors
2019-08-05 02:53:09 +01:00
tovl
922c6e9c40 Fix harvesters losing their last harvesting position when carried by carryall. 2019-07-19 10:49:24 +02:00
reaperrr
83a607e089 Fix resupply anim continuing if docked actor dies during resupply 2019-07-18 22:59:27 +01:00
Mustafa Alperen Seki
3e39ada304 Implement DetectCloakedMultiplier. 2019-06-28 12:19:08 +02:00
Paul Chote
71ed22a473 Fix crate paradrop animation. 2019-06-22 15:52:19 +03:00
teinarss
9982b01642 Get the Ascender value from mod.yaml instead from the Font 2019-06-21 12:51:45 +02:00
Paul Chote
ebf2ce32c0 Make sure braces for multi-line statements are on their own lines. 2019-06-08 19:26:53 +02:00
abcdefg30
586fa80943 Defer running the contents of TraitEnabled in WithMoveAnimation 2019-06-08 15:28:54 +02:00
Paul Chote
ebd36891dc Switch other struct types to default(T). 2019-06-08 13:19:57 +02:00
Paul Chote
dabc7ec8dd Remove unnecessary this. references. 2019-06-08 13:19:27 +02:00
reaperrr
3ff8fb3cd2 Rename Hovers' OffsetModifier to BobDistance 2019-06-02 10:00:58 +01:00
reaperrr
d5c66d9474 Fix or prevent bugs in Hovers
- Clamp fallTickHeight to at least 1,
  to avoid potential DivideByZero crash.
- Prevent modders from setting values that
  are bogus or would trigger other bugs,
  via loadtime YamlExceptions.
2019-06-02 10:00:58 +01:00
reaperrr
b60346abb1 Polish various aspects of Hovers
- Use WDist instead of int for fields
- Change default values to approximately restore previous
  releases' default behavior
- Improve and clarify descriptions
2019-06-02 10:00:58 +01:00
abcdefg30
1c965d812f Fix WithSpriteBody crashes 2019-05-29 20:58:45 +01:00
reaperrr
7a403c9af5 Play StartSequence when With*SpriteBody is enabled
Not only on actor creation.
2019-05-28 22:13:38 +02:00
Paul Chote
78a70be0d4 Fix and enable SA1133, SA1134 style rules. 2019-05-24 10:47:57 +02:00
reaperrr
da6bf1a57d Make ActorTags display ChildActivities 2019-05-04 21:33:10 +02:00
reaperrr
83934074a4 Merge INotifyRearm/Repair into INotifyResupply
And streamline its notify methods.
Also cache INotifyResupply traits at beginning
of Resupply activity.
2019-04-29 01:40:52 +01:00
reaperrr
0eb0a5a2bd Add WithHarvesterSpriteBody
And move PrefixByFullness there.
Also put it into Mods.Cnc, as RA is the only shipping mod
using this.
2019-04-14 19:09:28 +02:00
reaperrr
404eee23f9 Adapt WithMoveAnimation to INotifyMoving
And add ValidMovementTypes for configurability.
2019-03-30 16:24:47 +00:00
reaperrr
a10af382b4 Add plumbing for notifying traits of movement
More precisely, about start and stop of movement.
2019-03-30 16:24:47 +00:00
Mustafa Alperen Seki
6c9d961bb5 Polishing Hovers 2019-03-22 21:12:36 +01:00
Mustafa Alperen Seki
b8a85091d4 Make WithRangeCircle conditional 2019-03-10 02:39:27 +01:00
Paul Chote
3e404f6ac2 Remove HSLColor. 2019-03-04 18:26:42 +00:00
Paul Chote
ab4a7e3558 Replace System.Drawing primitives with our own. 2019-03-04 18:26:42 +00:00
Andre Mohren
42446ac9ba Implemented trait defined Rollovers. 2019-02-22 21:15:33 +00:00
Paul Chote
c627a59b54 Fix self parameter name in DrawLineToTarget. 2019-01-26 22:53:46 +00:00
Paul Chote
7d85c1e81f Remove FrameEndTask from DrawLineToTarget.
This is no longer needed and causes ordering
issues when the unit becomes idle in the same
tick that SetTargetLine is called.
2019-01-26 22:53:46 +00:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
reaperrr
54c2894b4e Split off last bot modules
And dissolve AI namespace.
There would have been so little left in Common.AI,
that keeping it made no sense anymore.
2018-12-31 10:56:01 +00:00